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From: <cn...@us...> - 2026-03-11 23:15:38
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Revision: 1637
http://sourceforge.net/p/seq/svn/1637
Author: cn187
Date: 2026-03-11 23:15:37 +0000 (Wed, 11 Mar 2026)
Log Message:
-----------
Release 6.4.22
- Update to version 6.4.22
- Support for EQ Patch 3/11/26
- Struct and opcode updates (Newby)
Modified Paths:
--------------
showeq/trunk/ChangeLog
showeq/trunk/conf/zoneopcodes.xml
showeq/trunk/configure.in
showeq/trunk/src/everquest.h
Modified: showeq/trunk/ChangeLog
===================================================================
--- showeq/trunk/ChangeLog 2026-02-12 01:23:26 UTC (rev 1636)
+++ showeq/trunk/ChangeLog 2026-03-11 23:15:37 UTC (rev 1637)
@@ -1,3 +1,9 @@
+cn187 (3/11/26)
+----------------
+- Update to version 6.4.22
+- Support for EQ Patch 3/11/26
+- Struct and opcode updates (Newby)
+
cn187 (2/11/26)
----------------
- Update to version 6.4.21
Modified: showeq/trunk/conf/zoneopcodes.xml
===================================================================
--- showeq/trunk/conf/zoneopcodes.xml 2026-02-12 01:23:26 UTC (rev 1636)
+++ showeq/trunk/conf/zoneopcodes.xml 2026-03-11 23:15:37 UTC (rev 1637)
@@ -3,37 +3,37 @@
<seqopcodes>
<!-- Critical opcodes used directly by ShowEQ -->
- <opcode id="18f0" name="OP_PlayerProfile" updated="02/11/26">
+ <opcode id="08de" name="OP_PlayerProfile" updated="03/11/26">
<comment>CharProfileCode</comment>
<payload dir="server" typename="uint8_t" sizechecktype="none"/>
</opcode>
- <opcode id="267b" name="OP_ZoneEntry" updated="02/11/26">
+ <opcode id="e4b3" name="OP_ZoneEntry" updated="03/11/26">
<comment>ZoneEntryCode</comment>
<payload dir="client" typename="ClientZoneEntryStruct" sizechecktype="match"/>
<payload dir="server" typename="uint8_t" sizechecktype="none"/>
</opcode>
- <opcode id="1d94" name="OP_TimeOfDay" updated="02/11/26">
+ <opcode id="b58c" name="OP_TimeOfDay" updated="03/11/26">
<comment>TimeOfDayCode</comment>
<payload dir="server" typename="timeOfDayStruct" sizechecktype="match"/>
</opcode>
- <opcode id="0b4c" name="OP_NewZone" updated="02/11/26">
+ <opcode id="432f" name="OP_NewZone" updated="03/11/26">
<comment>NewZoneCode</comment>
<payload dir="server" typename="uint8_t" sizechecktype="none"/>
</opcode>
- <opcode id="3e09" name="OP_SpawnDoor" updated="02/11/26">
+ <opcode id="114c" name="OP_SpawnDoor" updated="03/11/26">
<comment>DoorSpawnsCode</comment>
<payload dir="server" typename="doorStruct" sizechecktype="modulus"/>
</opcode>
- <opcode id="152f" name="OP_GroundSpawn" updated="02/11/26">
+ <opcode id="346f" name="OP_GroundSpawn" updated="03/11/26">
<comment>MakeDropCode</comment>
<payload dir="server" typename="makeDropStruct" sizechecktype="none"/>
<payload dir="client" typename="uint8_t" sizechecktype="none"/>
</opcode>
- <opcode id="1948" name="OP_SendZonePoints" updated="02/11/26">
+ <opcode id="e023" name="OP_SendZonePoints" updated="03/11/26">
<comment>Coords in a zone that will port you to another zone</comment>
<payload dir="server" typename="zonePointsStruct" sizechecktype="none"/>
</opcode>
- <opcode id="4daa" name="OP_AAExpUpdate" updated="02/11/26">
+ <opcode id="10ee" name="OP_AAExpUpdate" updated="03/11/26">
<comment>Receiving AA experience. Also when percent to AA changes.</comment>
<payload dir="server" typename="altExpUpdateStruct" sizechecktype="match"/>
</opcode>
@@ -41,32 +41,32 @@
<comment>ExpUpdateCode</comment>
<payload dir="server" typename="expUpdateStruct" sizechecktype="match"/>
</opcode>
- <opcode id="518f" name="OP_GuildMOTD" updated="02/11/26">
+ <opcode id="f32e" name="OP_GuildMOTD" updated="03/11/26">
