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From: <js...@ya...> - 2012-09-01 17:19:23
|
Hi Mfwimi... (still attempting to guess how to pronounce a name starting with these 3 consonants, almost impossible for german tongues and lips :-) ) > fatal error: intsizes.h: No such file or directory Are you sure you did build the prerequisite steps as described in the wiki before you started to build the actual soundcomp library? Building intsizes.h would have been one of the first steps. Either you didn't build it, or that step failed for some reason, or it didn't copy the resulting file to the relevant place, whyever it would not do so. Can you check? Have a nice weekend, I'm off work for the following week. Best regards Jan |
|
From: mfwimi c. <jun...@gm...> - 2012-09-01 04:53:24
|
Morning mate! Tried compiling soundcomp from scratch and ran into some
errors.
here is the attached console output and also the build report from
tools\build.log
(i can't remember where the error log is kept )
Target: mingw32
Configured with: ../gcc-4.6.2/configure
--enable-languages=c,c++,ada,fortran,objc,obj-c++ --disable-sjlj-exceptions
--with-dwarf2 --enable-shared --enable-libgomp --disable-win32-registry
--enable-libstdcxx-debug --enable-version-specific-runtime-libs
--build=mingw32 --prefix=/mingw
Thread model: win32
gcc version 4.6.2 (GCC)
COLLECT_GCC_OPTIONS='-D' '_WINDOWS' '-I'
'C:\coding\soundcomp\csrc\includes' '-O0' '-g3' '-Wall' '-c'
'-fmessage-length=0' '-v' '-o' 'csrc\math\Cos.o' '-shared-libgcc'
'-mtune=i386' '-march=i386'
c:/mingw/bin/../libexec/gcc/mingw32/4.6.2/cc1plus.exe -quiet -v -I
C:\coding\soundcomp\csrc\includes -iprefix
c:\mingw\bin\../lib/gcc/mingw32/4.6.2/ -dD -D _WINDOWS ..\csrc\math\Cos.cpp
-quiet -dumpbase Cos.cpp -mtune=i386 -march=i386 -auxbase-strip
csrc\math\Cos.o -g3 -O0 -Wall -version -fmessage-length=0 -o
C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\ccbIzS9q.s
GNU C++ (GCC) version 4.6.2 (mingw32)
compiled by GNU C version 4.6.2, GMP version 5.0.1, MPFR version 2.4.1,
MPC version 0.8.1
GGC heuristics: --param ggc-min-expand=85 --param ggc-min-heapsize=103870
ignoring nonexistent directory
"c:\mingw\bin\../lib/gcc/mingw32/4.6.2/../../../../mingw32/include"
ignoring duplicate directory
"c:/mingw/lib/gcc/../../lib/gcc/mingw32/4.6.2/include/c++"
ignoring duplicate directory
"c:/mingw/lib/gcc/../../lib/gcc/mingw32/4.6.2/include/c++/mingw32"
ignoring duplicate directory
"c:/mingw/lib/gcc/../../lib/gcc/mingw32/4.6.2/include/c++/backward"
ignoring duplicate directory
"c:/mingw/lib/gcc/../../lib/gcc/mingw32/4.6.2/include"
ignoring duplicate directory
"/mingw/lib/gcc/mingw32/4.6.2/../../../../include"
ignoring duplicate directory "c:/mingw/lib/gcc/../../include"
ignoring duplicate directory
"c:/mingw/lib/gcc/../../lib/gcc/mingw32/4.6.2/include-fixed"
ignoring nonexistent directory
"c:/mingw/lib/gcc/../../lib/gcc/mingw32/4.6.2/../../../../mingw32/include"
ignoring duplicate directory "/mingw/include"
#include "..." search starts here:
#include <...> search starts here:
C:\coding\soundcomp\csrc\includes
c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include/c++
c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include/c++/mingw32
c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include/c++/backward
c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include
c:\mingw\bin\../lib/gcc/mingw32/4.6.2/../../../../include
c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include-fixed
End of search list.
GNU C++ (GCC) version 4.6.2 (mingw32)
compiled by GNU C version 4.6.2, GMP version 5.0.1, MPFR version 2.4.1,
MPC version 0.8.1
GGC heuristics: --param ggc-min-expand=85 --param ggc-min-heapsize=103870
Compiler executable checksum: f7eb4168c2cf10318cc29da8d23b7f3c
COLLECT_GCC_OPTIONS='-D' '_WINDOWS' '-I'
'C:\coding\soundcomp\csrc\includes' '-O0' '-g3' '-Wall' '-c'
'-fmessage-length=0' '-v' '-o' 'csrc\math\Cos.o' '-shared-libgcc'
'-mtune=i386' '-march=i386'
c:/mingw/bin/../lib/gcc/mingw32/4.6.2/../../../../mingw32/bin/as.exe -o
csrc\math\Cos.o C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\ccbIzS9q.s
COMPILER_PATH=c:/mingw/bin/../libexec/gcc/mingw32/4.6.2/;c:/mingw/bin/../libexec/gcc/;c:/mingw/bin/../lib/gcc/mingw32/4.6.2/../../../../mingw32/bin/
LIBRARY_PATH=c:/mingw/bin/../lib/gcc/mingw32/4.6.2/;c:/mingw/bin/../lib/gcc/;c:/mingw/bin/../lib/gcc/mingw32/4.6.2/../../../../mingw32/lib/;c:/mingw/bin/../lib/gcc/mingw32/4.6.2/../../../;/mingw/lib/
COLLECT_GCC_OPTIONS='-D' '_WINDOWS' '-I'
'C:\coding\soundcomp\csrc\includes' '-O0' '-g3' '-Wall' '-c'
'-fmessage-length=0' '-v' '-o' 'csrc\math\Cos.o' '-shared-libgcc'
'-mtune=i386' '-march=i386'
g++ -D_WINDOWS -IC:\coding\soundcomp\csrc\includes -O0 -g3 -Wall -c
-fmessage-length=0 -v -ocsrc\math\Round.o ..\csrc\math\Round.cpp
Using built-in specs.
COLLECT_GCC=g++
COLLECT_LTO_WRAPPER=c:/mingw/bin/../libexec/gcc/mingw32/4.6.2/lto-wrapper.exe
Target: mingw32
Configured with: ../gcc-4.6.2/configure
--enable-languages=c,c++,ada,fortran,objc,obj-c++ --disable-sjlj-exceptions
--with-dwarf2 --enable-shared --enable-libgomp --disable-win32-registry
--enable-libstdcxx-debug --enable-version-specific-runtime-libs
--build=mingw32 --prefix=/mingw
Thread model: win32
gcc version 4.6.2 (GCC)
COLLECT_GCC_OPTIONS='-D' '_WINDOWS' '-I'
'C:\coding\soundcomp\csrc\includes' '-O0' '-g3' '-Wall' '-c'
'-fmessage-length=0' '-v' '-o' 'csrc\math\Round.o' '-shared-libgcc'
'-mtune=i386' '-march=i386'
c:/mingw/bin/../libexec/gcc/mingw32/4.6.2/cc1plus.exe -quiet -v -I
C:\coding\soundcomp\csrc\includes -iprefix
c:\mingw\bin\../lib/gcc/mingw32/4.6.2/ -dD -D _WINDOWS
..\csrc\math\Round.cpp -quiet -dumpbase Round.cpp -mtune=i386 -march=i386
-auxbase-strip csrc\math\Round.o -g3 -O0 -Wall -version -fmessage-length=0
-o C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\cc5wZBNY.s
GNU C++ (GCC) version 4.6.2 (mingw32)
compiled by GNU C version 4.6.2, GMP version 5.0.1, MPFR version 2.4.1,
MPC version 0.8.1
GGC heuristics: --param ggc-min-expand=85 --param ggc-min-heapsize=103870
ignoring nonexistent directory
"c:\mingw\bin\../lib/gcc/mingw32/4.6.2/../../../../mingw32/include"
ignoring duplicate directory
"c:/mingw/lib/gcc/../../lib/gcc/mingw32/4.6.2/include/c++"
ignoring duplicate directory
"c:/mingw/lib/gcc/../../lib/gcc/mingw32/4.6.2/include/c++/mingw32"
ignoring duplicate directory
"c:/mingw/lib/gcc/../../lib/gcc/mingw32/4.6.2/include/c++/backward"
ignoring duplicate directory
"c:/mingw/lib/gcc/../../lib/gcc/mingw32/4.6.2/include"
ignoring duplicate directory
"/mingw/lib/gcc/mingw32/4.6.2/../../../../include"
ignoring duplicate directory "c:/mingw/lib/gcc/../../include"
ignoring duplicate directory
"c:/mingw/lib/gcc/../../lib/gcc/mingw32/4.6.2/include-fixed"
ignoring nonexistent directory
"c:/mingw/lib/gcc/../../lib/gcc/mingw32/4.6.2/../../../../mingw32/include"
ignoring duplicate directory "/mingw/include"
#include "..." search starts here:
#include <...> search starts here:
C:\coding\soundcomp\csrc\includes
c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include/c++
c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include/c++/mingw32
c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include/c++/backward
c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include
c:\mingw\bin\../lib/gcc/mingw32/4.6.2/../../../../include
c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include-fixed
End of search list.
