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From: <cn...@us...> - 2025-12-02 23:10:40
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Revision: 1622
http://sourceforge.net/p/seq/svn/1622
Author: cn187
Date: 2025-12-02 23:10:37 +0000 (Tue, 02 Dec 2025)
Log Message:
-----------
Release 6.4.18
- Update to version 6.4.18
- Support for EQ Patch 12/02/25
- Updated zones, races, level cap for SoR
- Struct and opcode updates (Newby)
Modified Paths:
--------------
showeq/trunk/ChangeLog
showeq/trunk/conf/zoneopcodes.xml
showeq/trunk/configure.in
showeq/trunk/src/everquest.h
Modified: showeq/trunk/ChangeLog
===================================================================
--- showeq/trunk/ChangeLog 2025-11-26 13:08:13 UTC (rev 1621)
+++ showeq/trunk/ChangeLog 2025-12-02 23:10:37 UTC (rev 1622)
@@ -1,3 +1,10 @@
+cn187 (12/02/25)
+----------------
+- Update to version 6.4.18
+- Support for EQ Patch 12/02/25
+- Updated zones, races, level cap for SoR
+- Struct and opcode updates (Newby)
+
cn187 (11/12/25)
----------------
- Update to version 6.4.17
Modified: showeq/trunk/conf/zoneopcodes.xml
===================================================================
--- showeq/trunk/conf/zoneopcodes.xml 2025-11-26 13:08:13 UTC (rev 1621)
+++ showeq/trunk/conf/zoneopcodes.xml 2025-12-02 23:10:37 UTC (rev 1622)
@@ -3,37 +3,37 @@
<seqopcodes>
<!-- Critical opcodes used directly by ShowEQ -->
- <opcode id="0b6a" name="OP_PlayerProfile" updated="11/12/25">
+ <opcode id="7fe1" name="OP_PlayerProfile" updated="12/02/25">
<comment>CharProfileCode</comment>
<payload dir="server" typename="uint8_t" sizechecktype="none"/>
</opcode>
- <opcode id="1c11" name="OP_ZoneEntry" updated="11/12/25">
+ <opcode id="1910" name="OP_ZoneEntry" updated="12/02/25">
<comment>ZoneEntryCode</comment>
<payload dir="client" typename="ClientZoneEntryStruct" sizechecktype="match"/>
<payload dir="server" typename="uint8_t" sizechecktype="none"/>
</opcode>
- <opcode id="65b6" name="OP_TimeOfDay" updated="11/12/25">
+ <opcode id="0a1c" name="OP_TimeOfDay" updated="12/02/25">
<comment>TimeOfDayCode</comment>
<payload dir="server" typename="timeOfDayStruct" sizechecktype="match"/>
</opcode>
- <opcode id="2b2e" name="OP_NewZone" updated="11/12/25">
+ <opcode id="1dc0" name="OP_NewZone" updated="12/02/25">
<comment>NewZoneCode</comment>
<payload dir="server" typename="uint8_t" sizechecktype="none"/>
</opcode>
- <opcode id="7375" name="OP_SpawnDoor" updated="11/12/25">
+ <opcode id="5a6a" name="OP_SpawnDoor" updated="12/02/25">
<comment>DoorSpawnsCode</comment>
<payload dir="server" typename="doorStruct" sizechecktype="modulus"/>
</opcode>
- <opcode id="3e91" name="OP_GroundSpawn" updated="11/12/25">
+ <opcode id="2fa8" name="OP_GroundSpawn" updated="12/02/25">
<comment>MakeDropCode</comment>
<payload dir="server" typename="makeDropStruct" sizechecktype="none"/>
<payload dir="client" typename="uint8_t" sizechecktype="none"/>
</opcode>
- <opcode id="6710" name="OP_SendZonePoints" updated="11/12/25">
+ <opcode id="0abc" name="OP_SendZonePoints" updated="12/02/25">
<comment>Coords in a zone that will port you to another zone</comment>
<payload dir="server" typename="zonePointsStruct" sizechecktype="none"/>
</opcode>
- <opcode id="244b" name="OP_AAExpUpdate" updated="11/12/25">
+ <opcode id="7e27" name="OP_AAExpUpdate" updated="12/02/25">
<comment>Receiving AA experience. Also when percent to AA changes.</comment>
<payload dir="server" typename="altExpUpdateStruct" sizechecktype="match"/>
</opcode>
@@ -41,32 +41,32 @@
<comment>ExpUpdateCode</comment>
<payload dir="server" typename="expUpdateStruct" sizechecktype="match"/>
