From: Chris D. <cdanford@u.washington.edu> - 2003-03-25 04:18:11
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Sorry for the slow reply... The ModeChoices are now defined in metrics so these classes can be more general purpose. ScreenSelectMode needs to be changed so that it = derives from ScreenSelect (See ScreenSelectDifficulty and ScreenSelectStyle for examples). =20 If anybody wants to work on this (Alexis, Andy), please e-mail the list = so we don't duplicate work. If nobody has time or the task proves to be difficult and frustrating, I'll get around to it eventually. -Chris -----Original Message----- From: Andrew Livy [mailto:let...@ho...]=20 Sent: Friday, March 21, 2003 6:40 PM To: cdanford@u.washington.edu Subject: ScreenSelectMode bugs... // GAMEMAN->GetModesChoicesForGame( GAMESTATE->m_CurGame,=20 m_apPossibleModeChoices ); // FIXME I go away 5 minutes to do coursework and a pile of bugs await me when I=20 return >:( - Andy. -----Original Message----- From: ste...@li... [mailto:ste...@li...] On Behalf Of Alexis Yannuzzi Sent: Saturday, March 22, 2003 10:57 AM To: StepMania Devlist; Chris Danford Subject: [Stepmania-devs] ScreenSelectMode Chris, ScreenSelectMode is broken now, so pump/para/ez2 ain't working (Asserting an empty mode array). Is anyone else already working on a fix = for it? If no one's in it, I'll try to recode it, following the SelectStyle design... ------------------------------------------------------- This SF.net email is sponsored by:Crypto Challenge is now open!=20 Get cracking and register here for some mind boggling fun and=20 the chance of winning an Apple iPod: http://ads.sourceforge.net/cgi-bin/redirect.pl?thaw0031en _______________________________________________ Stepmania-devs mailing list Ste...@li... https://lists.sourceforge.net/lists/listinfo/stepmania-devs |