From: Johan S. <joh...@gm...> - 2005-08-25 19:51:30
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---------- Forwarded message ---------- From: Christopher Dyken <e.c...@cm...> Date: Aug 25, 2005 7:36 PM Subject: silhouette-ting To: jo...@st... N=E5 funker silhouette-testen p=E5 gpu, st=F8rste differanse mellom referansen og gpu-utregning er 0.00044924. Fant f=F8lgende bugs: readFloatBuffer: height/width er byttet om p=E5 glReadPixels-kallet. Rekkef=F8lgen p=E5 funksjonsignaturen b=F8r v=E6re widht/height ogs=E5. createFloatTextureRectangle: pixels m=E5 v=E6re p=E5 RGBA-format uansett antallet komponenter. Dette var grunnet til at programmet core-dumpet rett som det var. Denne g=E5r igjen noen andre steder. -- Chris --=20 Help a man with his math problems and you get him off your back for a day. Teach a man math, and you scare him off for the rest of your life. Regards Johan Seland PhD Student Center of Mathematics for Applications University of Oslo |