GNU C++ (GCC) version 4.6.2 (mingw32)
compiled by GNU C version 4.6.2, GMP version 5.0.1, MPFR version 2.4.1,
MPC version 0.8.1
GGC heuristics: --param ggc-min-expand=85 --param ggc-min-heapsize=103870
Compiler executable checksum: f7eb4168c2cf10318cc29da8d23b7f3c
COLLECT_GCC_OPTIONS='-D' '_WINDOWS' '-I'
'C:\coding\soundcomp\csrc\includes' '-O0' '-g3' '-Wall' '-c'
'-fmessage-length=0' '-v' '-o' 'csrc\math\Round.o' '-shared-libgcc'
'-mtune=i386' '-march=i386'
c:/mingw/bin/../lib/gcc/mingw32/4.6.2/../../../../mingw32/bin/as.exe -o
csrc\math\Round.o C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\cc5wZBNY.s
COMPILER_PATH=c:/mingw/bin/../libexec/gcc/mingw32/4.6.2/;c:/mingw/bin/../libexec/gcc/;c:/mingw/bin/../lib/gcc/mingw32/4.6.2/../../../../mingw32/bin/
LIBRARY_PATH=c:/mingw/bin/../lib/gcc/mingw32/4.6.2/;c:/mingw/bin/../lib/gcc/;c:/mingw/bin/../lib/gcc/mingw32/4.6.2/../../../../mingw32/lib/;c:/mingw/bin/../lib/gcc/mingw32/4.6.2/../../../;/mingw/lib/
COLLECT_GCC_OPTIONS='-D' '_WINDOWS' '-I'
'C:\coding\soundcomp\csrc\includes' '-O0' '-g3' '-Wall' '-c'
'-fmessage-length=0' '-v' '-o' 'csrc\math\Round.o' '-shared-libgcc'
'-mtune=i386' '-march=i386'
g++ -D_WINDOWS -IC:\coding\soundcomp\csrc\includes -O0 -g3 -Wall -c
-fmessage-length=0 -v -ocsrc\math\Sign.o ..\csrc\math\Sign.cpp
Using built-in specs.
COLLECT_GCC=g++
COLLECT_LTO_WRAPPER=c:/mingw/bin/../libexec/gcc/mingw32/4.6.2/lto-wrapper.exe
Target: mingw32
Configured with: ../gcc-4.6.2/configure
--enable-languages=c,c++,ada,fortran,objc,obj-c++ --disable-sjlj-exceptions
--with-dwarf2 --enable-shared --enable-libgomp --disable-win32-registry
--enable-libstdcxx-debug --enable-version-specific-runtime-libs
--build=mingw32 --prefix=/mingw
Thread model: win32
gcc version 4.6.2 (GCC)
COLLECT_GCC_OPTIONS='-D' '_WINDOWS' '-I'
'C:\coding\soundcomp\csrc\includes' '-O0' '-g3' '-Wall' '-c'
'-fmessage-length=0' '-v' '-o' 'csrc\math\Sign.o' '-shared-libgcc'
'-mtune=i386' '-march=i386'
c:/mingw/bin/../libexec/gcc/mingw32/4.6.2/cc1plus.exe -quiet -v -I
C:\coding\soundcomp\csrc\includes -iprefix
c:\mingw\bin\../lib/gcc/mingw32/4.6.2/ -dD -D _WINDOWS
..\csrc\math\Sign.cpp -quiet -dumpbase Sign.cpp -mtune=i386 -march=i386
-auxbase-strip csrc\math\Sign.o -g3 -O0 -Wall -version -fmessage-length=0
-o C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\ccw6mfSx.s
GNU C++ (GCC) version 4.6.2 (mingw32)
compiled by GNU C version 4.6.2, GMP version 5.0.1, MPFR version 2.4.1,
MPC version 0.8.1
GGC heuristics: --param ggc-min-expand=85 --param ggc-min-heapsize=103870
ignoring nonexistent directory
"c:\mingw\bin\../lib/gcc/mingw32/4.6.2/../../../../mingw32/include"
ignoring duplicate directory
"c:/mingw/lib/gcc/../../lib/gcc/mingw32/4.6.2/include/c++"
ignoring duplicate directory
"c:/mingw/lib/gcc/../../lib/gcc/mingw32/4.6.2/include/c++/mingw32"
ignoring duplicate directory
"c:/mingw/lib/gcc/../../lib/gcc/mingw32/4.6.2/include/c++/backward"
ignoring duplicate directory
"c:/mingw/lib/gcc/../../lib/gcc/mingw32/4.6.2/include"
ignoring duplicate directory
"/mingw/lib/gcc/mingw32/4.6.2/../../../../include"
ignoring duplicate directory "c:/mingw/lib/gcc/../../include"
ignoring duplicate directory
"c:/mingw/lib/gcc/../../lib/gcc/mingw32/4.6.2/include-fixed"
ignoring nonexistent directory
"c:/mingw/lib/gcc/../../lib/gcc/mingw32/4.6.2/../../../../mingw32/include"
ignoring duplicate directory "/mingw/include"
#include "..." search starts here:
#include <...> search starts here:
C:\coding\soundcomp\csrc\includes
c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include/c++
c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include/c++/mingw32
c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include/c++/backward
c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include
c:\mingw\bin\../lib/gcc/mingw32/4.6.2/../../../../include
c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include-fixed
End of search list.
