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#26 Network connection status notification

open
Client (39)
2
2002-03-10
2002-03-05
Ian Turner
No

The client should display network connection status to
the user, preferably in the chat window. In particular,
connection failure (initially or during the game)
should be reported.

Discussion

  • Mat Malone

    Mat Malone - 2002-03-05

    Logged In: YES
    user_id=437080

    CliNet has always tried to print out errors connecting to
    the chat window. However, in recent revisions, the chat
    window is not initialized until after the client connects.
    Ergo, the error messages printed to the chat box aren't
    getting displayed.

    Upon a failure to connect CliApp now sends the error
    message to BOTH the chat box AND the java console. If we
    think that it's really important to display errors that
    are more in-your-face (which I think it is) then we'll
    need to make an effort to initialize the chat box sooner.

    Personally I think we should add a printErrorFatal method
    to CliApp which prints out really bad errors, like unable
    to connect or connection lost, to a pop-up window or
    something like that.

     
  • Mat Malone

    Mat Malone - 2002-03-05
    • assigned_to: matmalone --> vectro
     
  • Ian Turner

    Ian Turner - 2002-03-06

    Logged In: YES
    user_id=4941

    I agree, but I'm not sure how much work it is to do a popup.

    Eric, can you look into this? Also, how hard would it be to
    draw the chat box earlier?

     
  • Ian Turner

    Ian Turner - 2002-03-06
    • assigned_to: vectro --> esunalp
     
  • Eric Sunalp

    Eric Sunalp - 2002-03-10
    • assigned_to: esunalp --> matmalone
     

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