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From: <cn...@us...> - 2025-09-17 19:08:15
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Revision: 1600
http://sourceforge.net/p/seq/svn/1600
Author: cn187
Date: 2025-09-17 19:08:12 +0000 (Wed, 17 Sep 2025)
Log Message:
-----------
Release 6.4.15
- Update to version 6.4.15
- Support for EQ Patch 9/17/25
- Struct and opcode updates (Newby)
Modified Paths:
--------------
showeq/trunk/ChangeLog
showeq/trunk/conf/zoneopcodes.xml
showeq/trunk/configure.in
showeq/trunk/src/everquest.h
Modified: showeq/trunk/ChangeLog
===================================================================
--- showeq/trunk/ChangeLog 2025-09-07 15:49:45 UTC (rev 1599)
+++ showeq/trunk/ChangeLog 2025-09-17 19:08:12 UTC (rev 1600)
@@ -1,3 +1,9 @@
+cn187 (9/17/25)
+----------------
+- Update to version 6.4.15
+- Support for EQ Patch 9/17/25
+- Struct and opcode updates (Newby)
+
BlueAdept (8/20/25)
----------------
- Update to version 6.4.14
Modified: showeq/trunk/conf/zoneopcodes.xml
===================================================================
--- showeq/trunk/conf/zoneopcodes.xml 2025-09-07 15:49:45 UTC (rev 1599)
+++ showeq/trunk/conf/zoneopcodes.xml 2025-09-17 19:08:12 UTC (rev 1600)
@@ -3,37 +3,37 @@
<seqopcodes>
<!-- Critical opcodes used directly by ShowEQ -->
- <opcode id="6eff" name="OP_PlayerProfile" updated="08/20/25">
+ <opcode id="08bf" name="OP_PlayerProfile" updated="09/17/25">
<comment>CharProfileCode</comment>
<payload dir="server" typename="uint8_t" sizechecktype="none"/>
</opcode>
- <opcode id="7535" name="OP_ZoneEntry" updated="08/20/25">
+ <opcode id="713d" name="OP_ZoneEntry" updated="09/17/25">
<comment>ZoneEntryCode</comment>
<payload dir="client" typename="ClientZoneEntryStruct" sizechecktype="match"/>
<payload dir="server" typename="uint8_t" sizechecktype="none"/>
</opcode>
- <opcode id="18a2" name="OP_TimeOfDay" updated="08/20/25">
+ <opcode id="5503" name="OP_TimeOfDay" updated="09/17/25">
<comment>TimeOfDayCode</comment>
<payload dir="server" typename="timeOfDayStruct" sizechecktype="match"/>
</opcode>
- <opcode id="155b" name="OP_NewZone" updated="08/20/25">
+ <opcode id="5ec0" name="OP_NewZone" updated="09/17/25">
<comment>NewZoneCode</comment>
<payload dir="server" typename="uint8_t" sizechecktype="none"/>
</opcode>
- <opcode id="527d" name="OP_SpawnDoor" updated="08/20/25">
+ <opcode id="532b" name="OP_SpawnDoor" updated="09/17/25">
<comment>DoorSpawnsCode</comment>
<payload dir="server" typename="doorStruct" sizechecktype="modulus"/>
</opcode>
- <opcode id="4096" name="OP_GroundSpawn" updated="08/20/25">
+ <opcode id="14c7" name="OP_GroundSpawn" updated="09/17/25">
<comment>MakeDropCode</comment>
<payload dir="server" typename="makeDropStruct" sizechecktype="none"/>
<payload dir="client" typename="uint8_t" sizechecktype="none"/>
</opcode>
- <opcode id="3e1b" name="OP_SendZonePoints" updated="08/20/25">
+ <opcode id="5324" name="OP_SendZonePoints" updated="09/17/25">
<comment>Coords in a zone that will port you to another zone</comment>
<payload dir="server" typename="zonePointsStruct" sizechecktype="none"/>
</opcode>
- <opcode id="7f0b" name="OP_AAExpUpdate" updated="08/20/25">
+ <opcode id="04c3" name="OP_AAExpUpdate" updated="09/17/25">
<comment>Receiving AA experience. Also when percent to AA changes.</comment>
<payload dir="server" typename="altExpUpdateStruct" sizechecktype="match"/>
</opcode>
@@ -41,32 +41,32 @@
<comment>ExpUpdateCode</comment>
<payload dir="server" typename="expUpdateStruct" sizechecktype="match"/>
</opcode>
- <opcode id="6efb" name="OP_GuildMOTD" updated="08/20/25">
+ <opcode id="7c20" name="OP_GuildMOTD" updated="09/17/25">
