Re: [Super-tux-devel] stereo sound patch
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From: Tobias <tob...@gm...> - 2003-12-28 17:11:44
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Your patch is already merged, I'll commit it together with the leveleditor. Greetz... Tobias Gläßer Am So, den 28.12.2003 schrieb Duong-Khang NGUYEN um 11:16: > Changes, Fixes, Adds: > > 1. PLEASE keep spaces & empty lines while patching CVS since I used them to > improve sources reading ! > > 2. Adds: Stereo sound effects. In "gameloop.c" the kicked laptop now produces > stereo sound depending on the position of SuperTux > > 3. Changes: "play_sound( Mix_Chunk * snd)" > now is "play_sound( Mix_Chunk * snd, enum Sound_Speaker whichSpeaker )" > where whichSpeaker is > SOUND_CENTER_SPEAKER, > SOUND_LEFT_SPEAKER, > SOUND_RIGHT_SPEAKER > > 4. Adds: "void close_audio(void)". Why has it not been here for a while ? ;-) > "st_shutdown()" now calls "close_audio" > > 5. Bugs report: sometimes, two bad guys get stuck > > 6. Fixes: "static char * soundfilenames" is no more "static". No warning with > "unused variable" is allowed ! > > 7. modified Makefile > > 8. added "supertux.h" If it is not in the diff, please look at the attached > file -- |