From: F. C. <fab...@go...> - 2008-09-17 05:18:02
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Please update again. Fab On Wed, Sep 17, 2008 at 2:15 PM, Fabien Chéreau <fab...@go...> wrote: > Ok, have a look at the last SVN. When you toggle an action, it will > call the StelGui:;guiActionTriggered() method. > Fabien > > On Wed, Sep 17, 2008 at 2:10 PM, Matthew Gates <mat...@gm...> wrote: >>> > Fabien, two questions for you: >>> > >>> > 1. What class do you think is the right place to add slots for saving >>> > the settings when the actions are triggered? >>> >>> We could add that e.g. in the StelGui class since it's the one who >>> creates the actions. >> >> OK, makes sense to me. >> >>> >>> > 2. What sort of granularity is appropriate? If we add one slot per >>> > action, that's quite bloaty code, but on the other side, do we really >>> > want one function which saves everything each time any display flag is >>> > changed? >>> >>> The granularity should be per action. But I think we don't need to >>> make one method per action if we use the caller() method. I will >>> quickly make a test now and commit it for testing. >> >> aha, thanks for the hint. I shall do that. I started it by moving all the >> saving into one slot and added a few of the connections. Works fine. I >> shall complete that and add the filtering using the caller() method as you >> suggested. >> >> >> ------------------------------------------------------------------------- >> This SF.Net email is sponsored by the Moblin Your Move Developer's challenge >> Build the coolest Linux based applications with Moblin SDK & win great prizes >> Grand prize is a trip for two to an Open Source event anywhere in the world >> http://moblin-contest.org/redirect.php?banner_id=100&url=/ >> _______________________________________________ >> Stellarium-pubdevel mailing list >> Ste...@li... >> https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel >> >> > |