<comment>GuildMOTD</comment>
<payload dir="server" typename="guildMOTDStruct" sizechecktype="none"/>
</opcode>
- <opcode id="3e7b" name="OP_ClientUpdate" updated="08/20/25">
+ <opcode id="1615" name="OP_ClientUpdate" updated="09/17/25">
<comment>Position updates</comment>
<payload dir="server" typename="playerSpawnPosStruct" sizechecktype="match"/>
<payload dir="both" typename="playerSelfPosStruct" sizechecktype="match"/>
</opcode>
- <opcode id="6114" name="OP_NpcMoveUpdate" updated="08/20/25">
+ <opcode id="0044" name="OP_NpcMoveUpdate" updated="09/17/25">
<comment>Position updates</comment>
<payload dir="server" typename="uint8_t" sizechecktype="none"/>
</opcode>
- <opcode id="7f51" name="OP_MobUpdate" updated="08/20/25">
+ <opcode id="0ca9" name="OP_MobUpdate" updated="09/17/25">
<comment>MobUpdateCode</comment>
<payload dir="both" typename="spawnPositionUpdate" sizechecktype="match"/>
</opcode>
- <opcode id="54e5" name="OP_DeleteSpawn" updated="08/20/25">
+ <opcode id="8d6f" name="OP_DeleteSpawn" updated="09/17/25">
<comment>DeleteSpawnCode</comment>
<payload dir="both" typename="deleteSpawnStruct" sizechecktype="match"/>
</opcode>
- <opcode id="1f79" name="OP_RemoveSpawn" updated="08/20/25">
+ <opcode id="33fa" name="OP_RemoveSpawn" updated="09/17/25">
<comment>Remove spawn from zone</comment>
<payload dir="both" typename="removeSpawnStruct" sizechecktype="none"/>
</opcode>
- <opcode id="6996" name="OP_Death" updated="08/20/25">
+ <opcode id="1e90" name="OP_Death" updated="09/17/25">
<comment>old NewCorpseCode</comment>
<payload dir="server" typename="newCorpseStruct" sizechecktype="match"/>
</opcode>
@@ -74,7 +74,7 @@
<comment>SpawnUpdateCode</comment>
<payload dir="both" typename="SpawnUpdateStruct" sizechecktype="match"/>
</opcode>
- <opcode id="7db9" name="OP_SpawnAppearance" updated="08/20/25">
+ <opcode id="0e05" name="OP_SpawnAppearance" updated="09/17/25">
<comment>SpawnAppearanceCode</comment>
<payload dir="both" typename="spawnAppearanceStruct" sizechecktype="match"/>
</opcode>
@@ -86,15 +86,15 @@
<comment>NpcHpUpdateCode Update HP % of a PC or NPC</comment>
<payload dir="both" typename="hpNpcUpdateStruct" sizechecktype="match"/>
</opcode>
- <opcode id="41a1" name="OP_GuildMemberUpdate" updated="08/20/25">
+ <opcode id="5b63" name="OP_GuildMemberUpdate" updated="09/17/25">
<comment>Info regarding guild members</comment>
<payload dir="server" typename="GuildMemberUpdate" sizechecktype="match"/>
</opcode>
- <opcode id="5189" name="OP_ClickObject" updated="08/20/25">
+ <opcode id="6693" name="OP_ClickObject" updated="09/17/25">
<comment>Items dropped on the ground</comment>
<payload dir="both" typename="remDropStruct" sizechecktype="match"/>
</opcode>
- <opcode id="54d6" name="OP_Action" updated="08/20/25">
+ <opcode id="7d28" name="OP_Action" updated="09/17/25">
<comment>Spells cast etc</comment>
<payload dir="both" typename="actionStruct" sizechecktype="match"/>
<payload dir="both" typename="actionAltStruct" sizechecktype="match"/>
@@ -103,11 +103,11 @@
<comment>Combat actions i.e. bash, kick etc</comment>
<payload dir="both" typename="action2Struct" sizechecktype="match"/>
</opcode>
- <opcode id="5c51" name="OP_Consider" updated="08/20/25">
+ <opcode id="4568" name="OP_Consider" updated="09/17/25">
<comment>ConsiderCode</comment>
<payload dir="both" typename="considerStruct" sizechecktype="match"/>
</opcode>
- <opcode id="52a9" name="OP_TargetMouse" updated="08/20/25">
+ <opcode id="7f48" name="OP_TargetMouse" updated="09/17/25">
<comment>Targeting a person - old ClientTargetCode</comment>
<payload dir="both" typename="clientTargetStruct" sizechecktype="match"/>
</opcode>
