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From: Chris D. <ch...@st...> - 2009-08-15 16:09:07
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Thanks very much Greg! I'll be happy to integrate these. Maybe Charles or Josh could take a quick look to make sure they're OK before I apply them. -Chris On Fri, Aug 14, 2009 at 12:37 PM, Gregory Najda <gre...@gm...> wrote: > The attachments didn't make it through the mailing list apparently, so you > can download them here: > > Stepmania patch: > http://www.cs.stevens.edu/~gnajda/Stepmania/stepmania_online_hashes.patch<http://www.cs.stevens.edu/%7Egnajda/Stepmania/stepmania_online_hashes.patch> > SMO Server patch: http://www.cs.stevens.edu/~gnajda/SMO/SMO_hashes.patch<http://www.cs.stevens.edu/%7Egnajda/SMO/SMO_hashes.patch> > > On Thu, Aug 13, 2009 at 8:15 PM, Gregory Najda <gre...@gm...> > wrote: > > > Attached are patches I've created for Stepmania and the SMO server to > solve > > the problem of deciding which stepfile to use when a client has more than > > one stepfile with the same title, subtitle, and artist that the room host > > chooses. It works by room hosts sending a list of chart hashes in > addition > > to title/subtitle/artist when selecting a song. The stepfile with the > same > > title, subtitle, and artist (case-insensitive) with the most charts that > > match is the one that gets used. If more than one stepfile meets that > > criteria, the one currently selected by song wheel cursor is used if it > is > > one of them, otherwise the first stepfile it gets to. If no chart hashes > are > > received from the server, the old method of using only title, subtitle, > and > > artist (and song wheel cursor) is used. > > > > Packets modified: > > Client Hello - client protocol version changed from 3 to 4. > > Server Hello - server protocol version changed from 128 to 129. > > Client Game Start Request - list of hashes added. > > Client Request Start Game and Tell server existance/non existance of song > - > > list of hashes added. > > Server Tell client to start song/ask if client has song - list of hashes > > added. > > > > The "list of hashes" is 4 bytes indicating the size of the list, followed > > by however many 4 byte hashes. The server will send the hashes out in the > > same order it got them, however the order has no meaning. The hash for a > > chart is obtained by calling Steps::GetHash(). As such, it only takes > into > > account the "note data", not title, bpm, or anything like that. > > > > I also discovered a feature that was in the old code, and that I have > > preserved: that if you have the song wheel cursor on a song that's as > good a > > match as any other song, it will use the currently selected song, where > it > > would otherwise use the first song it got to. I had never heard of that; > it > > ought to be documented somewhere other than the code. > > > > These changes are completely backwards-compatible. New and old clients > can > > interact with new servers and old servers. The benefit is not gained > unless > > the server is running the update and the room host is running the updated > > client, but it just behaves like it always has if that is not the case. > > > > Also included in the Stepmania patch is a small change to mutex locking > > when running a debug build. While stepping through code, I would get > > spurious deadlock detections likely due to me thinking for longer than 15 > > seconds (the mutex wait timeout) before stepping to the next line, so I > > changed the timeout value in debug builds to be infinite since you can > just > > stop the program and examine the cause of a deadlock if you're debugging. > > > > - Greg Najda, aka LordHighCaptain > > > > ------------------------------------------------------------------------------ > Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day > trial. Simplify your report design, integration and deployment - and focus > on > what you do best, core application coding. Discover what's new with > Crystal Reports now. http://p.sf.net/sfu/bobj-july > _______________________________________________ > Stepmania-devs mailing list > Ste...@li... > https://lists.sourceforge.net/lists/listinfo/stepmania-devs > |