GNU C++ (GCC) version 4.6.2 (mingw32)
compiled by GNU C version 4.6.2, GMP version 5.0.1, MPFR version 2.4.1,
MPC version 0.8.1
GGC heuristics: --param ggc-min-expand=85 --param ggc-min-heapsize=103870
Compiler executable checksum: f7eb4168c2cf10318cc29da8d23b7f3c
COLLECT_GCC_OPTIONS='-D' '_WINDOWS' '-I'
'C:\coding\soundcomp\csrc\includes' '-O0' '-g3' '-Wall' '-c'
'-fmessage-length=0' '-v' '-o' 'csrc\math\Sign.o' '-shared-libgcc'
'-mtune=i386' '-march=i386'
c:/mingw/bin/../lib/gcc/mingw32/4.6.2/../../../../mingw32/bin/as.exe -o
csrc\math\Sign.o C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\ccw6mfSx.s
COMPILER_PATH=c:/mingw/bin/../libexec/gcc/mingw32/4.6.2/;c:/mingw/bin/../libexec/gcc/;c:/mingw/bin/../lib/gcc/mingw32/4.6.2/../../../../mingw32/bin/
LIBRARY_PATH=c:/mingw/bin/../lib/gcc/mingw32/4.6.2/;c:/mingw/bin/../lib/gcc/;c:/mingw/bin/../lib/gcc/mingw32/4.6.2/../../../../mingw32/lib/;c:/mingw/bin/../lib/gcc/mingw32/4.6.2/../../../;/mingw/lib/
COLLECT_GCC_OPTIONS='-D' '_WINDOWS' '-I'
'C:\coding\soundcomp\csrc\includes' '-O0' '-g3' '-Wall' '-c'
'-fmessage-length=0' '-v' '-o' 'csrc\math\Sign.o' '-shared-libgcc'
'-mtune=i386' '-march=i386'
g++ -D_WINDOWS -IC:\coding\soundcomp\csrc\includes -O0 -g3 -Wall -c
-fmessage-length=0 -v -ocsrc\effect\FreqShift.o ..\csrc\effect\FreqShift.cpp
Using built-in specs.
COLLECT_GCC=g++
COLLECT_LTO_WRAPPER=c:/mingw/bin/../libexec/gcc/mingw32/4.6.2/lto-wrapper.exe
Target: mingw32
Configured with: ../gcc-4.6.2/configure
--enable-languages=c,c++,ada,fortran,objc,obj-c++ --disable-sjlj-exceptions
--with-dwarf2 --enable-shared --enable-libgomp --disable-win32-registry
--enable-libstdcxx-debug --enable-version-specific-runtime-libs
--build=mingw32 --prefix=/mingw
Thread model: win32
gcc version 4.6.2 (GCC)
COLLECT_GCC_OPTIONS='-D' '_WINDOWS' '-I'
'C:\coding\soundcomp\csrc\includes' '-O0' '-g3' '-Wall' '-c'
'-fmessage-length=0' '-v' '-o' 'csrc\effect\FreqShift.o' '-shared-libgcc'
'-mtune=i386' '-march=i386'
c:/mingw/bin/../libexec/gcc/mingw32/4.6.2/cc1plus.exe -quiet -v -I
C:\coding\soundcomp\csrc\includes -iprefix
c:\mingw\bin\../lib/gcc/mingw32/4.6.2/ -dD -D _WINDOWS
..\csrc\effect\FreqShift.cpp -quiet -dumpbase FreqShift.cpp -mtune=i386
-march=i386 -auxbase-strip csrc\effect\FreqShift.o -g3 -O0 -Wall -version
-fmessage-length=0 -o C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\ccMwaT66.s
GNU C++ (GCC) version 4.6.2 (mingw32)
compiled by GNU C version 4.6.2, GMP version 5.0.1, MPFR version 2.4.1,
MPC version 0.8.1
GGC heuristics: --param ggc-min-expand=85 --param ggc-min-heapsize=103870
ignoring nonexistent directory
"c:\mingw\bin\../lib/gcc/mingw32/4.6.2/../../../../mingw32/include"
ignoring duplicate directory
"c:/mingw/lib/gcc/../../lib/gcc/mingw32/4.6.2/include/c++"
ignoring duplicate directory
"c:/mingw/lib/gcc/../../lib/gcc/mingw32/4.6.2/include/c++/mingw32"
ignoring duplicate directory
"c:/mingw/lib/gcc/../../lib/gcc/mingw32/4.6.2/include/c++/backward"
ignoring duplicate directory
"c:/mingw/lib/gcc/../../lib/gcc/mingw32/4.6.2/include"
ignoring duplicate directory
"/mingw/lib/gcc/mingw32/4.6.2/../../../../include"
ignoring duplicate directory "c:/mingw/lib/gcc/../../include"
ignoring duplicate directory
"c:/mingw/lib/gcc/../../lib/gcc/mingw32/4.6.2/include-fixed"
ignoring nonexistent directory
"c:/mingw/lib/gcc/../../lib/gcc/mingw32/4.6.2/../../../../mingw32/include"
ignoring duplicate directory "/mingw/include"
#include "..." search starts here:
#include <...> search starts here:
C:\coding\soundcomp\csrc\includes
c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include/c++
c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include/c++/mingw32
c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include/c++/backward
c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include
c:\mingw\bin\../lib/gcc/mingw32/4.6.2/../../../../include
c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include-fixed
End of search list.
GNU C++ (GCC) version 4.6.2 (mingw32)
compiled by GNU C version 4.6.2, GMP version 5.0.1, MPFR version 2.4.1,
MPC version 0.8.1
GGC heuristics: --param ggc-min-expand=85 --param ggc-min-heapsize=103870
Compiler executable checksum: f7eb4168c2cf10318cc29da8d23b7f3c
COLLECT_GCC_OPTIONS='-D' '_WINDOWS' '-I'
'C:\coding\soundcomp\csrc\includes' '-O0' '-g3' '-Wall' '-c'
'-fmessage-length=0' '-v' '-o' 'csrc\effect\FreqShift.o' '-shared-libgcc'
'-mtune=i386' '-march=i386'
c:/mingw/bin/../lib/gcc/mingw32/4.6.2/../../../../mingw32/bin/as.exe -o
csrc\effect\FreqShift.o C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\ccMwaT66.s
COMPILER_PATH=c:/mingw/bin/../libexec/gcc/mingw32/4.6.2/;c:/mingw/bin/../libexec/gcc/;c:/mingw/bin/../lib/gcc/mingw32/4.6.2/../../../../mingw32/bin/
LIBRARY_PATH=c:/mingw/bin/../lib/gcc/mingw32/4.6.2/;c:/mingw/bin/../lib/gcc/;c:/mingw/bin/../lib/gcc/mingw32/4.6.2/../../../../mingw32/lib/;c:/mingw/bin/../lib/gcc/mingw32/4.6.2/../../../;/mingw/lib/
COLLECT_GCC_OPTIONS='-D' '_WINDOWS' '-I'
'C:\coding\soundcomp\csrc\includes' '-O0' '-g3' '-Wall' '-c'
'-fmessage-length=0' '-v' '-o' 'csrc\effect\FreqShift.o' '-shared-libgcc'
'-mtune=i386' '-march=i386'
g++ -D_WINDOWS -IC:\coding\soundcomp\csrc\includes -O0 -g3 -Wall -c
-fmessage-length=0 -v -ocsrc\effect\Phaser.o ..\csrc\effect\Phaser.cpp
Using built-in specs.
