---------- Forwarded message ----------
From: Christopher Dyken <e.c...@cm...>
Date: Aug 25, 2005 7:36 PM
Subject: silhouette-ting
To: jo...@st...
N=E5 funker silhouette-testen p=E5 gpu, st=F8rste differanse mellom
referansen og gpu-utregning er 0.00044924.
Fant f=F8lgende bugs:
readFloatBuffer:
height/width er byttet om p=E5 glReadPixels-kallet. Rekkef=F8lgen
p=E5 funksjonsignaturen b=F8r v=E6re widht/height ogs=E5.
createFloatTextureRectangle:
pixels m=E5 v=E6re p=E5 RGBA-format uansett antallet
komponenter. Dette var grunnet til at programmet core-dumpet
rett som det var. Denne g=E5r igjen noen andre steder.
--
Chris
--=20
Help a man with his math problems and you get him off your back for a day.
Teach a man math, and you scare him off for the rest of your life.
Regards Johan Seland
PhD Student
Center of Mathematics for Applications
University of Oslo
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