Re: [Super-tux-devel] Have you ever heard about the "herring_song" ?
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From: Tobias <tob...@gm...> - 2003-12-23 23:35:32
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You write comments like "We're in C, not in C++" *eh ;) But you WRITE C++ comments! // <- C++ /* <- C :) Greetz... Tobias Gläßer Am Di, den 23.12.2003 schrieb Duong-Khang NGUYEN um 17:59: > Changes: > > 1. some useless #include removed > > 2. PLEASE do not "if (use_sound == something)" in gameloop.c ! Its value is > set by setup.c and then tested by sound.c, that's all. > > 3. Did some indentations > > 4. Minor bug fixed: you can now kick the flatten laptop to the left > > 5. Minor bug fixed: "time_left" now loaded correctly > > 6. IMHO: in C, we should declare all variables at the beginning of the > function's definition, but not between functions' instructions. > > 7. Added #define TUX_INVINCIBLE_TIME > > 8. "song" is now "level_song" > > 9. with NOSOUND, level_song, herring_song, sounds is now type "void*" > > 10. Added: playing different songs in one level is now supported (now we need > new songs !) > NO_MUSIC: no song :( > LEVEL_MUSIC: play the level_song > HERRING_MUSIC: play the herring_song > HURRYUP_MUSIC: guess it ^^ -- |