COLLECT_GCC=g++
COLLECT_LTO_WRAPPER=c:/mingw/bin/../libexec/gcc/mingw32/4.6.2/lto-wrapper.exe
Target: mingw32
Configured with: ../gcc-4.6.2/configure
--enable-languages=c,c++,ada,fortran,objc,obj-c++ --disable-sjlj-exceptions
--with-dwarf2 --enable-shared --enable-libgomp --disable-win32-registry
--enable-libstdcxx-debug --enable-version-specific-runtime-libs
--build=mingw32 --prefix=/mingw
Thread model: win32
gcc version 4.6.2 (GCC)
COLLECT_GCC_OPTIONS='-D' '_WINDOWS' '-I'
'C:\coding\soundcomp\csrc\includes' '-O0' '-g3' '-Wall' '-c'
'-fmessage-length=0' '-v' '-o' 'csrc\effect\Phaser.o' '-shared-libgcc'
'-mtune=i386' '-march=i386'
c:/mingw/bin/../libexec/gcc/mingw32/4.6.2/cc1plus.exe -quiet -v -I
C:\coding\soundcomp\csrc\includes -iprefix
c:\mingw\bin\../lib/gcc/mingw32/4.6.2/ -dD -D _WINDOWS
..\csrc\effect\Phaser.cpp -quiet -dumpbase Phaser.cpp -mtune=i386
-march=i386 -auxbase-strip csrc\effect\Phaser.o -g3 -O0 -Wall -version
-fmessage-length=0 -o C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\ccbjDpdw.s
GNU C++ (GCC) version 4.6.2 (mingw32)
compiled by GNU C version 4.6.2, GMP version 5.0.1, MPFR version 2.4.1,
MPC version 0.8.1
GGC heuristics: --param ggc-min-expand=85 --param ggc-min-heapsize=103870
ignoring nonexistent directory
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c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include
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GGC heuristics: --param ggc-min-expand=85 --param ggc-min-heapsize=103870
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Using built-in specs.
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GNU C++ (GCC) version 4.6.2 (mingw32)
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GGC heuristics: --param ggc-min-expand=85 --param ggc-min-heapsize=103870
ignoring nonexistent directory
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c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include
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GGC heuristics: --param ggc-min-expand=85 --param ggc-min-heapsize=103870
Compiler executable checksum: f7eb4168c2cf10318cc29da8d23b7f3c
COLLECT_GCC_OPTIONS='-D' '_WINDOWS' '-I'
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Using built-in specs.
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Thread model: win32
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c:/mingw/bin/../libexec/gcc/mingw32/4.6.2/cc1plus.exe -quiet -v -I
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GNU C++ (GCC) version 4.6.2 (mingw32)
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MPC version 0.8.1
GGC heuristics: --param ggc-min-expand=85 --param ggc-min-heapsize=103870
ignoring nonexistent directory
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#include "..." search starts here:
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C:\coding\soundcomp\csrc\includes
c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include/c++
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c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include
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GGC heuristics: --param ggc-min-expand=85 --param ggc-min-heapsize=103870
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COLLECT_GCC_OPTIONS='-D' '_WINDOWS' '-I'
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c:/mingw/bin/../lib/gcc/mingw32/4.6.2/../../../../mingw32/bin/as.exe -o
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COLLECT_GCC_OPTIONS='-D' '_WINDOWS' '-I'
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Using built-in specs.
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Thread model: win32
gcc version 4.6.2 (GCC)
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c:/mingw/bin/../libexec/gcc/mingw32/4.6.2/cc1plus.exe -quiet -v -I
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GNU C++ (GCC) version 4.6.2 (mingw32)
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GGC heuristics: --param ggc-min-expand=85 --param ggc-min-heapsize=103870
ignoring nonexistent directory
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C:\coding\soundcomp\csrc\includes
c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include/c++
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c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include
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GGC heuristics: --param ggc-min-expand=85 --param ggc-min-heapsize=103870
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COLLECT_GCC_OPTIONS='-D' '_WINDOWS' '-I'
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COLLECT_GCC_OPTIONS='-D' '_WINDOWS' '-I'
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Using built-in specs.
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GGC heuristics: --param ggc-min-expand=85 --param ggc-min-heapsize=103870
ignoring nonexistent directory
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c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include/c++
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GGC heuristics: --param ggc-min-expand=85 --param ggc-min-heapsize=103870
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COLLECT_GCC_OPTIONS='-D' '_WINDOWS' '-I'
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COLLECT_GCC_OPTIONS='-D' '_WINDOWS' '-I'
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Using built-in specs.
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c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include/c++
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Using built-in specs.
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Thread model: win32
gcc version 4.6.2 (GCC)
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c:/mingw/bin/../libexec/gcc/mingw32/4.6.2/cc1plus.exe -quiet -v -I
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c:\mingw\bin\../lib/gcc/mingw32/4.6.2/ -dD -D _WINDOWS ..\csrc\math\Mul.cpp
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C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\ccZmzQVo.s
GNU C++ (GCC) version 4.6.2 (mingw32)
compiled by GNU C version 4.6.2, GMP version 5.0.1, MPFR version 2.4.1,
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GGC heuristics: --param ggc-min-expand=85 --param ggc-min-heapsize=103870
ignoring nonexistent directory
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ignoring duplicate directory "/mingw/include"
#include "..." search starts here:
#include <...> search starts here:
C:\coding\soundcomp\csrc\includes
c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include/c++
c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include/c++/mingw32
c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include/c++/backward
c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include
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GGC heuristics: --param ggc-min-expand=85 --param ggc-min-heapsize=103870
Compiler executable checksum: f7eb4168c2cf10318cc29da8d23b7f3c
COLLECT_GCC_OPTIONS='-D' '_WINDOWS' '-I'
'C:\coding\soundcomp\csrc\includes' '-O0' '-g3' '-Wall' '-c'
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Using built-in specs.
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Thread model: win32
gcc version 4.6.2 (GCC)
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c:/mingw/bin/../libexec/gcc/mingw32/4.6.2/cc1plus.exe -quiet -v -I
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ignoring nonexistent directory
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ignoring duplicate directory
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ignoring duplicate directory
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ignoring duplicate directory
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ignoring duplicate directory
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ignoring duplicate directory "c:/mingw/lib/gcc/../../include"
ignoring duplicate directory
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ignoring duplicate directory "/mingw/include"
#include "..." search starts here:
#include <...> search starts here:
C:\coding\soundcomp\csrc\includes
c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include/c++
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c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include/c++/backward
c:\mingw\bin\../lib/gcc/mingw32/4.6.2/include
c:\mingw\bin\../lib/gcc/mingw32/4.6.2/../../../../include
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compiled by GNU C version 4.6.2, GMP version 5.0.1, MPFR version 2.4.1,
MPC version 0.8.1
GGC heuristics: --param ggc-min-expand=85 --param ggc-min-heapsize=103870
Compiler executable checksum: f7eb4168c2cf10318cc29da8d23b7f3c
..\csrc\files\OutputFile.cpp:41:22: fatal error: intsizes.h: No such file
or directory
compilation terminated.
Build error occurred, build is stopped
Time consumed: 9656 ms.
