[seq24-users] how to compile the win32 version
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From: Kevin M. <ke...@su...> - 2009-02-14 06:19:11
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Hi, I've been using the win32 version, but I don't like the mouse input and wanted to try out some ideas I had (basically making the note add/delete/move stuff intuitive/simple/easy like fruityloops), and also wanted to try some keyboard ideas, like spacebar starts/stops the sequencer like many editors do (i.e. cakewalk, cooledit, soundforge, fruityloops) But, I've got the code, and the win32 gtkmm(and dependencies), and when I compile it complains it can't find ALSA headers... and there's no ifdef around those... I don't think ALSA's on WIN32, so.... maybe the WIN32 code isn't in the source release? Anyway, it'd be great if someone could add a blurb to the README or INSTALL for compiling for WIN32. Or if the code isn't there. If it could perhaps be added, or simply posted in it's current form for someone else to fork?... --- kevin meinert | http://www.subatomicglue.com |