We have released a new version of the SmartBody Windows SDK, version r6597.
We have released a new version of the Autorigger and Reshaper that fixes some display bugs and gives a smoother result.
You can download it here.
Regards,
Ari Shapiro
link
All,
We have released for download our automatic rigging and reshaping tool for 3D human body scans. See it in action here:
_Click here to view the embedded video._ (smartbody.ict.usc.edu)
You can download it here:
Regards,
Ari Shapiro
All,

We have put together a Web-enabled (Emscripten-based) version of SmartBody. This version can be run within a web browser, and nearly the entire codebase has been compiled to Javascript by the efforts of Zengrui Wang here at USC over the summer.
You can try out this demo (remember, this is just experimental…). Most of the functionality works (except for sound and some other features). We are still experimenting with best practices for such a web-based application. Here is the link:... read more
All,
I have released a new version of the SmartBody SDK for linux.
Changes include:
* Support for blend shapes, able to simultaneously blend geometry and textures with skinning information.
* Easy switching between custom and Ogre rendering engines.
* Support for script-based control of mouse and keyboard via Python scripts
* Some support for loading .fbx files via assimp library.
* Bug fixes
* More documentation in SmartBody manual.... read more
All,
SourceForge has put the SmartBody SVN repositories back online, so they are one again accessible.
Regards,
Ari Shapiro
link
All,
SourceForge.net currently hosts the SmartBody code base, and had some hardware/software failures resulting in the SmartBody SVN repository being inaccessible for the past week. The SmartBody SDK downloads are still accessible, however.
Hopefully, the SVN will be online again soon. If the problem isn't rectified soon, I'll make arrangements to move the repository to a different service.
Regards,
Ari Shapiro
link
All,
I have released a new version of the SmartBody SDK for windows.
Changes include:
* Support for blend shapes, able to simultaneously blend geometry and textures with skinning information.
* Easy switching between custom and Ogre rendering engines.
* Support for script-based control of mouse and keyboard via Python scripts
* Some support for loading .fbx files via assimp library.
* Bug fixes
* More documentation in SmartBody manual.... read more
I have released a new version of SmartBody for OSX 10.9 based on revision 5931.
The OSX SDK includes all source code for SmartBody, the SmartBody tool and viewer (sbgui).
This SDK targets OSX 10.9 will build out-of-the-box using CMake. The distribution is a .zip file.
You can download it here.
Regards,
Ari Shapiro
link
I have released a new version of SmartBody for Linux based on revision 5924.
The Linux SDK includes all source code for SmartBody, the SmartBody tool and viewer (sbgui), as well as integration samples for the Ogre and Irrlicht engines.
This SDK targets the Ubuntu 12.04 and will build out-of-the-box once the set of dependent packages are installed (see the README.txt). However, I expect that this will also build on other flavors and versions of Linux as well. The SDK is a gzipped tarball.... read more
I have released a new version of SmartBody for Windows based on revision 5919.
The SDK includes all source code and binaries for SmartBody, the SmartBody tool and viewer (sbgui), text-to-speech component (TtsRelay) as well as integration samples for the Ogre and Irrlicht engines.
Similar SDKs for OSX and Linux will follow soon.
Hi,
It looks like the TTSRelayGui.exe was crashing from the Windows SDK distribution (in the menu, choosing Windows->Speech Relay).
This can be fixed by downloading the following two files and place them in the bin/ directory:
http://smartbody.ict.usc.edu/sdk/ttsrelayfix/FestivalDLL.dll
http://smartbody.ict.usc.edu/sdk/ttsrelayfix/vhmsg-net.dll
This will enable the text-to-speech functionality on Windows. The list of voices available will pop up in the TTSRelayGUI.exe window. You can use any SAPI compatible voices.... read more
I’ve released a new version of the SmartBody SDK for windows and linux.
The Windows SDK now includes a version of the text-to-speech relay that could only previously be found in the source repository.
https://sourceforge.net/projects/smartbody/files/
Ari
link
Fixed build problem on windows
Fixes ogre->SmartBody and irrlicht->SmartBody examples from visual studio project
Hi,
I've released a new version of the SmartBody SDK for windows which fixes some crashes when loading scripts.
Ari
We have a generated a technique to capture and simulate a human model in a matter of minutes using the Kinect and SmartBody. Here's a video of the process:
_Click here to view the embedded video._ (smartbody.ict.usc.edu)
And here's the article on Gizmodo:
http://gizmodo.com/this-dead-simple-rig-puts-you-in-a-video-game-with-gear-1520325904
_Click here to view the embedded video._ (smartbody.ict.usc.edu)... read more
We have released the SmartBody SDK for OSx (.dmg file). This is available for download here:
The OSx SDK is a set of source and header files needed to build SmartBody, which includes all of the SmartBody source code. SmartBody is distributed under the LGPLv3 license.
The OSx SDK (268 MB) has been tested on OSx 10.8.
We welcome bug reports, feature requests, and other comments on our forum at http://smartbody.ict.usc.edu/forum... read more
We have made available for download the SmartBody SDK for OSx available here (210 mb):
http://sourceforge.net/projects/smartbody/files/
We welcome bug reports, feature request and other comments on our forum:
http://smartbody.ict.usc.edu/forum
Regards,
Ari Shapiro
link
We have released the SmartBody SDK for linux. This is available for download here:
The linux SDK is a set of source and header files needed to build SmartBody, which includes all of the SmartBody source code. SmartBody is distributed under the LGPLv3 license.
The linux SDK (120 MB) has been tested on Ubuntu 12.10 linux, and requires a set of Ubuntu packages to be installed. ... read more
We have made available for download the SmartBody SDK for Windows available here (270 mb):
We welcome bug reports, feature requests and other comments on our forum.
We will post installable versions for OSx and Linux soon.
We have made available for download the SmartBody SDK for Windows available here (270 mb):
We welcome bug reports, feature requests and other comments on our forum.
We will post installable versions for OSx and Linux soon.
We have added a feature to SmartBody that allow you to automatically rig and skin a character.
http://www.youtube.com/watch?v=sZDIB83VE6s
SmartBody's automatic transfer of behavior allows you to quickly animate and control fully rigged characters. Here's an example of fast animation using a Mixamo character:

The algorithm describing SmartBody's lip syncing method will be presented at the upcoming Motion in Games conference in Dublin, Ireland in November.

We have successfully integrated Kinect and the on-line retargeting feature in SmartBody. This is similar to the Avateering example in Microsoft Kinect SDK which let you transfer the kinect captured skeleton to another character. However, the Avateering example only works for the specific example character, and does not work on other user provided characters.... read more