When you set the msgpercall to 2 for instance
and you have 10 records in the store directory
smash calles out and dilivers 2 messages
smash hangs up
smash calles out again and dilivers 2 messages
this hapens 5 times and then smash deletes only
2 messages instead of 10
so the 8 remening messages are send again.
i have a detailed logfile if you need it.
i use the latest smash 0.12 release.
can anyone correct this