<comment>GuildMOTD</comment>
<payload dir="server" typename="guildMOTDStruct" sizechecktype="none"/>
</opcode>
- <opcode id="4865" name="OP_ClientUpdate" updated="02/11/26">
+ <opcode id="9c2d" name="OP_ClientUpdate" updated="03/11/26">
<comment>Position updates</comment>
<payload dir="server" typename="playerSpawnPosStruct" sizechecktype="match"/>
<payload dir="both" typename="playerSelfPosStruct" sizechecktype="match"/>
</opcode>
- <opcode id="5623" name="OP_NpcMoveUpdate" updated="02/11/26">
+ <opcode id="401f" name="OP_NpcMoveUpdate" updated="03/11/26">
<comment>Position updates</comment>
<payload dir="server" typename="uint8_t" sizechecktype="none"/>
</opcode>
- <opcode id="54ef" name="OP_MobUpdate" updated="02/11/26">
+ <opcode id="ca0a" name="OP_MobUpdate" updated="03/11/26">
<comment>MobUpdateCode</comment>
<payload dir="both" typename="spawnPositionUpdate" sizechecktype="match"/>
</opcode>
- <opcode id="082e" name="OP_DeleteSpawn" updated="02/11/26">
+ <opcode id="19ae" name="OP_DeleteSpawn" updated="03/11/26">
<comment>DeleteSpawnCode</comment>
<payload dir="both" typename="deleteSpawnStruct" sizechecktype="match"/>
</opcode>
- <opcode id="67aa" name="OP_RemoveSpawn" updated="02/11/26">
+ <opcode id="e199" name="OP_RemoveSpawn" updated="03/11/26">
<comment>Remove spawn from zone</comment>
<payload dir="both" typename="removeSpawnStruct" sizechecktype="none"/>
</opcode>
- <opcode id="0c48" name="OP_Death" updated="02/11/26">
+ <opcode id="cf7b" name="OP_Death" updated="03/11/26">
<comment>old NewCorpseCode</comment>
<payload dir="server" typename="newCorpseStruct" sizechecktype="match"/>
</opcode>
@@ -74,7 +74,7 @@
<comment>SpawnUpdateCode</comment>
<payload dir="both" typename="SpawnUpdateStruct" sizechecktype="match"/>
</opcode>
- <opcode id="0dc3" name="OP_SpawnAppearance" updated="02/11/26">
+ <opcode id="a90d" name="OP_SpawnAppearance" updated="03/11/26">
<comment>SpawnAppearanceCode</comment>
<payload dir="both" typename="spawnAppearanceStruct" sizechecktype="match"/>
</opcode>
@@ -86,15 +86,15 @@
<comment>NpcHpUpdateCode Update HP % of a PC or NPC</comment>
<payload dir="both" typename="hpNpcUpdateStruct" sizechecktype="match"/>
</opcode>
- <opcode id="59b3" name="OP_GuildMemberUpdate" updated="02/11/26">
+ <opcode id="7375" name="OP_GuildMemberUpdate" updated="03/11/26">
<comment>Info regarding guild members</comment>
<payload dir="server" typename="GuildMemberUpdate" sizechecktype="match"/>
</opcode>
- <opcode id="2a40" name="OP_ClickObject" updated="02/11/26">
+ <opcode id="7228" name="OP_ClickObject" updated="03/11/26">
<comment>Items dropped on the ground</comment>
<payload dir="both" typename="remDropStruct" sizechecktype="match"/>
</opcode>
- <opcode id="3a51" name="OP_Action" updated="02/11/26">
+ <opcode id="f283" name="OP_Action" updated="03/11/26">
<comment>Spells cast etc</comment>
<payload dir="both" typename="actionStruct" sizechecktype="match"/>
<payload dir="both" typename="actionAltStruct" sizechecktype="match"/>
@@ -103,11 +103,11 @@
<comment>Combat actions i.e. bash, kick etc</comment>
<payload dir="both" typename="action2Struct" sizechecktype="match"/>
</opcode>
- <opcode id="3008" name="OP_Consider" updated="02/11/26">
+ <opcode id="4d19" name="OP_Consider" updated="03/11/26">
<comment>ConsiderCode</comment>
<payload dir="both" typename="considerStruct" sizechecktype="match"/>
</opcode>
- <opcode id="2822" name="OP_TargetMouse" updated="02/11/26">
+ <opcode id="956a" name="OP_TargetMouse" updated="03/11/26">
<comment>Targeting a person - old ClientTargetCode</comment>
<payload dir="both" typename="clientTargetStruct" sizechecktype="match"/>
</opcode>
