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SvnCode Commit Log


Commit Date  
[r923] by tart

Adding Shielded library. It's a nuget but is 32-bit for some reason, so had to build it myself andput the binaries in place of the nuget ones, for now.

2017-01-12 01:13:48 Tree
[r922] by tart

Adding a Test assembly. The first use is getting rid of bizarre LScript constants crashing the whole server (happened when resolveEverythingAtStart = True)

2017-01-12 00:53:44 Tree
[r921] by tart

Fixing solution build configuration.

2017-01-11 22:58:02 Tree
[r920] by tart

SharpZipLib now a nuget, instead of /bin resident. Nant no more needed, so deleted from /bin as well. SharpSvn already became a nuget dependency before, deleting from /bin.

2017-01-11 22:54:19 Tree
[r919] by tart

Moved 3rdParty code from GameCore to an extra assembly

2017-01-11 22:48:18 Tree
[r918] by tart

Fix to generic saving/loading ( I guess something in .NET must have changed because this did use to work, but whatever )

2017-01-11 22:24:33 Tree
[r917] by tart

MsBuild-based building seems to be working now, yay! Running from Visual Studio now fully natural.

2017-01-11 22:10:21 Tree
[r916] by tart

Minor code fix using Resharper

2017-01-11 21:29:08 Tree
[r915] by tart

Mass code fix using Resharper: Removed all sorts of redundant code.

2017-01-08 01:45:04 Tree
[r914] by tart

Mass code style fix using Resharper: Removed redundant "using" directives.

2017-01-08 01:11:53 Tree
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