BUILD FAILED
C:\coding\soundcomp\tools\parsergen.xml:4: taskdef class FilterGrammar
cannot be found
Total time: 109 milliseconds
Will try and look at it better later. I have to go for first aid training
today so won't make it today! will look at it probably tomorow
|
|
From: <js...@ya...> - 2012-08-19 14:09:12
|
Hope you all have a good time. Apart from the (unsuitable for me) temperatures during summer season and the lack of free time, everything is ok on this side. SoundComp is registered on fazend for CI (continuous integration) since a while. It failed the tests there since ages - because previously on that server, JNI projects could never succeed because there was a 32-bit vs. 64-bit mismatch between java environment and C++-Compiler. This has been resolved during migration from hudson to jenkins, and now SoundComp is successfully testing on fazend. Future code commits are now tested on 64 bit linux daily, and I get emails if there are build or test failures. This should help us to maintain a running code even if we develop on windows or 32-bit. I have no automatic test on big endian machines yet - if someone has a Sparc workstation or PowerMac (No Intel Mac) with internet access, that is running all day anyway and has enough RAM (I think a CI system should have more than 1GB, I tried with 512MB but it wouldn't even start), setting up a CI system there would make our automatic tests more complete. The load on that machine should be reasonnable as it would usually only run tests once a day, for currently under a minute once everything is correctly set up. Currently I have very little time and it's too hot here to switch on my brain anyway ;-), but I will have about 5 weeks off work during the remaining 4 months of this year, which I hope should give me some opportunity to complete some necessary long pending construction places. A status message from all of you from time to time would be welcome. Have you all a nice time Jan |
|
From: <js...@ya...> - 2011-06-04 22:13:14
|
To make it a bit better readable and less chaotic, I separated the "far future ideas" from the current "TODO" list. To do so, and to allow better participation in the "far future planning", I started using the "ideatorrent" feature of the sourceforge project. Everyone is invited to vote for ideas, and supply his own ideas or solutions. The 'milestones' wiki page is still in use, but should only contain these items that are really needed, or voted/taken by someone to implement it. I also rearranged the points in an order that seems a slight bit more logical to me. All points not assigned are free to be taken by anyone - just mark any point assigned by yourself, in the same manner the other taken points are marked, should you want to take it. Best regards Jan |
|
From: <js...@ya...> - 2011-05-24 20:14:31
|
A kind of "automated singer". https://sourceforge.net/apps/mediawiki/soundcomp/index.php?title=Sing Anybody has additional ideas? Feel free to edit, it is just a "first shot" at the idea and far from being completely thought through. This of course is more for the not so near future (unless someone picks it early, but be warned... :-) , but it may help having an agenda that reaches farther than what could be done fast :-) |
|
From: <js...@ya...> - 2011-05-22 16:59:18
|
Hello Phil, trying to see what your build problem is. > hi Jan ... Won't be online as much as I used to. Country is going through some serious load shedding from tomorrow! Up to 16 hours or more with no power! Now that _is_ bad :-( [Console output redirected to file:L:\coding\coding\soundcomp\tools\build.log] Buildfile: L:\coding\coding\soundcomp\tools\parsergen.xml create_parsers: [exec] .\yacc: 2 shift/reduce conflicts. [move] Moving 1 file to L:\coding\coding\soundcomp\tools [move] Moving 1 file to L:\coding\coding\soundcomp\tools [move] Moving 1 file to L:\coding\coding\soundcomp\tools [copy] Copying 3 files to L:\coding\coding\soundcomp\javasrc\de\maramuse\soundcomp\parser [echo] built on 201105221846 BUILD SUCCESSFUL Total time: 3 seconds ------------ that means the parser build was ok, the shift/reduce conflicts are expected and do not harm in this case. ------------ I also get 873 errors 1 is C++ related Description Resource Path Location Type intsizes.h: No such file or directory OutputFile.cpp SoundComp/csrc/files line 37 C/C++ Problem ------------ That means the "intsizes.h" file has not been created. Try to follow the steps in the wiki - before starting the actual SoundComp build, you need a few preparation steps, one of those creates the file that is reported missing in that message. Other than that, C/C++ seems to build ok then? Good news :-) ------------ the rest are Java related Description Resource Path Location Type ConditionalParser cannot be resolved to a type Preprocessor.java SoundComp/javasrc/de/maramuse/soundcomp/parser line 879 Java Problem This is strange. There, a missing java source file is creating the error. The java file should have created just in the build step from which the "shift/reduce conflict" message originated, so it _should_ be there. You could look whether you find a file "ConditionalParser.java" somewhere in your project - it should have been created in the package "de.maramuse.soundcomp.parser" but obviously is not found there. If it has been moved to somewhere else, we should find out why. Hope the power shortage doesn't hit you hard. By the way, I added you on LinkedIn - at least I believe I did :-) Best regards Jan |
|
From: mfwimi c. <jun...@gm...> - 2011-05-22 16:19:29
|
hi Jan ... Won't be online as much as I used to. Country is going through
some serious load shedding from tomorrow! Up to 16 hours or more with no
power!
Anyways, I tried building the project ( haven't checked to see if there have
been any revisions made since the 7of May when i downloaded it though) and
got the following. Still trying to analyse it.
[Console output redirected to
file:L:\coding\coding\soundcomp\tools\build.log]
Buildfile: L:\coding\coding\soundcomp\tools\parsergen.xml
create_parsers:
[exec] .\yacc: 2 shift/reduce conflicts.
[move] Moving 1 file to L:\coding\coding\soundcomp\tools
[move] Moving 1 file to L:\coding\coding\soundcomp\tools
[move] Moving 1 file to L:\coding\coding\soundcomp\tools
[copy] Copying 3 files to
L:\coding\coding\soundcomp\javasrc\de\maramuse\soundcomp\parser
[echo] built on 201105221846
BUILD SUCCESSFUL
Total time: 3 seconds
I also get 873 errors
1 is C++ related
Description Resource Path Location Type
intsizes.h: No such file or directory OutputFile.cpp
SoundComp/csrc/files line 37 C/C++ Problem
the rest are Java related
Description Resource Path Location Type
ConditionalParser cannot be resolved to a type Preprocessor.java
SoundComp/javasrc/de/maramuse/soundcomp/parser line 879 Java Problem
ConditionalParser cannot be resolved to a type Preprocessor.java
SoundComp/javasrc/de/maramuse/soundcomp/parser line 879 Java Problem
ConditionalParser cannot be resolved to a type Preprocessor.java
SoundComp/javasrc/de/maramuse/soundcomp/parser line 881 Java Problem
constant cannot be resolved Connection.java
SoundComp/javasrc/de/maramuse/soundcomp/parser line 85 Java Problem
constant cannot be resolved or is not a field Connection.java
SoundComp/javasrc/de/maramuse/soundcomp/parser line 97 Java Problem
filename cannot be resolved Clip.java
SoundComp/javasrc/de/maramuse/soundcomp/parser line 54 Java Problem
filename cannot be resolved Div.java
SoundComp/javasrc/de/maramuse/soundcomp/parser/math line 45 Java
Problem
filename cannot be resolved Minus.java
SoundComp/javasrc/de/maramuse/soundcomp/parser/math line 54 Java
Problem
filename cannot be resolved Mul.java
SoundComp/javasrc/de/maramuse/soundcomp/parser/math line 46 Java
Problem
filename cannot be resolved Plus.java
SoundComp/javasrc/de/maramuse/soundcomp/parser/math line 52 Java
Problem
filename cannot be resolved Power.java
SoundComp/javasrc/de/maramuse/soundcomp/parser/math line 48 Java
Problem
filename cannot be resolved Process.java
SoundComp/javasrc/de/maramuse/soundcomp/parser line 220 Java Problem
filename cannot be resolved or is not a field Connection.java
SoundComp/javasrc/de/maramuse/soundcomp/parser line 84 Java Problem
filename cannot be resolved or is not a field Connection.java
SoundComp/javasrc/de/maramuse/soundcomp/parser line 114 Java Problem
filename cannot be resolved or is not a field InputAssignments.java
SoundComp/javasrc/de/maramuse/soundcomp/parser line 31 Java Problem
inner cannot be resolved Clip.java
SoundComp/javasrc/de/maramuse/soundcomp/parser line 40 Java Problem
inner cannot be resolved Clip.java
SoundComp/javasrc/de/maramuse/soundcomp/parser line 42 Java Problem
inner cannot be resolved Clip.java
SoundComp/javasrc/de/maramuse/soundcomp/parser line 42 Java Problem
inner cannot be resolved Clip.java
SoundComp/javasrc/de/maramuse/soundcomp/parser line 42 Java Problem
inner cannot be resolved Clip.java
SoundComp/javasrc/de/maramuse/soundcomp/parser line 43 Java Problem
inner cannot be resolved Clip.java
SoundComp/javasrc/de/maramuse/soundcomp/parser line 43 Java Problem
inner cannot be resolved Clip.java
SoundComp/javasrc/de/maramuse/soundcomp/parser line 44 Java Problem
inner cannot be resolved Clip.java
SoundComp/javasrc/de/maramuse/soundcomp/parser line 46 Java Problem
inner cannot be resolved Clip.java
SoundComp/javasrc/de/maramuse/soundcomp/parser line 47 Java Problem
inner cannot be resolved Clip.java
SoundComp/javasrc/de/maramuse/soundcomp/parser line 48 Java Problem
inner cannot be resolved Clip.java
SoundComp/javasrc/de/maramuse/soundcomp/parser line 58 Java Problem
inner cannot be resolved Clip.java
SoundComp/javasrc/de/maramuse/soundcomp/parser line 60 Java Problem
inner cannot be resolved Clip.java
