When noise+pulse are selected the lower bits of OSC3 are being pulled down by the last four noise bits which are grounded. See [vice-emu:bugs:#1037]
VICE: Bugs: #1037
Partially fixed with [r2693]
Commit: [r2693]
can this be done in regular resid too?
It's already there ;) [vice-emu:code:r37944]
Commit: [r37944]
i see. oops :)
Moved to Github: https://github.com/libsidplayfp/libsidplayfp/issues/3
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Partially fixed with [r2693]
Related
Commit: [r2693]
can this be done in regular resid too?
It's already there ;) [vice-emu:code:r37944]
Related
Commit: [r37944]
i see. oops :)
Moved to Github: https://github.com/libsidplayfp/libsidplayfp/issues/3