@@ -123,7 +123,7 @@
<comment>Server putting players into shroud form</comment>
<payload dir="server" typename="spawnShroudSelf" sizechecktype="none"/>
</opcode>
- <opcode id="627f" name="OP_ZoneChange" updated="02/11/26">
+ <opcode id="b2d7" name="OP_ZoneChange" updated="03/11/26">
<comment>old ZoneChangeCode</comment>
<payload dir="both" typename="zoneChangeStruct" sizechecktype="match"/>
</opcode>
@@ -191,19 +191,19 @@
<comment>EmoteTextCode</comment>
<payload dir="both" typename="emoteTextStruct" sizechecktype="none"/>
</opcode>
- <opcode id="4b22" name="OP_SimpleMessage" updated="02/11/26">
+ <opcode id="3da7" name="OP_SimpleMessage" updated="03/11/26">
<comment>SimpleMessageCode</comment>
<payload dir="server" typename="simpleMessageStruct" sizechecktype="match"/>
</opcode>
- <opcode id="5e7f" name="OP_FormattedMessage" updated="02/11/26">
+ <opcode id="359f" name="OP_FormattedMessage" updated="03/11/26">
<comment>FormattedMessageCode i.e. pet dismissed etc</comment>
<payload dir="server" typename="formattedMessageStruct" sizechecktype="none"/>
</opcode>
- <opcode id="0f0f" name="OP_CommonMessage" updated="02/11/26">
+ <opcode id="3fa0" name="OP_CommonMessage" updated="03/11/26">
<comment>ChannelMessageCode i.e. /tell /ooc /shout etc</comment>
<payload dir="both" typename="channelMessageStruct" sizechecktype="none"/>
</opcode>
- <opcode id="4597" name="OP_SpecialMesg" updated="02/11/26">
+ <opcode id="81b6" name="OP_SpecialMesg" updated="03/11/26">
<comment>Communicate textual info to client including hail responses etc</comment>
<payload dir="server" typename="specialMessageStruct" sizechecktype="none"/>
</opcode>
@@ -307,7 +307,7 @@
<comment>List of group members - Variable length</comment>
<payload dir="server" typename="uint8_t" sizechecktype="none"/>
</opcode>
- <opcode id="6836" name="OP_GuildMemberList" updated="02/11/26">
+ <opcode id="ea93" name="OP_GuildMemberList" updated="03/11/26">
<comment>List of guild members - Variable length</comment>
<payload dir="server" typename="uint8_t" sizechecktype="none"/>
</opcode>
@@ -367,7 +367,7 @@
<comment>Fellowship information - 2576 bytes</comment>
<payload dir="server" typename="uint8_t" sizechecktype="none"/>
</opcode>
- <opcode id="6fd5" name="OP_ExpandedGuildInfo" updated="02/11/26">
+ <opcode id="5353" name="OP_ExpandedGuildInfo" updated="03/11/26">
<comment>Guild ranks and other misc guild data - Variable length</comment>
<payload dir="server" typename="uint8_t" sizechecktype="none"/>
</opcode>
@@ -535,7 +535,7 @@
<comment>Listing of all guilds. Can be triggered by /lfg search?</comment>
<payload dir="server" typename="uint8_t" sizechecktype="none"/>
</opcode>
- <opcode id="5c62" name="OP_GuildsInZoneList" updated="02/11/26">
+ <opcode id="4cb0" name="OP_GuildsInZoneList" updated="03/11/26">
<comment>Listing of guild names present in the current zone. Generally seen on zoning</comment>
<payload dir="server" typename="guildsInZoneListStruct" sizechecktype="none"/>
</opcode>
@@ -595,7 +595,7 @@
<comment>Free to play nags and other data - Variable length</comment>
<payload dir="server" typename="uint8_t" sizechecktype="none"/>
</opcode>
- <opcode id="42a4" name="OP_Find" updated="02/11/26">
+ <opcode id="e938" name="OP_Find" updated="03/11/26">
<comment>Find window data - variable length, 24 min</comment>
<payload dir="server" typename="uint8_t" sizechecktype="none"/>
</opcode>
Modified: showeq/trunk/configure.in
===================================================================
--- showeq/trunk/configure.in 2026-02-12 01:23:26 UTC (rev 1636)
+++ showeq/trunk/configure.in 2026-03-11 23:15:37 UTC (rev 1637)
@@ -2,7 +2,7 @@
dnl $Id$ $Name$