</opcode>
- <opcode id="1a8d" name="OP_GuildMOTD" updated="11/12/25">
+ <opcode id="3b65" name="OP_GuildMOTD" updated="12/02/25">
<comment>GuildMOTD</comment>
<payload dir="server" typename="guildMOTDStruct" sizechecktype="none"/>
</opcode>
- <opcode id="2d93" name="OP_ClientUpdate" updated="11/12/25">
+ <opcode id="1643" name="OP_ClientUpdate" updated="12/02/25">
<comment>Position updates</comment>
<payload dir="server" typename="playerSpawnPosStruct" sizechecktype="match"/>
<payload dir="both" typename="playerSelfPosStruct" sizechecktype="match"/>
</opcode>
- <opcode id="7c27" name="OP_NpcMoveUpdate" updated="11/12/25">
+ <opcode id="4d7d" name="OP_NpcMoveUpdate" updated="12/02/25">
<comment>Position updates</comment>
<payload dir="server" typename="uint8_t" sizechecktype="none"/>
</opcode>
- <opcode id="7480" name="OP_MobUpdate" updated="11/12/25">
+ <opcode id="4816" name="OP_MobUpdate" updated="12/02/25">
<comment>MobUpdateCode</comment>
<payload dir="both" typename="spawnPositionUpdate" sizechecktype="match"/>
</opcode>
- <opcode id="59ce" name="OP_DeleteSpawn" updated="11/12/25">
+ <opcode id="7da9" name="OP_DeleteSpawn" updated="12/02/25">
<comment>DeleteSpawnCode</comment>
<payload dir="both" typename="deleteSpawnStruct" sizechecktype="match"/>
</opcode>
- <opcode id="799b" name="OP_RemoveSpawn" updated="11/12/25">
+ <opcode id="4bee" name="OP_RemoveSpawn" updated="12/02/25">
<comment>Remove spawn from zone</comment>
<payload dir="both" typename="removeSpawnStruct" sizechecktype="none"/>
</opcode>
- <opcode id="78be" name="OP_Death" updated="11/12/25">
+ <opcode id="79dc" name="OP_Death" updated="12/02/25">
<comment>old NewCorpseCode</comment>
<payload dir="server" typename="newCorpseStruct" sizechecktype="match"/>
</opcode>
@@ -74,7 +74,7 @@
<comment>SpawnUpdateCode</comment>
<payload dir="both" typename="SpawnUpdateStruct" sizechecktype="match"/>
</opcode>
- <opcode id="28b1" name="OP_SpawnAppearance" updated="11/12/25">
+ <opcode id="6bf4" name="OP_SpawnAppearance" updated="12/02/25">
<comment>SpawnAppearanceCode</comment>
<payload dir="both" typename="spawnAppearanceStruct" sizechecktype="match"/>
</opcode>
@@ -86,15 +86,15 @@
<comment>NpcHpUpdateCode Update HP % of a PC or NPC</comment>
<payload dir="both" typename="hpNpcUpdateStruct" sizechecktype="match"/>
</opcode>
- <opcode id="1c88" name="OP_GuildMemberUpdate" updated="11/12/25">
+ <opcode id="4ce5" name="OP_GuildMemberUpdate" updated="12/02/25">
<comment>Info regarding guild members</comment>
<payload dir="server" typename="GuildMemberUpdate" sizechecktype="match"/>
</opcode>
- <opcode id="4a9f" name="OP_ClickObject" updated="11/12/25">
+ <opcode id="6c05" name="OP_ClickObject" updated="12/02/25">
<comment>Items dropped on the ground</comment>
<payload dir="both" typename="remDropStruct" sizechecktype="match"/>
</opcode>
- <opcode id="2a03" name="OP_Action" updated="11/12/25">
+ <opcode id="792d" name="OP_Action" updated="12/02/25">
<comment>Spells cast etc</comment>
<payload dir="both" typename="actionStruct" sizechecktype="match"/>
<payload dir="both" typename="actionAltStruct" sizechecktype="match"/>
@@ -103,11 +103,11 @@
<comment>Combat actions i.e. bash, kick etc</comment>
<payload dir="both" typename="action2Struct" sizechecktype="match"/>
</opcode>
- <opcode id="1dd7" name="OP_Consider" updated="11/12/25">
+ <opcode id="69ee" name="OP_Consider" updated="12/02/25">
<comment>ConsiderCode</comment>
<payload dir="both" typename="considerStruct" sizechecktype="match"/>
</opcode>
- <opcode id="7cc6" name="OP_TargetMouse" updated="11/12/25">
+ <opcode id="360d" name="OP_TargetMouse" updated="12/02/25">