SoundComp/javasrc/de/maramuse/soundcomp/parser line 62 Java Problem
inner cannot be resolved Clip.java
SoundComp/javasrc/de/maramuse/soundcomp/parser line 66 Java Problem
inner cannot be resolved Clip.java
SoundComp/javasrc/de/maramuse/soundcomp/parser line 67 Java Problem
inner cannot be resolved Clip.java
SoundComp/javasrc/de/maramuse/soundcomp/parser line 71 Java Problem
inner cannot be resolved Clip.java
SoundComp/javasrc/de/maramuse/soundcomp/parser line 72 Java Problem
inner cannot be resolved Clip.java
SoundComp/javasrc/de/maramuse/soundcomp/parser line 74 Java Problem
inner cannot be resolved Clip.java
SoundComp/javasrc/de/maramuse/soundcomp/parser line 98 Java Problem
inner cannot be resolved Clip.java
SoundComp/javasrc/de/maramuse/soundcomp/parser line 106 Java Problem
inner cannot be resolved Clip.java
SoundComp/javasrc/de/maramuse/soundcomp/parser line 114 Java Problem
inner cannot be resolved Div.java
SoundComp/javasrc/de/maramuse/soundcomp/parser/math line 39 Java
Problem
inner cannot be resolved Div.java
SoundComp/javasrc/de/maramuse/soundcomp/parser/math line 41 Java
Problem
inner cannot be resolved Div.java
SoundComp/javasrc/de/maramuse/soundcomp/parser/math line 41 Java
Problem
inner cannot be resolved Div.java
SoundComp/javasrc/de/maramuse/soundcomp/parser/math line 42 Java
Problem
inner cannot be resolved Div.java
SoundComp/javasrc/de/maramuse/soundcomp/parser/math line 42 Java
Problem
inner cannot be resolved Div.java
SoundComp/javasrc/de/maramuse/soundcomp/parser/math line 44 Java
Problem
inner cannot be resolved Div.java
SoundComp/javasrc/de/maramuse/soundcomp/parser/math line 44 Java
Problem
inner cannot be resolved Div.java
SoundComp/javasrc/de/maramuse/soundcomp/parser/math line 71 Java
Problem
inner cannot be resolved Div.java
SoundComp/javasrc/de/maramuse/soundcomp/parser/math line 79 Java
Problem
inner cannot be resolved MAcos.java
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Well, if power doesn't cut tonight, I will try and go through as much code
as I can .. Also going through the SUN Java training CD bundles at the same
time ... hope it helps me understand what I read.
Aight.
Hope the family and folks are well....
Cheers
Phil..
|
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From: <js...@ya...> - 2011-04-30 09:40:43
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Dear SoundComp team, finally I found the time to investigate the wiki a bit more. I never before noticed it is possible to replace the left navigation sidebar; now I found out and did so. It should be a bit easier to jump around now :-) Still I haven't found a way to indent navigation items or otherwise bring level structure into the sidebar navigation in a better way, not even with explicit styles to each sidebar navigation item. Should anyone of you feel like a mediawiki expert, please replace the '- ' indentation of subitems by something more functional or better looking. Best regards Jan |
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From: <js...@ya...> - 2011-04-25 15:19:15
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Hello dear SoundComp team, as you have read, SoundComp now can not only write windows wav, but also Monkey's Audio files on all supported platforms. There is no code for reading files yet. I would like to delegate that task to someone else. It is a task of medium to high complexity and size, and involves some signal processing. It may well take some time and testing. I don't expect it to be finished in under a month, even may take a while longer. The code should be able to do the following: - fulfill the SoundComp standard NamedSource/ProcessElement interface - open a file by name. We will determine later how the name gets into the element. - alternatively, take the data from a java InputStream (BOTH should be available, not just one or the other) - read the file header, determine the relevant information (coding format, channel count, sample rate) - read in the audio data into a double array - resample the code to the sample rate of the current SoundComp run, multiplied by a variable factor - make all channels available as separate outputs of a NamedSource - it needs two inputs: gate, and sample rate factor - output should start on rising edge of the gate input. starting with gate=1 should count as rising edge at time zero. Falling edge of gate has no influence, but rising again must restart the process. - if possible, it might be desirable not to read and decode the data all at once, but in smaller chunks on reading demand. If the gate falls and rises again, then there is no need to waste a lot of computing time. - if the sample rate factor changes during computation, it should immediately be reflected from that sample on. That means, the resampling cannot be computed in advance. And a second rising gate cannot reuse the data unless the sample rate factor never has changed. - it should support all wav formats that SoundComp uses, in addition Monkey's Audio, FLAC is also desired, and possibly also other formats that you find in Milestone 18 in the wiki. It should go into a class InputFile in parallel to the class OutputFile in the same package. Audio decoding should go into native code to make it as fast as possible - flac and monkey's audio original C/C++ code is checked in but might need to get adapted due to multiplatform, big-endian and other issues. Who takes the task, gets all necessary support, should he need it. Best regards Jan |
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From: <js...@ya...> - 2011-04-25 13:04:41
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Hello dear SoundComp team, as some of you may have noticed, there have been significant changes in the build procedure during the last 2 weeks. These involve creating a small C executable and using its output as a header file for the main build, to make sure the C/C++ code knows stuff about 'endianity' and scalar sizes at compile time, without relying on compiler specific macros that may or may not be there, and surely will not be there on one platform or another. After building and running that executable (which is required only once, unless its source changes), there is a dependant project that builds a static C/C++ library containing the Monkey's Audio code. This also is only needed to build whenever its code changes, which hopefully will be relatively seldom. This executable and library are built by separate ant files or a separate eclipse projects - both are available. For the cross development case, there is a shell script that builds both. Only after these two projects (residing in the csupport directory) are built, the usual SoundComp build can be successful again, wich fist adds another generated source (VersionInfo.cpp) and then compiles and links libSoundCompC.[so|dll|jnilib]. For the cross development case, there is a shell script that compiles and links the whole SoundComp native library in the correct order, but requires that you manually generate the VersionInfo.cpp and intsizes.h files before. For more info, refer to the wiki page on cross-building. If anything is unclear or does not work as expected, please ask - if you see a problematic part in the documentation and know better, please improve it. If you have ideas on how to simplify, improve and unify the build process across platforms, please share them. Best regards Jan |
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From: <js...@ya...> - 2011-04-25 11:46:33
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Hope you had a happy easter time (for those affected by christian holidays). So, first cross platform development goal achieved. SoundComp can write Monkey's Audio, hopefully on all platforms. Resulting files checked for content equality over the little-/big-endian border. Hopefully I haven't missed anything. Tested on Windows x64, OpenBSD X64 and Debian(PowerPC 32-bit). The path is laid, if anyone picks up another endian-specific task, the tools are there to use, uploaded to the file section and the procedure options shortly described in the wiki. Best regards, and a happy remaining easter monday in the western hemisphere. Jan |
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From: <js...@ya...> - 2011-04-12 15:23:47
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Dear SoundComp team, I would like to inform you about "a giant leap for me, just a small step for SoundComp" :-) Since one of the near-to-middle future goals is supporting FLAC and Monkey's Audio, and especially Monkey's Audio was written in a heavily platform-depending way and must be redone in this respect in larger parts (part of this redoing is already done), we will need a possibility to test this also on systems based on other processors. The best option would finding someone that runs such a system (PA-RISC, Sun SPARC, PowerPC...), something that is "big endian" because this switch is expected to create the most issues (besides 32- vs. 64-bit, but we can already thest this within x86 vs. AMD64). Bad news is, I did not succeed in finding someone that runs such a system and would do testing on it for us. Good news is, after a small odyssee I found an option to test it without access to such a machine - a running emulation of a PowerPC system, including Java, C++ compiler and network access. Runs on every 32- or 64-bit windows, BSD or linux. Can build SoundComp out of the box. I checked one resulting test file, it contained (as expected, since the present WavStruct generation is pure java) the absolutely identical bytes as the same file generated on windows/AMD64. Bad news again, it takes loooooooooooooooooooooong to do anything. A complete SoundComp build takes about 14-16 hours (but we do not need it that way for testing, the actual necessary portion would be some 3-4 hours, we can copy the jar from other platforms that build faster), running (most) test cases took me 3-4 hours again. It only builds with "ant", and has no graphical user interface at all (that would make it even slower by probably almost another order of magnitude - unuseable). It needs a suitable machine (more than 2GB RAM and the faster CPU, the better, no single core machine, my experiments were done with an AMD 5050e, 2 Cores 2.6 GHz each). Good news again, if anyone needs to do cross-architecture tests on a little endian machine (x86, AMD64) - or just wants to play with it, I can share with him the installed environment as a single (1.2GB) directory, not even an installation needed on windows. Perfectly legal, it is exclusively free and open source in it. Nobody has to re-experience all my dead end attempts. I added a report, also about the dead-ends, on the wiki: https://sourceforge.net/apps/mediawiki/soundcomp/index.php?title=Cross-platform_builds Comments are welcome! If anyone has a machine that greatly outperforms mine, please contact me for the files and test if it's really faster on that. Best regards Jan |
