It has been a bit quiet here. I'm holding back release 0.0.4 for a few more days until the TAO site is back in the air and SimPimp has been tested with the latest release of TAO. Stay tuned.
I finally put SimPimp in CVS. You can check it out using the module name simpimp.
More info to be found on the homepage: http://simpimp.sourceforge.net
As promised we now finally have a first version of SimPimp. It's still a proof concept. You can buy girls, fire them and buy protection.
We now have a homepage. Just like the game itself it's pretty ugly at the moment. The colorscheme for example is terrible. But ok, things will improve in the near future. The nice thing is that we now at least have one screenshot from a game in it's very early development phase.
Well, actually not much (if anything) there yet, but I do have some code that I'm going to commit pretty soon. This will result in version 0.0.1 of SimPimp, which is just a proof-of-concept release. Stay tuned!