<comment>Targeting a person - old ClientTargetCode</comment>
<payload dir="both" typename="clientTargetStruct" sizechecktype="match"/>
</opcode>
@@ -123,7 +123,7 @@
<comment>Server putting players into shroud form</comment>
<payload dir="server" typename="spawnShroudSelf" sizechecktype="none"/>
</opcode>
- <opcode id="d6f0" name="OP_ZoneChange" updated="11/12/25">
+ <opcode id="3937" name="OP_ZoneChange" updated="12/02/25">
<comment>old ZoneChangeCode</comment>
<payload dir="both" typename="zoneChangeStruct" sizechecktype="match"/>
</opcode>
@@ -191,19 +191,19 @@
<comment>EmoteTextCode</comment>
<payload dir="both" typename="emoteTextStruct" sizechecktype="none"/>
</opcode>
- <opcode id="17cb" name="OP_SimpleMessage" updated="11/12/25">
+ <opcode id="16e8" name="OP_SimpleMessage" updated="12/02/25">
<comment>SimpleMessageCode</comment>
<payload dir="server" typename="simpleMessageStruct" sizechecktype="match"/>
</opcode>
- <opcode id="4d53" name="OP_FormattedMessage" updated="11/12/25">
+ <opcode id="1750" name="OP_FormattedMessage" updated="12/02/25">
<comment>FormattedMessageCode i.e. pet dismissed etc</comment>
<payload dir="server" typename="formattedMessageStruct" sizechecktype="none"/>
</opcode>
- <opcode id="66de" name="OP_CommonMessage" updated="11/12/25">
+ <opcode id="5a0f" name="OP_CommonMessage" updated="12/02/25">
<comment>ChannelMessageCode i.e. /tell /ooc /shout etc</comment>
<payload dir="both" typename="channelMessageStruct" sizechecktype="none"/>
</opcode>
- <opcode id="4826" name="OP_SpecialMesg" updated="11/12/25">
+ <opcode id="7d98" name="OP_SpecialMesg" updated="12/02/25">
<comment>Communicate textual info to client including hail responses etc</comment>
<payload dir="server" typename="specialMessageStruct" sizechecktype="none"/>
</opcode>
@@ -307,7 +307,7 @@
<comment>List of group members - Variable length</comment>
<payload dir="server" typename="uint8_t" sizechecktype="none"/>
</opcode>
- <opcode id="5d8b" name="OP_GuildMemberList" updated="11/12/25">
+ <opcode id="2e65" name="OP_GuildMemberList" updated="12/02/25">
<comment>List of guild members - Variable length</comment>
<payload dir="server" typename="uint8_t" sizechecktype="none"/>
</opcode>
@@ -367,7 +367,7 @@
<comment>Fellowship information - 2576 bytes</comment>
<payload dir="server" typename="uint8_t" sizechecktype="none"/>
</opcode>
- <opcode id="3d4f" name="OP_ExpandedGuildInfo" updated="11/12/25">
+ <opcode id="2659" name="OP_ExpandedGuildInfo" updated="12/02/25">
<comment>Guild ranks and other misc guild data - Variable length</comment>
<payload dir="server" typename="uint8_t" sizechecktype="none"/>
</opcode>
@@ -535,7 +535,7 @@
<comment>Listing of all guilds. Can be triggered by /lfg search?</comment>
<payload dir="server" typename="uint8_t" sizechecktype="none"/>
</opcode>
- <opcode id="461e" name="OP_GuildsInZoneList" updated="11/12/25">
+ <opcode id="0cbf" name="OP_GuildsInZoneList" updated="12/02/25">
<comment>Listing of guild names present in the current zone. Generally seen on zoning</comment>
<payload dir="server" typename="guildsInZoneListStruct" sizechecktype="none"/>
</opcode>
@@ -595,7 +595,7 @@
<comment>Free to play nags and other data - Variable length</comment>
<payload dir="server" typename="uint8_t" sizechecktype="none"/>
</opcode>
- <opcode id="7a42" name="OP_Find" updated="11/12/25">
+ <opcode id="0a1e" name="OP_Find" updated="12/02/25">
<comment>Find window data - variable length, 24 min</comment>
<payload dir="server" typename="uint8_t" sizechecktype="none"/>
</opcode>
Modified: showeq/trunk/configure.in
