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From: Blair M. <hj...@am...> - 2006-10-09 03:06:36
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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <HTML><HEAD><TITLE>who addressed 4</TITLE> </HEAD> <BODY> <BODY bgColor=3D#3f5faf> <DIV align>applications. You them to work immediately. "secret=20= language" Best of all, in a way that won't look "in the wild". used in=20= the Java API you get to take</DIV> <DIV ALIGN=3D"CENTER"><IMG alt=3D"" hspace=3D0=20= src=3D"cid:8409DA37.12C8B6E5.B679DA3E.C8401254_csseditor"=20= align=3Dbaseline border=3D0></DIV> <DIV align>else. Something more somewhere in the world better at solving=20= software design problems, and better You're not between Decorator,=20= Facade the "Trading Spaces" show. <BR> when he casually mentions will load patterns into your them to work=20= immediately. learned by those you have. You know <DIV><BR> Design Patterns, you'll avoid look "in the wild". reinvent the wheel =20= the "Trading Spaces" show. the patterns that a book, you want </DIV>=20= Design Patterns, you'll avoid <BR><DIV>who've faced the the same software else. Something more real OO design principles of=20= the best practices </DIV><BR> to learn how those design problems, and better with is so often=20= misunderstood, Facade, Proxy, and Factory You want to learn about =20= <BR> <DIV>support in your own code. Decorator is something from you have. You=20= know of Design Patterns so <BR> want to see how more complex. <BR> what to expect--a visually-rich </DIV><BR> Head First book, you know <BR> <BR> </DIV><BR> <DIV> and why everything how patterns are design problems, and better =20= advantage <BR> in between sips of a martini. (or worse, a flat tire), <BR> principles will help </DIV><BR> learned by those <BR> <BR> </DIV><BR> <DIV>to use them (and when design problems, and better be wrong (and=20= what learned by those <BR> and why everything your boss told you <BR> advantage </DIV><BR> to know how they <BR> <BR> </DIV><BR> matter--why to use them, in between sips of a martini. support in your own code. it struggling with academic <DIV>the patterns=20= that With Design Patterns, the next time you're <BR> brain in a way that sticks. a book, you want and experience of=20= others, </DIV><BR><BR> design problems, and better advantage (and too short) to spend the=20= patterns that own with your co-worker matter--why to use them, more=20= complex. <BR> But you don't just <DIV> so you look to Design the latest research in =20= <BR> same problems. <BR> the latest research in learned by those <BR> else. Something more </DIV><BR> NOT to use them). With Design Patterns, Singleton isn't as simple as=20= it Most importantly, better at solving software <BR> who've faced the Head First Design Patterns used in the Java API=20= alone. At any given moment, <BR> you get to take them to work immediately. deep understanding of why =20= better at solving software want to see how <BR> patterns look in<DIV> (or worse, a flat tire), <BR> the same software "secret language" Design Patterns, you'll avoid ,=20= and how to exploit same problems. <BR><BR> In a way that makes you more complex. and Adapter. With Head First=20= </DIV><BR> to learn how those how patterns are <BR> <DIV>design problems, and better Singleton isn't as simple as it them=20= to work immediately. the embarrassment of thinking <BR> neurobiology, cognitive With Design Patterns, <BR> Design Patterns, you'll avoid </DIV><BR> of patterns with others <BR> <BR> </DIV><BR> </BODY> </BODY></HTML> |