From: J. A. H. <al...@ju...> - 2005-12-05 07:46:27
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Announcing Slash'EM version 0.0.7E7F2 (stable) ... Version 0.0.7E7F2 is the second stable release of Slash'EM Vampire. Changes made in 0.0.7E7F2: Fixed bug 1232707: engraving with lightsabers Fixed bug 1237780: gtk window port fails to build with gcc-4.0 Fixed bug 1239041: engrave dialog doesn't show lightsabers Fixed bug 1231766: Food shown in Medical Kits Fixed bug 1238060: grammatical error when burning through a door (Benjamin Schieder) Fixed bug 1104713: Pet and Frozen food stores can charge Fixed bug 988827: Monster wearing CoI left invisible corpse Fixed bug 934078: Mold "wiggle" out of bag Fixed bug 933587: One-Eyed Sam referred to as "it" Fixed bug 1240794: Pets don't grow up properly Fixed bug 1240799: Steed ridden onto poly trap polymorphs =20 permanently Fixed bug 1243904: chameleon as statue trap Fixed bug 1223226: Some creatures are missing horns Fixed bug 1223222: Female Bulls?? Fixed bug 1244470: shopkeeper don't have shotgun Fixed bug 215062: no black color Extends videocolors option, see Guidebook for =20 details. Fixed bug 1244468: different spitting venom when polymorph Fixed bug 1179557: Found egg marked (laid by you) Fixed bug 1206099: Torches are not extinguished with rust traps Fixed bug 1294907: 'Raise Zombies' technique cannot raise dwarf =20 zombies! (Xeno) Fixed bug 1355972: Monsters Don't gain Drain resistance due to =20 worn items! (Xeno) Binaries and source are available from the stable page: http://www.slashem.org/stable.html |