===================================================================
--- showeq/trunk/configure.in 2025-11-26 13:08:13 UTC (rev 1621)
+++ showeq/trunk/configure.in 2025-12-02 23:10:37 UTC (rev 1622)
@@ -2,7 +2,7 @@
dnl $Id$ $Name$
AC_PREREQ(2.59)
-AC_INIT(showeq, 6.4.17)
+AC_INIT(showeq, 6.4.18)
AC_CONFIG_SRCDIR(src/main.cpp)
AC_CONFIG_MACRO_DIR([m4])
AC_CANONICAL_SYSTEM
Modified: showeq/trunk/src/everquest.h
===================================================================
--- showeq/trunk/src/everquest.h 2025-11-26 13:08:13 UTC (rev 1621)
+++ showeq/trunk/src/everquest.h 2025-12-02 23:10:37 UTC (rev 1622)
@@ -1121,27 +1121,25 @@
struct
{
- unsigned heading:12; // heading
+ signed z:19; // z coord (3rd loc value)
signed deltaZ:13; // change in z
- unsigned padding00:7;
signed y:19; // y coord (2nd loc value)
unsigned padding01:13;
- signed z:19; // z coord (3rd loc value)
+ signed x:19; // x coord (1st loc value)
+ signed deltaY:13; // change in y
+
+ unsigned heading:12; // heading
signed deltaHeading:10; // change in heading
- unsigned padding02:3;
+ unsigned padding03:10;
signed deltaX:13; // change in x
- signed animation:10; // current animation
- unsigned padding03:9;
-
unsigned pitch:12; // pitch (up/down heading)
- signed x:19; // x coord (1st loc value)
- unsigned padding04:1;
+ unsigned padding04:7;
- signed deltaY:13; // change in y
- unsigned padding05:19;
+ signed animation:10; // current animation
+ unsigned padding05:22;
};
int32_t posData[6];
@@ -2403,33 +2401,31 @@
/*0000*/ uint16_t spawnId;
/*0002*/ uint16_t spawnId2;
/*0004*/
- unsigned heading:12; // heading
+ signed z:19; // z coord (3rd loc value)
signed deltaZ:13; // change in z
- unsigned padding00:7;
/*0008*/
signed y:19; // y coord (2nd loc value)
unsigned padding01:13;
/*0012*/
- signed z:19; // z coord (3rd loc value)
+ signed x:19; // x coord (1st loc value)
+ signed deltaY:13; // change in y
+/*0016*/
+ unsigned heading:12; // heading
signed deltaHeading:10; // change in heading
- unsigned padding02:3;
-/*0016*/
+ unsigned padding03:10;
+/*0020*/
signed deltaX:13; // change in x
- signed animation:10; // current animation
- unsigned padding03:9;
-/*0020*/
unsigned pitch:12; // pitch (up/down heading)
- signed x:19; // x coord (1st loc value)
- unsigned padding04:1;
+ unsigned padding04:7;
/*0024*/
- signed deltaY:13; // change in y
- unsigned padding05:19;
+ signed animation:10; // current animation
+ unsigned padding05:22;
/*0028*/
};
/*
** Self Position Update
-** Length: 46 Octets
+** Length: 42 Octets
** OpCode: PlayerPosCode
*/
struct playerSelfPosStruct
@@ -2438,30 +2434,28 @@
/*0002*/ uint16_t spawnId; // Player's spawn id
/*0004*/ uint16_t unknown0004; // ***Placeholder
/*0006*/
- float z; // z coord (3rd loc value)
+ signed animation:10; // current animation
+ unsigned heading:12; // heading
+ unsigned padding00:10;
/*0010*/
- unsigned heading:12; // heading
- unsigned padding01:20;
+ float deltaX; // change in x
/*0014*/
- float deltaX; // change in x
+ float deltaZ; // change in z
/*0018*/
- signed animation:10; // current animation
+ signed deltaHeading:10; // change in heading
unsigned padding03:22;
/*0022*/
+ float z; // z coord (3rd loc value)
+/*0026*/
float deltaY; // change in y
-/*0026*/
+/*0030*/
float x; // x coord (1st loc value)
-/*0030*/
- float y; // y coord (2nd loc value)
/*0034*/
unsigned pitch:12; // pitch (up/down heading)
unsigned padding07:20;
/*0038*/
- float deltaZ; // change in z
+ float y; // y coord (2nd loc value)
/*0042*/
- signed deltaHeading:10; // change in heading
- unsigned padding09:22;
-/*0046*/
};
/*
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