AC_PREREQ(2.59)
-AC_INIT(showeq, 6.4.21)
+AC_INIT(showeq, 6.4.22)
AC_CONFIG_SRCDIR(src/main.cpp)
AC_CONFIG_MACRO_DIR([m4])
AC_CANONICAL_SYSTEM
Modified: showeq/trunk/src/everquest.h
===================================================================
--- showeq/trunk/src/everquest.h 2026-02-12 01:23:26 UTC (rev 1636)
+++ showeq/trunk/src/everquest.h 2026-03-11 23:15:37 UTC (rev 1637)
@@ -1121,24 +1121,25 @@
struct
{
- signed y:19; // y coord (2nd loc value)
+ signed deltaHeading:10; // change in heading
+ signed animation:10; // current animation
+ unsigned padding00:12;
+
+ signed deltaY:13; // change in y
signed deltaX:13; // change in x
+ unsigned padding01:6;
- signed z:19; // z coord (3rd loc value)
- signed deltaZ:13; // change in z
+ unsigned pitch:12; // pitch (up/down heading)
+ signed x:19; // x coord (1st loc value)
+ unsigned padding02:1;
+ signed y:19; // y coord (2nd loc value)
unsigned heading:12; // heading
- signed animation:10; // current animation
- unsigned padding02:10;
+ unsigned padding03:1;
- signed x:19; // x coord (1st loc value)
- signed deltaHeading:10; // change in heading
- unsigned padding03:3;
+ signed z:19; // z coord (3rd loc value)
+ signed deltaZ:13; // change in z
- signed deltaY:13; // change in y
- unsigned pitch:12; // pitch (up/down heading)
- unsigned padding04:7;
-
};
int32_t posData[5];
};
@@ -2399,29 +2400,30 @@
/*0000*/ uint16_t spawnId;
/*0002*/ uint16_t spawnId2;
/*0004*/
- signed y:19; // y coord (2nd loc value)
+ signed deltaHeading:10; // change in heading
+ signed animation:10; // current animation
+ unsigned padding00:12;
+/*0008*/
+ signed deltaY:13; // change in y
signed deltaX:13; // change in x
-/*0008*/
- signed z:19; // z coord (3rd loc value)
- signed deltaZ:13; // change in z
+ unsigned padding01:6;
/*0012*/
+ unsigned pitch:12; // pitch (up/down heading)
+ signed x:19; // x coord (1st loc value)
+ unsigned padding02:1;
+/*0016*/
+ signed y:19; // y coord (2nd loc value)
unsigned heading:12; // heading
- signed animation:10; // current animation
- unsigned padding02:10;
-/*0016*/
- signed x:19; // x coord (1st loc value)
- signed deltaHeading:10; // change in heading
- unsigned padding03:3;
+ unsigned padding03:1;
/*0020*/
- signed deltaY:13; // change in y
- unsigned pitch:12; // pitch (up/down heading)
- unsigned padding04:7;
+ signed z:19; // z coord (3rd loc value)
+ signed deltaZ:13; // change in z
/*0024*/
};
/*
** Self Position Update
-** Length: 38 Octets
+** Length: 42 Octets
** OpCode: PlayerPosCode
*/
struct playerSelfPosStruct
@@ -2430,26 +2432,28 @@
/*0002*/ uint16_t spawnId; // Player's spawn id
/*0004*/ uint16_t unknown0004; // ***Placeholder
/*0006*/
- float deltaX; // change in x
+ float deltaY; // change in y
/*0010*/
- float x; // x coord (1st loc value)
+ float y; // y coord (2nd loc value)
/*0014*/
- signed animation:10; // current animation
- unsigned heading:12; // heading
- unsigned padding02:10;
+ signed deltaHeading:10; // change in heading
+ unsigned padding02:22;
/*0018*/
- float z; // z coord (3rd loc value)
+ float x; // x coord (1st loc value)
/*0022*/
- float y; // y coord (2nd loc value)
+ unsigned pitch:12; // pitch (up/down heading)
+ unsigned padding04:20;
/*0026*/
float deltaZ; // change in z
/*0030*/
- float deltaY; // change in y
+ float deltaX; // change in x
/*0034*/
- signed deltaHeading:10; // change in heading
- unsigned pitch:12; // pitch (up/down heading)
- unsigned padding07:10;
+ float z; // z coord (3rd loc value)
/*0038*/
+ signed animation:10; // current animation
+ unsigned heading:12; // heading
+ unsigned padding08:10;
+/*0042*/
};
/*
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