[Super-tux-commit] supertux/src gameloop.cpp,1.61,1.62 intro.cpp,1.11,1.12 leveleditor.cpp,1.38,1.39
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Update of /cvsroot/super-tux/supertux/src In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv11662 Modified Files: gameloop.cpp intro.cpp leveleditor.cpp menu.cpp mousecursor.cpp player.cpp timer.cpp timer.h title.cpp Log Message: started to convert timer into a class Index: menu.cpp =================================================================== RCS file: /cvsroot/super-tux/supertux/src/menu.cpp,v retrieving revision 1.28 retrieving revision 1.29 diff -u -d -r1.28 -r1.29 --- menu.cpp 11 Apr 2004 16:23:08 -0000 1.28 +++ menu.cpp 11 Apr 2004 16:33:11 -0000 1.29 @@ -332,7 +332,7 @@ { int effect_time = 0; if(effect.check()) - effect_time = timer_get_left(&effect) / 4; + effect_time = effect.get_left() / 4; effect_offset = (index % 2) ? effect_time : -effect_time; } Index: timer.h =================================================================== RCS file: /cvsroot/super-tux/supertux/src/timer.h,v retrieving revision 1.9 retrieving revision 1.10 diff -u -d -r1.9 -r1.10 --- timer.h 11 Apr 2004 16:23:08 -0000 1.9 +++ timer.h 11 Apr 2004 16:33:11 -0000 1.10 @@ -42,18 +42,20 @@ ======================================================================*/ int check(); int started(); -}; -/*====================================================================== - int timer_get_left(timer_type* ptimer); - param : pointer to a timer that you want to get the time left - return: the time left (in millisecond) - note : the returned value can be negative - ======================================================================*/ -int timer_get_left(timer_type* ptimer); -int timer_get_gone(timer_type* ptimer); -void timer_fwrite(timer_type* ptimer, FILE* fi); -void timer_fread(timer_type* ptimer, FILE* fi); + /*====================================================================== + int timer_get_left(timer_type* ptimer); + + param : pointer to a timer that you want to get the time left + return: the time left (in millisecond) + note : the returned value can be negative + ======================================================================*/ + int get_left(); + + int get_gone(); + void fwrite(FILE* fi); + void fread(FILE* fi); +}; #endif /*SUPERTUX_TIMER_H*/ Index: intro.cpp =================================================================== RCS file: /cvsroot/super-tux/supertux/src/intro.cpp,v retrieving revision 1.11 retrieving revision 1.12 diff -u -d -r1.11 -r1.12 --- intro.cpp 11 Apr 2004 16:23:07 -0000 1.11 +++ intro.cpp 11 Apr 2004 16:33:11 -0000 1.12 @@ -108,7 +108,7 @@ /* Draw things: */ - if (timer_get_gone(&timer) < 2000 && scene == 0) + if (timer.get_gone() < 2000 && scene == 0) { ++scene; /* Gown and tux sitting: */ @@ -120,7 +120,7 @@ } - if (timer_get_gone(&timer) >= 2000 && scene == 1) + if (timer.get_gone() >= 2000 && scene == 1) { ++scene; /* Helicopter begins to fly in: */ @@ -130,19 +130,19 @@ } - if (timer_get_gone(&timer) >= 2000 && timer_get_gone(&timer) < 4000) + if (timer.get_gone() >= 2000 && timer.get_gone() < 4000) { /* Helicopter flying in: */ texture_draw_part(&bkgd,0,32, 0, 32, screen->w, (copter[0].h)); texture_draw(&copter[i % 2], - (float)(timer_get_gone(&timer) - 2000) / 5 - (copter[0].w), 32); + (float)(timer.get_gone() - 2000) / 5 - (copter[0].w), 32); update_rect(screen, 0, 32, screen->w, (copter[0].h)); } - if (timer_get_gone(&timer) >= 2500 && scene == 2) + if (timer.get_gone() >= 2500 && scene == 2) { ++scene; /* Gown notices something... */ @@ -151,7 +151,7 @@ } - if (timer_get_gone(&timer) >= 3500 && scene == 3) + if (timer.get_gone() >= 3500 && scene == 3) { ++scene; /* Gown realizes it's bad! */ @@ -160,7 +160,7 @@ } - if (timer_get_gone(&timer) >= 4000 && timer_get_gone(&timer) < 8000) + if (timer.get_gone() >= 4000 && timer.get_gone() < 8000) { /* Helicopter sits: */ texture_draw_part(&bkgd,0,32, 0, 32, screen->w, (copter[0].h)); @@ -170,7 +170,7 @@ } - if (timer_get_gone(&timer) >= 5000 && scene == 4) + if (timer.get_gone() >= 5000 && scene == 4) { ++scene; /* Tux realizes something's happening: */ @@ -183,7 +183,7 @@ } - if (timer_get_gone(&timer) >= 5000 && timer_get_gone(&timer) <= 8000) + if (timer.get_gone() >= 5000 && timer.get_gone() <= 8000) { /* Beam gown up! */ @@ -210,7 +210,7 @@ texture_draw_part(&gown_upset,src.x,src.y,dest.x,dest.y,dest.w,dest.h); - height[j] = 400 + rand() % 10 - (int)(300. * ((float)(timer_get_gone(&timer) - 5000)/(float)3000.)); + height[j] = 400 + rand() % 10 - (int)(300. * ((float)(timer.get_gone() - 5000)/(float)3000.)); if(height[j] < 105) height[j] = 105; } @@ -223,7 +223,7 @@ } - if (timer_get_gone(&timer) >= 8000 && scene == 5) + if (timer.get_gone() >= 8000 && scene == 5) { texture_draw_part(&bkgd, 310, 32 + (copter[0].h), 310, @@ -241,7 +241,7 @@ } - if (timer_get_gone(&timer) >= 8000 && timer_get_gone(&timer) <= 8250) + if (timer.get_gone() >= 8000 && timer.get_gone() <= 8250) { /* Helicopter starting to speed off: */ @@ -254,14 +254,14 @@ } - if (timer_get_gone(&timer) >= 8250) + if (timer.get_gone() >= 8250) { /* Helicopter speeding off: */ texture_draw_part(&bkgd, 0, 32, 0, 32, screen->w, (copter_stretch.h)); texture_draw(&copter_stretch, - (timer_get_gone(&timer) - 8250) /*(i - (8250 / FPS)) * 30*/ + 400 - (copter[0].w), + (timer.get_gone() - 8250) /*(i - (8250 / FPS)) * 30*/ + 400 - (copter[0].w), 32); update_rect(screen, 0, 32, screen->w, (copter_stretch.h)); Index: timer.cpp =================================================================== RCS file: /cvsroot/super-tux/supertux/src/timer.cpp,v retrieving revision 1.7 retrieving revision 1.8 diff -u -d -r1.7 -r1.8 --- timer.cpp 11 Apr 2004 16:23:08 -0000 1.7 +++ timer.cpp 11 Apr 2004 16:33:11 -0000 1.8 @@ -89,51 +89,57 @@ return false; } -int timer_get_left(timer_type* ptimer) +int +timer_type::get_left() { - return (ptimer->period - (ptimer->get_ticks() - ptimer->time)); + return (period - (get_ticks() - time)); } -int timer_get_gone(timer_type* ptimer) +int +timer_type::get_gone() { - return (ptimer->get_ticks() - ptimer->time); + return (get_ticks() - time); } -void timer_fwrite(timer_type* ptimer, FILE* fi) +void +timer_type::fwrite(FILE* fi) { unsigned int diff_ticks; int tick_mode; - if(ptimer->time != 0) - diff_ticks = ptimer->get_ticks() - ptimer->time; + if(time != 0) + diff_ticks = get_ticks() - time; else diff_ticks = 0; - fwrite(&ptimer->period,sizeof(unsigned int),1,fi); - fwrite(&diff_ticks,sizeof(unsigned int),1,fi); - if(ptimer->get_ticks == st_get_ticks) + ::fwrite(&period,sizeof(unsigned int),1,fi); + ::fwrite(&diff_ticks,sizeof(unsigned int),1,fi); + if(get_ticks == st_get_ticks) tick_mode = true; else tick_mode = false; - fwrite(&tick_mode,sizeof(unsigned int),1,fi); + ::fwrite(&tick_mode,sizeof(unsigned int),1,fi); } -void timer_fread(timer_type* ptimer, FILE* fi) +void +timer_type::fread(FILE* fi) { unsigned int diff_ticks; int tick_mode; - fread(&ptimer->period,sizeof(unsigned int),1,fi); - fread(&diff_ticks,sizeof(unsigned int),1,fi); - fread(&tick_mode,sizeof(unsigned int),1,fi); + + ::fread(&period,sizeof(unsigned int),1,fi); + ::fread(&diff_ticks,sizeof(unsigned int),1,fi); + ::fread(&tick_mode,sizeof(unsigned int),1,fi); if (tick_mode) - ptimer->get_ticks = st_get_ticks; + get_ticks = st_get_ticks; else - ptimer->get_ticks = SDL_GetTicks; + get_ticks = SDL_GetTicks; if (diff_ticks != 0) - ptimer->time = ptimer->get_ticks() - diff_ticks; + time = get_ticks() - diff_ticks; else - ptimer->time = 0; + time = 0; } +/* EOF */ Index: player.cpp =================================================================== RCS file: /cvsroot/super-tux/supertux/src/player.cpp,v retrieving revision 1.30 retrieving revision 1.31 diff -u -d -r1.30 -r1.31 --- player.cpp 11 Apr 2004 16:23:08 -0000 1.30 +++ player.cpp 11 Apr 2004 16:33:11 -0000 1.31 @@ -263,7 +263,7 @@ */ // FIXME: Move this to gamesession - if (timer_get_left(&GameSession::current()->time_left) < TIME_WARNING) + if (GameSession::current()->time_left.get_left() < TIME_WARNING) { /* yes, we are in hurry stop the herring_song, prepare to play the correct Index: mousecursor.cpp =================================================================== RCS file: /cvsroot/super-tux/supertux/src/mousecursor.cpp,v retrieving revision 1.3 retrieving revision 1.4 diff -u -d -r1.3 -r1.4 --- mousecursor.cpp 11 Apr 2004 16:23:08 -0000 1.3 +++ mousecursor.cpp 11 Apr 2004 16:33:11 -0000 1.4 @@ -64,7 +64,7 @@ cur_state = state_before_click; } - if(timer_get_left(&timer) < 0 && tot_frames > 1) + if(timer.get_left() < 0 && tot_frames > 1) { cur_frame++; if(cur_frame++ >= tot_frames) Index: title.cpp =================================================================== RCS file: /cvsroot/super-tux/supertux/src/title.cpp,v retrieving revision 1.32 retrieving revision 1.33 diff -u -d -r1.32 -r1.33 --- title.cpp 11 Apr 2004 16:23:08 -0000 1.32 +++ title.cpp 11 Apr 2004 16:33:11 -0000 1.33 @@ -502,7 +502,7 @@ SDL_Delay(35); - if(timer_get_left(&timer) < 0) + if(timer.get_left() < 0) { frame++; timer.start(50); Index: leveleditor.cpp =================================================================== RCS file: /cvsroot/super-tux/supertux/src/leveleditor.cpp,v retrieving revision 1.38 retrieving revision 1.39 diff -u -d -r1.38 -r1.39 --- leveleditor.cpp 11 Apr 2004 16:23:07 -0000 1.38 +++ leveleditor.cpp 11 Apr 2004 16:33:11 -0000 1.39 @@ -158,7 +158,8 @@ { if(select_tilegroup_menu_effect.check()) { - select_tilegroup_menu->set_pos(screen->w - 64 + timer_get_left(&select_tilegroup_menu_effect),82,-0.5,0.5); + select_tilegroup_menu->set_pos(screen->w - 64 + select_tilegroup_menu_effect.get_left(), + 82,-0.5,0.5); } else select_tilegroup_menu->set_pos(screen->w - 64,82,-0.5,0.5); Index: gameloop.cpp =================================================================== RCS file: /cvsroot/super-tux/supertux/src/gameloop.cpp,v retrieving revision 1.61 retrieving revision 1.62 diff -u -d -r1.61 -r1.62 --- gameloop.cpp 11 Apr 2004 16:23:07 -0000 1.61 +++ gameloop.cpp 11 Apr 2004 16:33:11 -0000 1.62 @@ -609,7 +609,7 @@ if (time_left.check()) { /* are we low on time ? */ - if ((timer_get_left(&time_left) < TIME_WARNING) + if (time_left.get_left() < TIME_WARNING && (get_current_music() != HURRYUP_MUSIC)) /* play the fast music */ { set_current_music(HURRYUP_MUSIC); @@ -624,7 +624,7 @@ if(show_fps) { ++fps_cnt; - fps_fps = (1000.0 / (float)timer_get_gone(&fps_timer)) * (float)fps_cnt; + fps_fps = (1000.0 / (float)fps_timer.get_gone()) * (float)fps_cnt; if(!fps_timer.check()) { @@ -677,9 +677,9 @@ text_draw(&white_text,"Press ESC To Return",0,20,1); } - if (timer_get_left(&time_left) > TIME_WARNING || (global_frame_counter % 10) < 5) + if (time_left.get_left() > TIME_WARNING || (global_frame_counter % 10) < 5) { - sprintf(str, "%d", timer_get_left(&time_left) / 1000 ); + sprintf(str, "%d", time_left.get_left() / 1000 ); text_draw(&white_text, "TIME", 224, 0, 1); text_draw(&gold_text, str, 304, 0, 1); } |