Re: [Super-tux-devel] TODO for supertux-0.0.5
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From: Bill K. <nb...@so...> - 2003-12-18 01:11:21
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On Wed, Dec 17, 2003 at 11:45:37PM -0500, Tobias Gl=E4=DFer wrote: > - Complete the 2nd level. One comment on the 2nd level is that it's supposed to be Australia. If you look at the various "level" data files I committed recently (and the level names character array that I hence REMOVED from the source code), you'll see that the game moves across the globe. One thing I think should maybe happen, to make the game more fun and last longer, is to have 2 to 4 levels in each local. Kind of like the original Super Mario Bros's "World 1-1", "World 1-2", etc. There were four 'levels' to each of the 8 'worlds,' with the last level of each being the castle, usually. > - Scrolling back should be possible. Ah! I disagree! Please realize that this game is an homage to the original Super Mario Bros on the Nintendo. There WAS no scrolling back. (If you died, you would be returned to the beginning of the level, or the halfway point, if you managed to get that far.) Part of the fun of the original Super Mario was that it was not just an effort to stomp bad guys, maneuver terrain, and collect treasure (and thus one-ups) on the way, but it was a RACE AGAINST TIME! Missed something behind you? TOO BAD! KEEP RUNNING! ;) Who knows WHAT tortue is being done to Gown up in Redmond?! Maybe she's being forced ot use Microsoft Bob! ;^) > - FIX the FIXMEs. > - Improve documentation. >=20 > Comments and further suggestions are appreciated. Going back to the level scheme, notice I also included a world map graphi= c in the data directory of the game. :^) I was thinking of displaying that= , with little dots or lines, between each level. Though I realize now that each 'locale' (Antarctica, Australia, etc.) should be multiple levels, so it should really be between those 'worlds', I guess. (But, IMO, no reason to show it at the beginning of the game. Leave it as a neat suprise for the player, and use it to map their progre= ss. If they just began the game, they've made no progress... no point to show= it!) :) -bill! bi...@ne... Got kids? Get Tux Pa= int!=20 http://newbreedsoftware.com/bill/ http://newbreedsoftware.com/tuxpa= int/ |