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From: <js...@ya...> - 2011-04-06 09:48:43
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Hello fellow SoundComp'ers, as you may already have noticed, support for the Monkey's Audio file format (as one of two well-known lossless audio compression formats) was already on the todo list. If we read the license conditions literally: "Code changes and improvements must be contributed back to the Monkey's Audio project free from restrictions or royalties, unless exempted by express written consent of the author." And another condition: "The use Monkey’s Audio or any component thereof from another program requires express written permission from the author of Monkey’s Audio." That could be quite hard to accomplish, as our goals (platform independence, for example) are quite different, so there's nothing useful to commit back. But the good news is: I contacted the author, Matt Ashland, and got his definite ok to use it in the way we may need it. Nothing to worry about. Just wanted to be safe... So if anyone feels like it, he may complete the "platform independent" transform of Matt's code. As like for the windows "wav" files, there also are no provisions for "little versus big endian" problems yet - these would still have to be done. By the way, talking of big endian: does anyone of you own a big endian machine that can run modern java? For example, any powerpc mac, modern 68k machine, sun sparc or HP PA-RISC would do. I'm afraid I don't have one so I cannot test any big endian issues. Best regards Jan |
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From: <js...@ya...> - 2011-03-30 20:35:26
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Dear SoundComp members, sometimes there are strange effects if you have old accounts :-) In really old days, yahoo.com was free with all possible features, on the main domain and on the later existing country specific domains (when I opened my account, yahoo.de, hotmail.de etc. did not yet exist and people searched via altavista.digital.com, not via altavista.com, yahoo.com or even google or bing). Then they started to handle things differently depending on the country you registered your account with, and the 'com' domain went commercial with basic handling being free, but several features like POP access and forwarding being paid premium features; this must have been around 2002 or so. My yahoo.com account had one of these features activated when it went restricted - a forwarding to a german mail account. From that day on, for a while all mails arrived on both accounts, then at some point it stopped forwarding (which was ok for me - I would have switched it off anyway, but the configuration page was inaccessible to free accounts). In November 2009, it suddenly stopped receiving mails the first time. After a while, I accidentally logged into the long forgotten german account and found it restarted forwarding, but this time without keeping a copy at yahoo. I complained to yahoo customer care, and the german yahoo office answered 'switch off forwarding'. I replied that though I write from a german IP, this is not a german account, and I could not switch off a feature that I cannot access the configuration of with a free account - and asked them to switch it off for me. Two days later, it started receiving mails again, and the forwarding stopped. Last week, no more mails arrived at the account. I was not really alarmed, as it is not unusual for me to have a few days without mail (besides spam). But as this lasted for a week now, I logged into the german account - and found some mails there, although I fear that was not a complete forward. So I logged into yahoo, and..... what I did not expect: this time, I could reach the forwarding configuration and switch it off myself! Obviously, they had NOT switched it off for me - or they for unknown reason had to restore an old account backup from when the forwarding was still active. I do not know why I can do so, but as it is now, I have taken the chance to manually switch off forwarding now. Either they made my account a german one (where POP and forwarding were free features all the time), or they made it free for US accounts again like it was over 10 years ago. Anyway, mails appear to arrive and stay at the account again. If anything happens to the account again, I'll let you know. I hope it stays as it is now, since really many things go over that account. Best regards Jan |
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From: <js...@ya...> - 2011-03-30 09:55:24
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...this yahoo stuff was getting so much on my nerves, that I messed up to tell you the correct alternative email address. tumbleweed (at) mail (dot) ru is where I will be listening until yahoo.com either gets the problem solved, or the account dumped (which I would regret). Drinking some green tea now to calm down... Best regards Jan |
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From: <js...@ya...> - 2011-03-30 09:45:05
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Hello fellow soundcompers, it seems my yahoo account is having problems with mail reception (and no, the mailbox is not 100% full). These problems appeared on March 24. Any mail that you may have sent me on or after that day may have been lost in space. I apologize for that, but there is nothing I could do about it. Yahoo has been a reliable service to me for over 10 years, but this is the 2nd time I have problems with them in relatively short time now :-( I kindly ask you to CC everything to a secondary account, the same user name but at mail.ru - this has usually been reliable. You may have to take that address on your provider's whitelist as mail.ru several years ago was having a "spammy" image and so mails may end in the spam folder if you do not whitelist that address. Best regards Jan |
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From: <js...@ya...> - 2011-03-13 01:08:48
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Dear fellow SoundCompers, I was a bit distracted by other things and could not concentrate on really complex stuff, and so took the chance to do less demanding things like SID 6581 simulation as well as BSD and mac OSX ports - the latter two now are working (the main problem there was to get a running virtual Mac OSX environment on my hardware). I hope I will have more energy now again to put into parser development, where there is still a not very large, but important construction place in creating control logic data from the parse tree. I will probably have to make some plans for that, before it makes sense to write any code for it. If I find the time, I will document that in the wiki, to enable anyone who is interested to understand what is going on there. What are your plans for the near future regarding SoundComp? Any progress or any change in tasks that you might want to take? Best regards Jan |
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From: <js...@ya...> - 2011-03-05 23:29:34
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...and even if you are not interested in using OpenBSD, this may be of interest, because this is the first port that is built completely without eclipse. Getting a fairly up-to-date revision of eclipse to run on OpenBSD is non-trivial, so I decided to provide alternate build files for a pure command line ant build. I also added the new wiki pages for describing builds on OpenBSD and "other unixoids" that describe a procedure that you also could use on linux/mac when you prefer not to use eclipse. I haven't checked whether this would also be workable on windows, though. Have a nice weekend Jan |
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From: <js...@ya...> - 2011-02-28 20:49:03
