[Super-tux-commit] supertux/src title.cpp,1.76,1.77
Brought to you by:
wkendrick
From: Ricardo C. <rm...@us...> - 2004-05-04 18:59:36
|
Update of /cvsroot/super-tux/supertux/src In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv26465/src Modified Files: title.cpp Log Message: The background was being drawn twice, as reported by Ingo. Ingo, could you replace all powerup boxes with money ones. Thx And why was the background changed? This one sucks when scrolling (it has a column of pixels on the right that give a bad look). Index: title.cpp =================================================================== RCS file: /cvsroot/super-tux/supertux/src/title.cpp,v retrieving revision 1.76 retrieving revision 1.77 diff -u -d -r1.76 -r1.77 --- title.cpp 3 May 2004 23:27:31 -0000 1.76 +++ title.cpp 4 May 2004 18:58:51 -0000 1.77 @@ -172,31 +172,6 @@ world->play_music(LEVEL_MUSIC); - /* FIXME: - // update particle systems - std::vector<ParticleSystem*>::iterator p; - for(p = particle_systems.begin(); p != particle_systems.end(); ++p) - { - (*p)->simulate(frame_ratio); - } - - // Draw particle systems (background) - for(p = particle_systems.begin(); p != particle_systems.end(); ++p) - { - (*p)->draw(scroll_x, 0, 0); - } - */ - - // Draw interactive tiles: -/* for (int y = 0; y < 15; ++y) - { - for (int x = 0; x < 21; ++x) - { - Tile::draw(32*x - fmodf(scroll_x, 32), y * 32, - plevel->ia_tiles[(int)y][(int)x + (int)(scroll_x / 32)]); - } - }*/ - global_frame_counter++; tux->key_event((SDLKey) keymap.right,DOWN); @@ -291,7 +266,6 @@ } /* Draw the background: */ - draw_background(); draw_demo(&session, frame_ratio); if (Menu::current() == main_menu) |