[Super-tux-commit] supertux/src gameobjs.cpp,1.8,1.9 level.cpp,1.33,1.34 leveleditor.cpp,1.46,1.47 l
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From: Ricardo C. <rm...@us...> - 2004-04-13 11:48:53
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Update of /cvsroot/super-tux/supertux/src In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv4641/src Modified Files: gameobjs.cpp level.cpp leveleditor.cpp level.h screen.cpp screen.h world.cpp Log Message: Just changed each bkgd_top_* and bkgd_bottom_* to be Color structs that can be found at screen.h. Requested by Ingo Ruhnke. Ingo, I haven't even tried to change the level files, since I don't have any clue about lisp. Please, do that yourself. Index: leveleditor.cpp =================================================================== RCS file: /cvsroot/super-tux/supertux/src/leveleditor.cpp,v retrieving revision 1.46 retrieving revision 1.47 diff -u -d -r1.46 -r1.47 --- leveleditor.cpp 13 Apr 2004 02:19:13 -0000 1.46 +++ leveleditor.cpp 13 Apr 2004 11:34:52 -0000 1.47 @@ -487,17 +487,17 @@ level_settings_menu->item[8].change_input(str); sprintf(str,"%2.0f",le_current_level->gravity); level_settings_menu->item[9].change_input(str); - sprintf(str,"%d",le_current_level->bkgd_top_red); + sprintf(str,"%d",le_current_level->bkgd_top.red); level_settings_menu->item[10].change_input(str); - sprintf(str,"%d",le_current_level->bkgd_top_green); + sprintf(str,"%d",le_current_level->bkgd_top.green); level_settings_menu->item[11].change_input(str); - sprintf(str,"%d",le_current_level->bkgd_top_blue); + sprintf(str,"%d",le_current_level->bkgd_top.blue); level_settings_menu->item[12].change_input(str); - sprintf(str,"%d",le_current_level->bkgd_bottom_red); + sprintf(str,"%d",le_current_level->bkgd_bottom.red); level_settings_menu->item[13].change_input(str); - sprintf(str,"%d",le_current_level->bkgd_bottom_green); + sprintf(str,"%d",le_current_level->bkgd_bottom.green); level_settings_menu->item[14].change_input(str); - sprintf(str,"%d",le_current_level->bkgd_bottom_blue); + sprintf(str,"%d",le_current_level->bkgd_bottom.blue); level_settings_menu->item[15].change_input(str); } @@ -538,12 +538,12 @@ le_current_level->change_size(atoi(level_settings_menu->item[7].input)); le_current_level->time_left = atoi(level_settings_menu->item[8].input); le_current_level->gravity = atof(level_settings_menu->item[9].input); - le_current_level->bkgd_top_red = atoi(level_settings_menu->item[10].input); - le_current_level->bkgd_top_green = atoi(level_settings_menu->item[11].input); - le_current_level->bkgd_top_blue = atoi(level_settings_menu->item[12].input); - le_current_level->bkgd_bottom_red = atoi(level_settings_menu->item[13].input); - le_current_level->bkgd_bottom_green = atoi(level_settings_menu->item[14].input); - le_current_level->bkgd_bottom_blue = atoi(level_settings_menu->item[15].input); + le_current_level->bkgd_top.red = atoi(level_settings_menu->item[10].input); + le_current_level->bkgd_top.green = atoi(level_settings_menu->item[11].input); + le_current_level->bkgd_top.blue = atoi(level_settings_menu->item[12].input); + le_current_level->bkgd_bottom.red = atoi(level_settings_menu->item[13].input); + le_current_level->bkgd_bottom.green = atoi(level_settings_menu->item[14].input); + le_current_level->bkgd_bottom.blue = atoi(level_settings_menu->item[15].input); } void save_subset_settings_menu() @@ -701,8 +701,7 @@ } else { - drawgradient(le_current_level->bkgd_top_red, le_current_level->bkgd_top_green, le_current_level->bkgd_top_blue, - le_current_level->bkgd_bottom_red, le_current_level->bkgd_bottom_green, le_current_level->bkgd_bottom_blue); + drawgradient(le_current_level->bkgd_top, le_current_level->bkgd_bottom); } /* clearscreen(current_level.bkgd_red, current_level.bkgd_green, current_level.bkgd_blue); */ Index: gameobjs.cpp =================================================================== RCS file: /cvsroot/super-tux/supertux/src/gameobjs.cpp,v retrieving revision 1.8 retrieving revision 1.9 diff -u -d -r1.8 -r1.9 --- gameobjs.cpp 13 Apr 2004 02:19:13 -0000 1.8 +++ gameobjs.cpp 13 Apr 2004 11:34:52 -0000 1.9 @@ -137,7 +137,7 @@ { fillrect(base.x - scroll_x, base.y, 32,32, - plevel->bkgd_top_red, plevel->bkgd_top_green, plevel->bkgd_top_blue, 0); + plevel->bkgd_top.red, plevel->bkgd_top.green, plevel->bkgd_top.blue, 0); // FIXME: doesn't respect the gradient, futhermore is this necessary at all?? } else Index: level.cpp =================================================================== RCS file: /cvsroot/super-tux/supertux/src/level.cpp,v retrieving revision 1.33 retrieving revision 1.34 diff -u -d -r1.33 -r1.34 --- level.cpp 13 Apr 2004 02:19:13 -0000 1.33 +++ level.cpp 13 Apr 2004 11:34:52 -0000 1.34 @@ -201,12 +201,12 @@ width = 21; time_left = 100; gravity = 10.; - bkgd_top_red = 0; - bkgd_top_green = 0; - bkgd_top_blue = 0; - bkgd_bottom_red = 0; - bkgd_bottom_green = 0; - bkgd_bottom_blue = 0; + bkgd_top.red = 0; + bkgd_top.green = 0; + bkgd_top.blue = 0; + bkgd_bottom.red = 255; + bkgd_bottom.green = 255; + bkgd_bottom.blue = 255; endpos = 0; for(int i = 0; i < 15; ++i) @@ -277,12 +277,12 @@ reader.read_int("version", &version); reader.read_int("width", &width); reader.read_int("time", &time_left); - reader.read_int("bkgd_top_red", &bkgd_top_red); - reader.read_int("bkgd_top_green", &bkgd_top_green); - reader.read_int("bkgd_top_blue", &bkgd_top_blue); - reader.read_int("bkgd_bottom_red", &bkgd_bottom_red); - reader.read_int("bkgd_bottom_green", &bkgd_bottom_green); - reader.read_int("bkgd_bottom_blue", &bkgd_bottom_blue); + reader.read_int("bkgd_top_red", &bkgd_top.red); + reader.read_int("bkgd_top_green", &bkgd_top.green); + reader.read_int("bkgd_top_blue", &bkgd_top.blue); + reader.read_int("bkgd_bottom_red", &bkgd_bottom.red); + reader.read_int("bkgd_bottom_green", &bkgd_bottom.green); + reader.read_int("bkgd_bottom_blue", &bkgd_bottom.blue); reader.read_float("gravity", &gravity); reader.read_string("name", &name); reader.read_string("author", &author); @@ -476,12 +476,12 @@ fprintf(fi," (music \"%s\")\n", song_title.c_str()); fprintf(fi," (background \"%s\")\n", bkgd_image.c_str()); fprintf(fi," (particle_system \"%s\")\n", particle_system.c_str()); - fprintf(fi," (bkgd_top_red %d)\n", bkgd_top_red); - fprintf(fi," (bkgd_top_green %d)\n", bkgd_top_green); - fprintf(fi," (bkgd_top_blue %d)\n", bkgd_top_blue); - fprintf(fi," (bkgd_bottom_red %d)\n", bkgd_bottom_red); - fprintf(fi," (bkgd_bottom_green %d)\n", bkgd_bottom_green); - fprintf(fi," (bkgd_bottom_blue %d)\n", bkgd_bottom_blue); + fprintf(fi," (bkgd_top_red %d)\n", bkgd_top.red); + fprintf(fi," (bkgd_top_green %d)\n", bkgd_top.green); + fprintf(fi," (bkgd_top_blue %d)\n", bkgd_top.blue); + fprintf(fi," (bkgd_bottom_red %d)\n", bkgd_bottom.red); + fprintf(fi," (bkgd_bottom_green %d)\n", bkgd_bottom.green); + fprintf(fi," (bkgd_bottom_blue %d)\n", bkgd_bottom.blue); fprintf(fi," (time %d)\n", time_left); fprintf(fi," (width %d)\n", width); fprintf(fi," (gravity %2.1f)\n", gravity); Index: level.h =================================================================== RCS file: /cvsroot/super-tux/supertux/src/level.h,v retrieving revision 1.28 retrieving revision 1.29 diff -u -d -r1.28 -r1.29 --- level.h 13 Apr 2004 02:19:13 -0000 1.28 +++ level.h 13 Apr 2004 11:34:54 -0000 1.29 @@ -65,12 +65,8 @@ unsigned int* ia_tiles[15]; /* Tiles which can interact in the game (solids for example)*/ unsigned int* fg_tiles[15]; /* Tiles in the foreground */ int time_left; - int bkgd_top_red; - int bkgd_top_green; - int bkgd_top_blue; - int bkgd_bottom_red; - int bkgd_bottom_green; - int bkgd_bottom_blue; + Color bkgd_top; + Color bkgd_bottom; int width; int endpos; float gravity; Index: world.cpp =================================================================== RCS file: /cvsroot/super-tux/supertux/src/world.cpp,v retrieving revision 1.24 retrieving revision 1.25 diff -u -d -r1.24 -r1.25 --- world.cpp 13 Apr 2004 02:19:13 -0000 1.24 +++ world.cpp 13 Apr 2004 11:34:54 -0000 1.25 @@ -134,8 +134,7 @@ } else { - drawgradient(level->bkgd_top_red, level->bkgd_top_green, level->bkgd_top_blue, - level->bkgd_bottom_red, level->bkgd_bottom_green, level->bkgd_bottom_blue); + drawgradient(level->bkgd_top, level->bkgd_bottom); } /* Draw particle systems (background) */ Index: screen.h =================================================================== RCS file: /cvsroot/super-tux/supertux/src/screen.h,v retrieving revision 1.15 retrieving revision 1.16 diff -u -d -r1.15 -r1.16 --- screen.h 11 Apr 2004 20:46:31 -0000 1.15 +++ screen.h 13 Apr 2004 11:34:54 -0000 1.16 @@ -24,9 +24,14 @@ #define USE_ALPHA 0 #define IGNORE_ALPHA 1 +struct Color +{ +int red, green, blue; +}; + void drawline(int x1, int y1, int x2, int y2, int r, int g, int b, int a); void clearscreen(int r, int g, int b); -void drawgradient(int top_r, int top_g, int top_b, int bot_r, int bot_g, int bot_b); +void drawgradient(Color top_clr, Color bot_clr); void fillrect(float x, float y, float w, float h, int r, int g, int b, int a); void updatescreen(void); void flipscreen(void); Index: screen.cpp =================================================================== RCS file: /cvsroot/super-tux/supertux/src/screen.cpp,v retrieving revision 1.5 retrieving revision 1.6 diff -u -d -r1.5 -r1.6 --- screen.cpp 11 Apr 2004 21:06:05 -0000 1.5 +++ screen.cpp 13 Apr 2004 11:34:54 -0000 1.6 @@ -56,16 +56,16 @@ /* --- DRAWS A VERTICAL GRADIENT --- */ -void drawgradient(int top_r, int top_g, int top_b, int bot_r, int bot_g, int bot_b) +void drawgradient(Color top_clr, Color bot_clr) { #ifndef NOOPENGL if(use_gl) { glBegin(GL_QUADS); - glColor3ub(top_r, top_g, top_b); + glColor3ub(top_clr.red, top_clr.green, top_clr.blue); glVertex2f(0, 0); glVertex2f(640, 0); - glColor3ub(bot_r, bot_g, bot_b); + glColor3ub(bot_clr.red, bot_clr.green, bot_clr.blue); glVertex2f(640, 480); glVertex2f(0, 480); glEnd(); @@ -75,9 +75,9 @@ #endif for(float y = 0; y < 480; y += 2) - fillrect(0, (int)y, 640, 2, (int)(((float)(top_r-bot_r)/640) * y + top_r), - (int)(((float)(top_g-bot_g)/640) * y + top_g), - (int)(((float)(top_b-bot_b)/640) * y + top_b), 255); + fillrect(0, (int)y, 640, 2, (int)(((float)(top_clr.red-bot_clr.red)/640) * y + top_clr.red), + (int)(((float)(top_clr.green-bot_clr.green)/640) * y + top_clr.green), + (int)(((float)(top_clr.blue-bot_clr.blue)/640) * y + top_clr.blue), 255); /* calculates the color for each line, based in the generic equation for functions: y = mx + b */ #ifndef NOOPENGL |