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Dear SoundComp-ers, like announced a few weeks ago, I removed everyone that did not already communicate with me this year from the list. This is nothing personal, I just want to have a clearer overview on who actually is working on a task (him who does not even answer mails at all for months, I consider inactive), to be able to assign tasks to people that might be more interested. Should I have removed someone that did not want to quit, feel free to inform me, I can understand if you weren't able to respond in time but may have more time in the future. Also, if I did any mistake and may have accidentally removed someone that is active, also please inform me - I am a human that can fail just like anyone of us, and keeping track of people that may have different names in SoundComp and email/messenger accounts may prove error-prone, so it was definitely not on purpose, should that have happened. That also means, everyone that considers himself active, please look if he may have become victim of such a mistake, and inform me if it is the case. I did not remove anyone from the mailing list, to give those that may want to stay associated give a reminder every now and then. Everyone that really wants, can remove himself or explicitely request me to do so. So SoundComp is now left with 4 members left, and a lot of unassigned tasks. For those that remain (Miroslav, Phil, "Anomymous" and myself), everyone is free to go over the milestones/tasks page once again and see if a task he would like to do, is now free. Every SoundComp member has edit rights there, so you can edit your own assignments. I know, the wiki is slow editing, but... you do not have to do it often. As always, I want to remind you that if you experience any difficulty with building, or need input on how anything is supposed to work or how to do something, just ask. Being project administrator, it is my job to give you any information you may need, but I can only do that when I know where the knowledge gaps or other nuisances are, so asking for it is your job. Best regards, and best wishes to those that have left us Jan |
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From: Anonymous U. <ano...@gm...> - 2011-01-31 06:59:58
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Hey Jan, I want to be on the Active list. Thanks. On Mon, Jan 31, 2011 at 3:15 AM, js...@ya... <js...@ya...> wrote: > Der fellow SoundComp team members, > > there have been quite a number of team applications the last 2 months. > > As it appears to be, and probably usually is, some of these applications > are from people that continue to find it woth spending time, whereas others > may loose interest, may have overestimated the time they can spend, or for > other unknown reasons do not keep in touch. > > For reasons of fair chances to choose tasks for the others, among other > reasons, from time to time I would like to reduce the member list by those > that have become completely inactive for longer time. > > If someone really wants to continue but just momentarily lacks the time, > that is fine for me. It just takes one answer mail to inform me. I had a > longer period of inactivity myself last year and have full understanding for > any circunstances leading to such situations. I may then unassign his tasks > without removing him, if anybody wishes so. > > But all members that I haven't heard or read from since the beginning of > the current year until end of February, will get removed from the active > members list, and their tasks may be reassigned. That gives everyone that > has not taken the chance to write me during the last 4 weeks, another 4 > weeks to react. That should usually be enough even if someone is on vacancy > or distracted by other things that keep him from mailing right now. > This is not to be taken personally. If I happen to delete someone from the > list who wants to go on, but for whatever reasons really cannot answer, he > may reapply at any later time. > > I reserve the right to repeat that procedure a few times a year in the > future. Remember, who actively states he is still willing to go on with > SoundComp is never on the deletion list. The main reasons is to get a better > overview about which tasks are factually unassigned and who can be asked to > take them (or if we might accept applications for these tasks). > > Best regards > > Jan > > > > > ------------------------------------------------------------------------------ > Special Offer-- Download ArcSight Logger for FREE (a $49 USD value)! > Finally, a world-class log management solution at an even better > price-free! > Download using promo code Free_Logger_4_Dev2Dev. Offer expires > February 28th, so secure your free ArcSight Logger TODAY! > http://p.sf.net/sfu/arcsight-sfd2d > _______________________________________________ > SoundComp-Develop mailing list > Sou...@li... > https://lists.sourceforge.net/lists/listinfo/soundcomp-develop > |
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From: <js...@ya...> - 2011-01-30 21:46:02
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Der fellow SoundComp team members, there have been quite a number of team applications the last 2 months. As it appears to be, and probably usually is, some of these applications are from people that continue to find it woth spending time, whereas others may loose interest, may have overestimated the time they can spend, or for other unknown reasons do not keep in touch. For reasons of fair chances to choose tasks for the others, among other reasons, from time to time I would like to reduce the member list by those that have become completely inactive for longer time. If someone really wants to continue but just momentarily lacks the time, that is fine for me. It just takes one answer mail to inform me. I had a longer period of inactivity myself last year and have full understanding for any circunstances leading to such situations. I may then unassign his tasks without removing him, if anybody wishes so. But all members that I haven't heard or read from since the beginning of the current year until end of February, will get removed from the active members list, and their tasks may be reassigned. That gives everyone that has not taken the chance to write me during the last 4 weeks, another 4 weeks to react. That should usually be enough even if someone is on vacancy or distracted by other things that keep him from mailing right now. This is not to be taken personally. If I happen to delete someone from the list who wants to go on, but for whatever reasons really cannot answer, he may reapply at any later time. I reserve the right to repeat that procedure a few times a year in the future. Remember, who actively states he is still willing to go on with SoundComp is never on the deletion list. The main reasons is to get a better overview about which tasks are factually unassigned and who can be asked to take them (or if we might accept applications for these tasks). Best regards Jan |
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From: <js...@ya...> - 2011-01-23 14:47:43
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...so I now go on to the control logic that makes SoundComp create somthing from the parser symbol tree - which is what is now the missing link. Of course, the test text represents only a very limited subset of the possibilities, nevertheless it is supposed to be a more or less complete first example. I think that is an important step in development so I just wanted to share it with you :-) Best regards Jan |
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From: <js...@ya...> - 2011-01-22 02:28:09
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Hello fellow SoundCompers, I just added another platform to my list of virtual machines, and can now also test on Solaris/x64. The corresponding wiki page is already up. I'm afraid I haven't managed to get a Mac OSX version running on my AMD host (I assume it is possible with certain manipulated versions, but finding a running versions seems non-trivial). If someone of you who has a real mac would take the effort and try it (and work around the problems and report the solutions if it doesn't run on the first attempt), I would be happier - obviously running Mac OSX on a real mac is almost always easier. I do not have access to such hardware. I also would like to see the one who succeeds write the corresponding wiki page then. I assume we need another set of project files for OSX, these will mostly be similar to the linux/solaris ones, but probably not identical. Also, if anyone is able to test on "more exotic" platforms (mostly mobiles would appear in my mind here, but for them native libraries are not as easily accessible, so they're probably ruled out), it would add to the "platform independent" attitude of SoundComp. Best regards Jan |
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From: <js...@ya...> - 2011-01-14 01:02:08
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Some more important glossary terms entered: formant resampling phase vocoder STFT and minor additions to several previously existing terms. I did not have time to write code this week; I hope to do something on one day of the weekend. I want to have one compiling example of a SoundComp text that really constitutes a minimum SoundComp piece, so we will have a working template, even though it will still only go through the parser without producing results for quite some more time. I think having such an example is the easiest way of seeing whether I missed important things in the language definition (which I surely will have), and see how that has to be fixed. So maybe I will do nothing but writing SoundComp text instead of Java and C++ for some time :-) and afterwards adjust the code so that my text compiles. As announced, the frontend job mentioned in a previous mail will go public at sourceforge on sunday if noone of the registered team members applies for it. Best regards Jan |
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From: <js...@ya...> - 2011-01-09 15:05:27
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Just to make sure, of course mentioning Creative in VST context was by mistake. VST is a Steinberg technology, and it would be Steinberg that is to be addressed for licensing questions. I was not paying enough attention to my typing. Sorry and regards Jan |