SpaceZero Feature Requests
A 2D Real Time Strategy space combat game.
Status: Alpha
                
                Brought to you by:
                
                    mrevenga
                    
                
            | # | Summary▾ | Milestone▾ 
 | Status▾ 
 | Owner▾ 
 | Created▾ | Updated▾ | |
|---|---|---|---|---|---|---|---|
| 36 | Better write | None | open | 2011-12-18 | 2012-09-14 | ||
| 35 | Some order shortcuts | None | open | 2011-12-18 | 2012-09-14 | ||
| 33 | Better AIM for linear-moving objects AND evasion manouver | None | open | 2011-11-22 | 2012-09-14 | ||
| 32 | Detachable map | None | open | 2011-11-22 | 2012-09-14 | ||
| 31 | Locate inactive units | None | open | 2011-11-07 | 2012-09-14 | ||
| 30 | Interplanetary missles | None | open | 2011-11-07 | 2012-09-14 | ||
| 29 | Pilots save more often | None | open | 2011-11-07 | 2012-09-14 | ||
| 26 | Simplify command interface | None | open | 2011-11-07 | 2012-09-14 | ||
| 25 | How to attack an enemy ship? | None | open | 2011-11-07 | 2012-09-14 | ||
| 21 | What to do of (captured) pilots? | None | open | 2011-11-04 | 2012-09-14 | ||
| 17 | [map enhance] distance point to point and range | None | open | 2011-07-29 | 2012-09-14 | ||
| 16 | Multiplayer: starting bell | None | open | 2011-05-26 | 2012-09-14 | ||
| 15 | Server "API" to send status | None | open | 2011-05-26 | 2012-09-14 | ||
| 13 | [net game] Game list server and chat box | None | open | 2011-05-24 | 2012-09-14 | ||
| 11 | Build queue | None | open | 2011-05-24 | 2012-09-14 | ||
| 10 | Buttons for orders instead of keyboard | None | open | 2011-05-24 | 2012-09-14 | ||
| 7 | [compile-time] Use autoconf | None | open | 2011-05-20 | 2012-09-14 |