From: <Dan...@dl...> - 2005-12-12 12:48:23
|
Hello there John, =20 don't know, this of course should not be. Have you taken a look using the visualisation? Please let me know if you have found out the reason. BTW: are your earlier problems solved? I mean the network import and the fact that the simuation ran longer than expected? =20 bye, Daniel =20 ________________________________ Von: sum...@li... [mailto:sum...@li...] Im Auftrag von John Michael Calandrino Gesendet: Sonntag, 11. Dezember 2005 17:27 An: sum...@li... Betreff: [sumo-user] Re: sumo-user digest, Vol 1 #66 - 1 msg =09 =09 Question: why would a corridor's average travel time (from the lane dump data) actually *increase* as the result of the addition of a lane? Nothing else about the corridor (speed limit, # of traffic lights, etc.) changed. -John =09 sum...@li... wrote: =09 Send sumo-user mailing list submissions to sum...@li... =09 To subscribe or unsubscribe via the World Wide Web, visit =09 https://lists.sourceforge.net/lists/listinfo/sumo-user or, via email, send a message with subject or body 'help' to sum...@li... =09 You can reach the person managing the list at sum...@li... =09 When replying, please edit your Subject line so it is more specific than "Re: Contents of sumo-user digest..." =09 =09 Today's Topics: =09 1. AW: some question on detector implement! (Dan...@dl...) =09 --__--__-- =09 Message: 1 Date: Wed, 7 Dec 2005 14:14:54 +0100 From: <Dan...@dl...> <mailto:Dan...@dl...>=20 To: <wei...@ho...> <mailto:wei...@ho...> , <sum...@li...> <mailto:sum...@li...>=20 Subject: [sumo-user] AW: some question on detector implement! =09 Hello there Weixing,=3D20 =09 Oh, well, noooooooooo.... The detector implementation in SUMO is really a pain. I have not done it =3D and I must say, that I did not understand this stuff completely... To your questions: =09 1. I suppose its because the first definition is for E2-detectors, the =3D second one for E3-detectors. But this is only a theory (see above) =09 =09 2. Hmmmm, ist probably not used :-) No, really, ha ha ha, I had a look at the sources and, well, there is =3D really no reference to it. Hmmmm. =09 =09 3. E1: cover a single position on a lane (similar to InductLoops) E2: cover an area of a lane (defined by a from-position and a =3D to-position) E3: cover a part of the network (defined by a set of entry points and a =3D set of exit-points, each being a lane-position) LaneState: cover an area of a lane (similar to E2) =09 So, as you can see, E2 and LaneState as well as E1 and InductLoop have =3D the same meaning, but differ completely in implementation and also in =3D the values they retrieve. Well, I really have to state that detectors =3D are THE thing that I am really very, very unhappy about - also because I =3D do not understand them. They definitely need a rewrite or at least a =3D major recheck. =09 I would advice you to use InductLoops, E2 detectors and E3 detectors. I =3D am not very sure whether E1-detectors and LaneStates are really working =3D (yes LaneStates are used by ActuatedTrafficLights, this is something to =3D rework). =09 =09 4. See 3. =09 =09 5. Do you think it's ok this way? Could you get familiar with it? =09 =09 =09 Sorry for answering that late, I was at a workshop yesterday. =09 Bye, Daniel =09 =09 =20 -----Urspr=3DA8=3DB9ngliche Nachricht----- Von: wei...@ho... [mailto:wei...@ho...]=3D20 Gesendet: Montag, 5. Dezember 2005 16:41 An: Krajzewicz, Daniel; sum...@li... Betreff: some question on detector implement! =3D20 hello, I have some question follows. 1.the define in MSDetectorHaltingContainerWrapper.h we=3D20 know that SDetectorHaltingMapWrapper derived from the=3D20 MSUpdateEachTimestep template. struct MSDetectorHaltingMapWrapper : // public MSDetectorMapWrapper< T > // , public MSUpdateEachTimestep<=3D20 MSDetectorHaltingMapWrapper< T > > public MSDetectorVehicleInitMapWrapper<=3D20 DetectorContainer::E3Halting > , public MSUpdateEachTimestep< MSDetectorHaltingMapWrapper > =3D20 but here MSUpdateEachTimestep is used another times, why? typedef MSDetectorHaltingMapWrapper HaltingsMap; =3D20 typedef MSUpdateEachTimestep< HaltingsMap > UpdateE3Haltings; =3D20 2.I can't find the using of MSTravelcostDetector template, why? 3. As is said in manual, lanestate is an kind of extend=3D20 detector, what is the difference between e1,e2,e3,and lanestate? 4.can you explain the function of e1,e2,e3collector, I=3D20 think it is a class type container, which present a=3D20 collection of the detector of a lane,is it true? 5.I am reading the 0.9.2 src, is really a big change. =3D20 yours weixing 2005/12/5 =3D20 =09 _________________________________________________________________ =3D =20 =09 =3DD3=3DEB=3DC1=3DAA=3DBB=3DFA=3DB5=3DC4=3DC5=3DF3=3DD3=3DD1=3DBD=3DF8=3D= D0=3DD0=3DBD=3DBB=3DC1=3DF7=3DA3=3DAC=3DC7=3DEB =3DCA=3D =3DB9=3DD3=3DC3 MSN Messenger: http://messenger.msn.com/cn =3D20 =20 =3D20 =3D20 =3D20 =20 =09 =09 =09 --__--__-- =09 _______________________________________________ sumo-user mailing list sum...@li... https://lists.sourceforge.net/lists/listinfo/sumo-user =09 =09 End of sumo-user Digest =20 |