The Shallows library is a cross platform C++ layer on top of OpenGL 2.0 and GLSlang (and optionally Nvidia CG). It is designed to ease the task of writing GPGPU applications. Much emphasis is placed on error checking and validation of the OGL pipeline.

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License

GNU General Public License version 2.0 (GPLv2)

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Additional Project Details

Operating Systems

Linux, BSD, Windows

Languages

English

Intended Audience

Science/Research, Developers

Programming Language

C++

Related Categories

C++ 3D Rendering Software, C++ Scientific Engineering

Registered

2005-07-19