From: Barry G. <bar...@ho...> - 2010-01-11 22:31:56
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Hi Fab I added another GB of memory and I can load the seven catalogues in abiut 45 seconds now but I can't load catalogue 8. If I do stellarium crashes Here is the relevant part of the log file: "Loading "J:/Documents and Settings/Barry/Application Data/Stellarium/stars/default/stars_4_1v0_0.cat": 4_1v0_0; 1725497" "Loading "J:/Documents and Settings/Barry/Application Data/Stellarium/stars/default/stars_5_2v0_0.cat": 5_2v0_0; 7669011" Found file "J:/Documents and Settings/Barry/Application Data/Stellarium/stars/default/stars_6_2v0_0.cat" , checking checksum.. "Loading "J:/Documents and Settings/Barry/Application Data/Stellarium/stars/default/stars_6_2v0_0.cat": 6_2v0_0; 26615233" Found file "J:/Documents and Settings/Barry/Application Data/Stellarium/stars/default/stars_7_2v0_0.cat" , checking checksum.. "Loading "J:/Documents and Settings/Barry/Application Data/Stellarium/stars/default/stars_7_2v0_0.cat": 7_2v0_0; 57826266" Found file "J:/Documents and Settings/Barry/Application Data/Stellarium/stars/default/stars_8_2v0_0.cat" , checking checksum.. QPainter::begin: A paint device can only be painted by one painter at a time. QPainter::setRenderHint: Painter must be active to set rendering hints QPainter::setRenderHint: Painter must be active to set rendering hints QPainter::worldTransform: Painter not active QPainter::save: Painter not active Barry Gerdes Beaumont Hills Observatory S 33' 41' 44" E 150' 56' 32" > From: fab...@go... > Date: Mon, 11 Jan 2010 22:25:50 +0100 > To: ste...@li... > Subject: Re: [Stellarium-pubdevel] Recoded star catalog stuff > > Hi Barry, > I think I know where the slow down comes from: computing the checksum > currently loads the whole file in RAM before computing the sum. If you > have 1Gb it clearly should fail or swap a lot. I will fix that > tomorrow as well. Note that this problem was already there before my > commit. > Fabien > > On Mon, Jan 11, 2010 at 21:58, Barry Gerdes <bar...@ho...> wrote: > > Hi Fabien > > > > What have you done to the star catalogues? The down load appears to work OK. > > However > > Stellarium will load six catalogues in about a minute. Loading seven > > catalogues takes four minutes. Loading 8 catalogues ties up my computer for > > 25 minutes that can only be fixed by turning off the power. > > > > I only have 1 GB of memory. This may be part of the problem. > > > > Other than this I can see no difference over build 5624. The problem with > > the date entry is still there > > > > > > > > Barry Gerdes > > Beaumont Hills Observatory > > S 33' 41' 44" E 150' 56' 32" > > > > > > > >> From: fab...@go... > >> Date: Mon, 11 Jan 2010 18:44:13 +0100 > >> To: ste...@li... > >> Subject: [Stellarium-pubdevel] Recoded star catalog stuff > >> > >> Dear all, > >> After some days of work I finally recoded the way external star > >> catalogs are managed. The new design is much simpler as the previous > >> one, and hopefully more robust. > >> The main differences with the previous way of doing it are: > >> - store stars catalog description in a JSON file in > >> $HOME/.stellarium/stars/default/ > >> - automatic import of previously downloaded files, even if the config > >> file was deleted or stellarium updated. > >> - each time the content/format of 1 star catalog is changed, the > >> local config is overridden and old catalogs re-checked for > >> compatibility (using checksum). > >> - no config file needs to be stored online and checked at startup. If > >> we updated the star files, we need to make a new release with an > >> updated defaultStarsConfig.json. This previous feature was useless, > >> too complicated, bug prone and even doubtful for security. > >> - when a download is on-going and stellarium is quit, the download is > >> lost. I didn't have time to code that properly... > >> > >> Hopefully, this will allow us to close many bug reports, however it > >> needs testing, so please try all possible configuration on your > >> plateform! > >> > >> Fabien > >> > >> > >> ------------------------------------------------------------------------------ > >> This SF.Net email is sponsored by the Verizon Developer Community > >> Take advantage of Verizon's best-in-class app development support > >> A streamlined, 14 day to market process makes app distribution fast and > >> easy > >> Join now and get one step closer to millions of Verizon customers > >> http://p.sf.net/sfu/verizon-dev2dev > >> _______________________________________________ > >> Stellarium-pubdevel mailing list > >> Ste...@li... > >> https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel > > > > ________________________________ > > Learn how Video chat with Windows Live Messenger > > ------------------------------------------------------------------------------ > > This SF.Net email is sponsored by the Verizon Developer Community > > Take advantage of Verizon's best-in-class app development support > > A streamlined, 14 day to market process makes app distribution fast and easy > > Join now and get one step closer to millions of Verizon customers > > http://p.sf.net/sfu/verizon-dev2dev > > _______________________________________________ > > Stellarium-pubdevel mailing list > > Ste...@li... > > https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel > > > > > > ------------------------------------------------------------------------------ > This SF.Net email is sponsored by the Verizon Developer Community > Take advantage of Verizon's best-in-class app development support > A streamlined, 14 day to market process makes app distribution fast and easy > Join now and get one step closer to millions of Verizon customers > http://p.sf.net/sfu/verizon-dev2dev > _______________________________________________ > Stellarium-pubdevel mailing list > Ste...@li... > https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel _________________________________________________________________ Time for a new car? 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