[Super-tux-commit] supertux TODO,1.29,1.30
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From: Ricardo C. <rm...@us...> - 2004-05-04 17:00:15
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Update of /cvsroot/super-tux/supertux In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv1002 Modified Files: TODO Log Message: Removed scrolling bug, added an Abort level one. Index: TODO =================================================================== RCS file: /cvsroot/super-tux/supertux/TODO,v retrieving revision 1.29 retrieving revision 1.30 diff -u -d -r1.29 -r1.30 --- TODO 3 May 2004 20:23:01 -0000 1.29 +++ TODO 4 May 2004 17:00:01 -0000 1.30 @@ -11,9 +11,9 @@ H: high priority L: low priority -[H] Scrolling is broken, should show at leats 3/4 of the screen to - Tuxs right, so that the player has a reasonably chance to see - enemies early on, currenty one can only not even a half screen ahead +[M] When aborting a level, lives and score should remain the same as they + were before. Solution: make more dependency between the game engine and worldmap + or just backup those variables before starting a level. [L] change lispreader to throw exceptions instead of simply assert() on syntax error [L] tux sometimes makes short jumps in the endsequence, mostly when |