@@ -123,7 +123,7 @@
<comment>Server putting players into shroud form</comment>
<payload dir="server" typename="spawnShroudSelf" sizechecktype="none"/>
</opcode>
- <opcode id="6344" name="OP_ZoneChange" updated="08/20/25">
+ <opcode id="4816" name="OP_ZoneChange" updated="09/17/25">
<comment>old ZoneChangeCode</comment>
<payload dir="both" typename="zoneChangeStruct" sizechecktype="match"/>
</opcode>
@@ -191,19 +191,19 @@
<comment>EmoteTextCode</comment>
<payload dir="both" typename="emoteTextStruct" sizechecktype="none"/>
</opcode>
- <opcode id="5b97" name="OP_SimpleMessage" updated="08/20/25">
+ <opcode id="5b2d" name="OP_SimpleMessage" updated="09/17/25">
<comment>SimpleMessageCode</comment>
<payload dir="server" typename="simpleMessageStruct" sizechecktype="match"/>
</opcode>
- <opcode id="3dbc" name="OP_FormattedMessage" updated="08/20/25">
+ <opcode id="29b4" name="OP_FormattedMessage" updated="09/17/25">
<comment>FormattedMessageCode i.e. pet dismissed etc</comment>
<payload dir="server" typename="formattedMessageStruct" sizechecktype="none"/>
</opcode>
- <opcode id="5253" name="OP_CommonMessage" updated="08/20/25">
+ <opcode id="7622" name="OP_CommonMessage" updated="09/17/25">
<comment>ChannelMessageCode i.e. /tell /ooc /shout etc</comment>
<payload dir="both" typename="channelMessageStruct" sizechecktype="none"/>
</opcode>
- <opcode id="4d36" name="OP_SpecialMesg" updated="08/20/25">
+ <opcode id="08bd" name="OP_SpecialMesg" updated="09/17/25">
<comment>Communicate textual info to client including hail responses etc</comment>
<payload dir="server" typename="specialMessageStruct" sizechecktype="none"/>
</opcode>
@@ -307,7 +307,7 @@
<comment>List of group members - Variable length</comment>
<payload dir="server" typename="uint8_t" sizechecktype="none"/>
</opcode>
- <opcode id="56fa" name="OP_GuildMemberList" updated="08/20/25">
+ <opcode id="37ca" name="OP_GuildMemberList" updated="09/17/25">
<comment>List of guild members - Variable length</comment>
<payload dir="server" typename="uint8_t" sizechecktype="none"/>
</opcode>
@@ -367,7 +367,7 @@
<comment>Fellowship information - 2576 bytes</comment>
<payload dir="server" typename="uint8_t" sizechecktype="none"/>
</opcode>
- <opcode id="68bf" name="OP_ExpandedGuildInfo" updated="08/20/25">
+ <opcode id="1ae6" name="OP_ExpandedGuildInfo" updated="09/17/25">
<comment>Guild ranks and other misc guild data - Variable length</comment>
<payload dir="server" typename="uint8_t" sizechecktype="none"/>
</opcode>
@@ -535,7 +535,7 @@
<comment>Listing of all guilds. Can be triggered by /lfg search?</comment>
<payload dir="server" typename="uint8_t" sizechecktype="none"/>
</opcode>
- <opcode id="6a18" name="OP_GuildsInZoneList" updated="08/20/25">
+ <opcode id="2336" name="OP_GuildsInZoneList" updated="09/17/25">
<comment>Listing of guild names present in the current zone. Generally seen on zoning</comment>
<payload dir="server" typename="guildsInZoneListStruct" sizechecktype="none"/>
</opcode>
@@ -595,7 +595,7 @@
<comment>Free to play nags and other data - Variable length</comment>
<payload dir="server" typename="uint8_t" sizechecktype="none"/>
</opcode>
- <opcode id="5aa1" name="OP_Find" updated="08/20/25">
+ <opcode id="180f" name="OP_Find" updated="09/17/25">
<comment>Find window data - variable length, 24 min</comment>
<payload dir="server" typename="uint8_t" sizechecktype="none"/>
</opcode>
Modified: showeq/trunk/configure.in
===================================================================
--- showeq/trunk/configure.in 2025-09-07 15:49:45 UTC (rev 1599)
+++ showeq/trunk/configure.in 2025-09-17 19:08:12 UTC (rev 1600)
@@ -2,7 +2,7 @@
dnl $Id$ $Name$
