How hard would it be for someone to make this type of program for another game (simpler) too. The Game I'm talking about is Myth 2: Soul Blighter ... Any ideas? I'm not a prgrammer for linux so i wouldnt know the first step.
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Anonymous
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2002-05-10
Nobody has a clue?
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First of all not all games benefit from something like this. It's all about how much useful information the client is given that it doesn't provide to the user.
I've never played Myth2 so I have no idea what it's like.
The first step is studying the network dialogue between the server and the client in an attempt to understand it. This is a lot of work especially if it's encrypted.
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Anonymous
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2002-05-16
I know it's not encrypted.. but i wouldnt know how to go about putting such a thing together
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How hard would it be for someone to make this type of program for another game (simpler) too. The Game I'm talking about is Myth 2: Soul Blighter ... Any ideas? I'm not a prgrammer for linux so i wouldnt know the first step.
Nobody has a clue?
First of all not all games benefit from something like this. It's all about how much useful information the client is given that it doesn't provide to the user.
I've never played Myth2 so I have no idea what it's like.
The first step is studying the network dialogue between the server and the client in an attempt to understand it. This is a lot of work especially if it's encrypted.
I know it's not encrypted.. but i wouldnt know how to go about putting such a thing together