Re: [Super-tux-devel] Possible SEGMENTATION FAULT in gameloop
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From: Tobias <tob...@gm...> - 2003-12-21 14:03:12
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Am So, den 21.12.2003 schrieb Duong-Khang NGUYEN um 07:38: > This happens when the gameloop tries to load an incorrect level.dat. For eg. > the level3.dat is not complete yet. In this case the program does a > Segmentation Fault, it's not that bad but I think we should be prepared for > such a situation. I had this segfault, too. But I don't know how to reproduce it. :( I'm not even sure, if it is related to a incomplete level. If you can reproduce it, I would glad to receive your backtrace. (gdb ./supertux) It looks like that: Fatal signal: Segmentation Fault (SDL Parachute Deployed) Greetz... Tobias Gläßer |