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Commit Date  
[r927] by tart

Fixed AbstractDef loading.

2017-01-14 15:28:30 Tree
[r926] by tart

First experimenting with Shielded, for now just during loading. Not sure it's such a great idea, but in any case now everything is happily broken :)

2017-01-13 02:30:24 Tree
[r925] by tart

LocStringCollection now properly immutable. Also it now might load the language files.

2017-01-13 01:20:26 Tree
[r924] by tart

LocStringCollection now properly immutable. Why did i do this? I don't know.

2017-01-13 00:57:35 Tree
[r923] by tart

Adding Shielded library. It's a nuget but is 32-bit for some reason, so had to build it myself andput the binaries in place of the nuget ones, for now.

2017-01-12 01:13:48 Tree
[r922] by tart

Adding a Test assembly. The first use is getting rid of bizarre LScript constants crashing the whole server (happened when resolveEverythingAtStart = True)

2017-01-12 00:53:44 Tree
[r921] by tart

Fixing solution build configuration.

2017-01-11 22:58:02 Tree
[r920] by tart

SharpZipLib now a nuget, instead of /bin resident. Nant no more needed, so deleted from /bin as well. SharpSvn already became a nuget dependency before, deleting from /bin.

2017-01-11 22:54:19 Tree
[r919] by tart

Moved 3rdParty code from GameCore to an extra assembly

2017-01-11 22:48:18 Tree
[r918] by tart

Fix to generic saving/loading ( I guess something in .NET must have changed because this did use to work, but whatever )

2017-01-11 22:24:33 Tree
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