Shallows development is back. A new branch is now actively being developed in the new subversion repository.
Highlights of the new branch include:
* Header only library
* Tests are performed using Boost.Test
* Support for Geometry Shaders
Expect a 0.95 release in a few weeks time.
We have release a new source only release. (No Windows DLL's this time.)
Highlights of this release are Texture1D and Texture3D support.
We are now also shipping a subset of Boost with the release, so there is no longer any need for a separate boost install.
Enjoy!
The first public release of shallows is available!
This represents four months of hard work by the authors, and we are excited to make shallows available to a wider audience.
We have also added lots of new documentation to http://shallows.sourceforge.net
The hardest part of developing shallows is over! We now have agreed upon a logo. With a logo, creating a skeleton web page was no problem, and we can now announce the shallows web page at http://shallows.sourceforge.net
I have set up two mailing lists:
shallows-announce (moderated) for announcements
shallows-commits for CVS commits