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#162 MNGAnimation.getNumFrames() == 0

open
nobody
None
5
2003-08-22
2003-08-22
Brian Robb
No

MNG animations in sphere will always have zero frames.
This pretty much makes them useless, since to play
them you have to remember the number of frames
manually.

Discussion

  • Chad Austin

    Chad Austin - 2003-08-23

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    user_id=7212

    The problem is that MNG files don't necessarily have a
    number of frames. They can have custom loop points and
    internal animations and layers and stuff.

    It's probably possible to give them a frame count though...

     
  • FutureBoyNil

    FutureBoyNil - 2009-03-02

    Fixed

     
  • FutureBoyNil

    FutureBoyNil - 2009-03-02

    Fixed

     

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