From: Barry G. <bar...@ho...> - 2010-03-05 21:32:28
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Hi Fabien Timothy raises some very good points about the practicality of a venture like that. However as you personally hold the copyright to much of the code it would be very difficult for anyone to legally complain about how you use that code for your own gains in the future. Stellarium as a free GPL program would still need to be as is and any subsequent development. But I cannot see any problem in you using your code in any other way you see fit. You would need to get proper legal advice on the actual implications of what you can and can't do with materiel that is licenced under GPL. But from me I wish you all the best in any venture you take on. Barry Gerdes Beaumont Hills Observatory S 33' 41' 44" E 150' 56' 32" > From: fab...@go... > Date: Fri, 5 Mar 2010 11:15:57 +0100 > To: ste...@li... > Subject: [Stellarium-pubdevel] Future, licensing, etc.. > > Hi guys, > my contract at ESO is going to end in less than 6 months, and I still > don't know what I am going to do after that. One of my ideas is to > create a company to sell service and/or special versions of > Stellarium, e.g. for mobile phone, planetariums or other devices. One > of my problem is that it's difficult to have a viable business model > when all the code I produce is GPL. > So my question is: would you be open to moving the core of Stellarium > to a more business-friendly licence, like LGPL, or maybe dual > licensing, which would allow me to create commercial > applications/plugins? This is the strategy that some successful open > source projects adopted to allow developers to be paid for their work, > so it could potentially be beneficial for everyone. > > This could also maybe help planetarium's professional users of the > nightshade fork to invest more in the development of Stellarium which > would be also quite nice. > > Just let me know what you think of that. > Cheers, > Fabien > > ------------------------------------------------------------------------------ > Download Intel® Parallel Studio Eval > Try the new software tools for yourself. Speed compiling, find bugs > proactively, and fine-tune applications for parallel performance. > See why Intel Parallel Studio got high marks during beta. > http://p.sf.net/sfu/intel-sw-dev > _______________________________________________ > Stellarium-pubdevel mailing list > Ste...@li... > https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel _________________________________________________________________ Link all your email accounts and social updates with Hotmail. Find out now. http://windowslive.ninemsn.com.au/oneinbox?ocid=T162MSN05A0710G |