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SpaceFlight3D / News: Recent posts

Update

Work continues on spaceflight3d, stay tuned for more.

Posted by Rob 2007-03-24

win32 demo released

A binary win32 demo has been released. Not much of a playable game at this point. The big priorities now are AI and collision detection.

Posted by Rob 2006-04-24

New Developer & Updates

Mark has joined the team as a developer working on creating and maintaining the cross platform build environment and cvs repository maintainer.

Updates: major improvements in the rendering code, resulting in a 2x increase in the performance of the game. Mainly due to binding each texture once per frame, back face culling and depth buffer optimization.

Began work on the weapons system. New screenshots up on the website as well.... read more

Posted by Rob 2005-10-16

Updates

Development rolls along:

Features added over the weekend: Spaceship definition files, defining flight characteristics, and mesh. Level file: defines the skybox, lighting, player position, enemy spaceship and spacestation states and orientations.

Refinement of the SpaceShip/Entity/Model class hierachy which allows for more efficient usage.

SpaceShips now support texture mapping. Reads the texture from the .3ds file.... read more

Posted by Rob 2005-10-10

CVS soucre code module added

a CVS module named SpaceFlight 3D has been added to the SF.net cvs server.

To check out the source code use something like

cvs -d :pserver:anonymous@cvs.sourceforge.net:/cvsroot/spaceflight3d checkout SpaceFlight3D

Only developers can upload changes though. If anyone modifies code, post it to the patches section of the project page and i'll check it out.

Rob

Posted by Rob 2005-10-04

3-D modeller and artists wanted

After struggling to make some meshs with wings3d, I realize that 3-D modelling takes a lot of time and skill, so i've posted a recruitment ad for a 3-D modeller. Hopefully some interested parties step forward with the interest in making some low-polygon count 3-D meshes and textures for the game.

Posted by Rob 2005-10-03

Webdeveloper found

Seri has joined the SpaceFlight3D team as the web developer!

Thanks Seri!

Rob

Posted by Rob 2005-10-01

Mailing list created

A public mailing list was created, anyone can become a member and get updates. If more people get involved in development, bug testing, etc, a devel list will be developed, but for now one list should suffice.

Rob

Posted by Rob 2005-09-29

Help wanted: Web Developer

I just posted a help wanted ad for a web developer with SourceForge. Hopefully someone gets interested and joints the SpaceFlight3D team!

I am looking for someone to take over all aspects of the website: development, maintenance, adding content, as well as adding content to the sourceforge project page.

If your interested contact me at
reso@users.sourceforge.net

Rob

Posted by Rob 2005-09-29

Game update - HUD, Physics, Skybox, Camera

Some development on the game code over the weekend.

The Camera system was placed into the C_camera class, and divorced from the C_player class. This has allowed the flight dynamics to be separated from where the player is looking, and has allowed me to implement a simple system where by the player can look to the sides up and down, and see a simple HUD.

A skybox was added with a variety of textures.... read more

Posted by Rob 2005-09-28
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