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Developer_Information Log in to Edit

Christiaan Hofman Michael McCracken
There is a newer version of this page. You can find it here.

General Developer Info

Skim is written in Objective-C with the Cocoa libraries. In particular, it makes use of the PDFKit framework to do much of the PDF rendering.

In order to contribute to the main programming, a basic knowledge of Cocoa programming and Objective-C is necessary.

There are currently few formal procedures for code review or coding standards. Most suggestions for improvement are expected to be discussed on the developer list before committing.

Subversion Repository Info

All The source code necessary to build Skim is available in Subversion. There is a separate page on how to use the [Skim_Subversion_Repository].

Building Skim

Once you have downloaded the source, you can build Skim using Xcode. Xcode 3.1.1 or higher is required.*

  1. Open Skim.xcodeproj
  2. Build the Skim target:
    1. Select Project > "Set Active Target" > Skim
    2. Select Project > "Set Active Build Configuration" > Release, or if you want to debug (and who doesn't?), select Debug
    3. Select Build > Build

* It is possible to use older versions of Xcode, but due to bugs in Xcode special precautions are required to make sure that the dependencies build using the correct configuration. Using Xcode 2.5 and earlier requires editing the build settings, Bibdesk target, and some source.

Localization

If you want to help localize Skim in your language, please tell us on the users list. There is a separate page to explain what needs to be done to add a [Skim_Localization].


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