From: Johan S. <joh...@gm...> - 2005-09-05 13:28:44
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What should really be the format for 1 and 2 component readFloatBuffer=20 calls? Today we use alpha and luminance_alpha, this leads to counter intuitive=20 output in the shader. (ie. write to .a or .w channel, while .r or .x feels= =20 more right for singular outputs.) Any thoughts on this? This _must_ also be thoroughly documented. --=20 Help a man with his math problems and you get him off your back for a day. Teach a man math, and you scare him off for the rest of your life. Regards Johan Seland PhD Student Center of Mathematics for Applications University of Oslo |