|
From: <ste...@us...> - 2009-05-26 20:33:18
|
Revision: 1740
http://stella.svn.sourceforge.net/stella/?rev=1740&view=rev
Author: stephena
Date: 2009-05-26 20:32:22 +0000 (Tue, 26 May 2009)
Log Message:
-----------
Updates Changes text, and added message to VideoDialog indicating
requirements for new TV effects (OpenGL 2.0+ and GLSL).
Modified Paths:
--------------
trunk/Changes.txt
trunk/src/gui/VideoDialog.cxx
Modified: trunk/Changes.txt
===================================================================
--- trunk/Changes.txt 2009-05-25 17:51:52 UTC (rev 1739)
+++ trunk/Changes.txt 2009-05-26 20:32:22 UTC (rev 1740)
@@ -16,7 +16,8 @@
* Added CRT simulation effects as described in the AtariAge posting
'CRT emulation for Stella'. For now, this requires OpenGL 2.0 or
- greater with support for GLSL (GL Shading Language).
+ greater with support for GLSL (GL Shading Language). This code
+ will be expanded on and optimized in future releases.
* All bankswitching schemes which include SC extended RAM will now have
memory erased if you attempt to read from the write port. Related to
@@ -26,6 +27,12 @@
* Patching of ROM for bankswitch types '0840', 'SB', 'UA' and 'X07' is
now implemented, but hasn't been extensively tested.
+ * Tweaked paddle control so that all positions are reachable in game
+ 4 of Activision Casino.
+
+ * Auto-detection for '3F' bankswitching improved; several ROMs
+ previously detected as 'F8' now work correctly.
+
-Have fun!
Modified: trunk/src/gui/VideoDialog.cxx
===================================================================
--- trunk/src/gui/VideoDialog.cxx 2009-05-25 17:51:52 UTC (rev 1739)
+++ trunk/src/gui/VideoDialog.cxx 2009-05-26 20:32:22 UTC (rev 1740)
@@ -267,6 +267,13 @@
wid.push_back(myPhosphorCheckbox);
ypos += lineHeight + 4;
+ // Add message concerning GLSL requirement
+ ypos += lineHeight + 4;
+ lwidth = font.getStringWidth("(*) TV effects require OpenGL 2.0+ & GLSL");
+ new StaticTextWidget(myTab, font, 10, ypos, lwidth, fontHeight,
+ "(*) TV effects require OpenGL 2.0+ & GLSL",
+ kTextAlignLeft);
+
// Add items for tab 2
addToFocusList(wid, tabID);
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|