AC_PREREQ(2.59)
-AC_INIT(showeq, 6.4.14)
+AC_INIT(showeq, 6.4.15)
AC_CONFIG_SRCDIR(src/main.cpp)
AC_CONFIG_MACRO_DIR([m4])
AC_CANONICAL_SYSTEM
Modified: showeq/trunk/src/everquest.h
===================================================================
--- showeq/trunk/src/everquest.h 2025-09-07 15:49:45 UTC (rev 1599)
+++ showeq/trunk/src/everquest.h 2025-09-17 19:08:12 UTC (rev 1600)
@@ -1119,30 +1119,26 @@
struct
{
- signed y:19; // y coord (2nd loc value)
+ signed animation:10; // current animation
signed deltaHeading:10; // change in heading
- unsigned padding00:3;
+ unsigned padding00:12;
signed deltaX:13; // change in x
- unsigned pitch:12; // pitch (up/down heading)
- unsigned padding01:7;
+ signed z:19; // z coord (3rd loc value)
+ signed y:19; // y coord (2nd loc value)
unsigned heading:12; // heading
+ unsigned padding02:1;
+
+ signed x:19; // x coord (1st loc value)
signed deltaZ:13; // change in z
- unsigned padding02:7;
- signed animation:10; // current animation
+ unsigned pitch:12; // pitch (up/down heading)
signed deltaY:13; // change in y
- unsigned padding03:9;
+ unsigned padding04:7;
- signed x:19; // x coord (1st loc value)
- unsigned padding04:13;
-
- signed z:19; // z coord (3rd loc value)
- unsigned padding05:13;
-
};
- int32_t posData[6];
+ int32_t posData[5];
};
/*0000*/ union
@@ -2392,7 +2388,7 @@
/*
** Player Position Update
-** Length: 28 Octets
+** Length: 24 Octets
** OpCode: PlayerPosCode
*/
struct playerSpawnPosStruct
@@ -2400,33 +2396,29 @@
/*0000*/ uint16_t spawnId;
/*0002*/ uint16_t spawnId2;
/*0004*/
- signed y:19; // y coord (2nd loc value)
+ signed animation:10; // current animation
signed deltaHeading:10; // change in heading
- unsigned padding00:3;
+ unsigned padding00:12;
/*0008*/
signed deltaX:13; // change in x
- unsigned pitch:12; // pitch (up/down heading)
- unsigned padding01:7;
+ signed z:19; // z coord (3rd loc value)
/*0012*/
+ signed y:19; // y coord (2nd loc value)
unsigned heading:12; // heading
+ unsigned padding02:1;
+/*0016*/
+ signed x:19; // x coord (1st loc value)
signed deltaZ:13; // change in z
- unsigned padding02:7;
-/*0016*/
- signed animation:10; // current animation
+/*0020*/
+ unsigned pitch:12; // pitch (up/down heading)
signed deltaY:13; // change in y
- unsigned padding03:9;
-/*0020*/
- signed x:19; // x coord (1st loc value)
- unsigned padding04:13;
+ unsigned padding04:7;
/*0024*/
- signed z:19; // z coord (3rd loc value)
- unsigned padding05:13;
-/*0028*/
};
/*
** Self Position Update
-** Length: 46 Octets
+** Length: 42 Octets
** OpCode: PlayerPosCode
*/
struct playerSelfPosStruct
@@ -2435,30 +2427,28 @@
/*0002*/ uint16_t spawnId; // Player's spawn id
/*0004*/ uint16_t unknown0004; // ***Placeholder
/*0006*/
- float deltaX; // change in x
+ float y; // y coord (2nd loc value)
/*0010*/
float deltaY; // change in y
/*0014*/
float x; // x coord (1st loc value)
/*0018*/
- unsigned pitch:12; // pitch (up/down heading)
- unsigned padding03:20;
+ signed animation:10; // current animation
+ unsigned padding03:22;
/*0022*/
+ float deltaX; // change in x
+/*0026*/
float z; // z coord (3rd loc value)
-/*0026*/
- unsigned heading:12; // heading
- unsigned padding05:20;
/*0030*/
- float y; // y coord (2nd loc value)
+ float deltaZ; // change in z
/*0034*/
+ unsigned heading:12; // heading
+ unsigned pitch:12; // pitch (up/down heading)
+ unsigned padding07:8;
+/*0038*/
signed deltaHeading:10; // change in heading
- unsigned padding07:22;
-/*0038*/
- float deltaZ; // change in z
+ unsigned padding08:22;
/*0042*/
- signed animation:10; // current animation
- unsigned padding09:22;
-/*0046*/
};
/*
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