Re: [Super-tux-devel] Have you ever heard about the "herring_song" ?
Brought to you by:
wkendrick
From: Tobias <tob...@gm...> - 2003-12-23 23:25:15
|
*fluster: And I have written a MENU! :) Greetz... Tobias Gläßer Am Mi, den 24.12.2003 schrieb Tobias Gläßer um 00:13: > Thanks for your work, but please don't send any patches until Christmas > is over, because I want to make a stable release NOW. ;) > > Greetz... > > Tobias Gläßer > > > Am Di, den 23.12.2003 schrieb Duong-Khang NGUYEN um 17:59: > > Changes: > > > > 1. some useless #include removed > > > > 2. PLEASE do not "if (use_sound == something)" in gameloop.c ! Its value is > > set by setup.c and then tested by sound.c, that's all. > > > > 3. Did some indentations > > > > 4. Minor bug fixed: you can now kick the flatten laptop to the left > > > > 5. Minor bug fixed: "time_left" now loaded correctly > > > > 6. IMHO: in C, we should declare all variables at the beginning of the > > function's definition, but not between functions' instructions. > > > > 7. Added #define TUX_INVINCIBLE_TIME > > > > 8. "song" is now "level_song" > > > > 9. with NOSOUND, level_song, herring_song, sounds is now type "void*" > > > > 10. Added: playing different songs in one level is now supported (now we need > > new songs !) > > NO_MUSIC: no song :( > > LEVEL_MUSIC: play the level_song > > HERRING_MUSIC: play the herring_song > > HURRYUP_MUSIC: guess it ^^ -- |