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From: Chad M. <cmm...@us...> - 2005-05-28 03:55:29
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Update of /cvsroot/seq/showeq In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv17209 Modified Files: Tag: pre_5_0_beta ChangeLog Log Message: Made filters silently drop the # at the start of spawn names so that filters can be written without knowledge of whether there is a # in front of a name or not. Also made filters that have Name:# in them drop the # so that if old filters have the #name but the in game name has removed the #, the filters will still match. In short, filters ignore the # in front of names whether it comes from the filter file or from the spawn name. Index: ChangeLog =================================================================== RCS file: /cvsroot/seq/showeq/Attic/ChangeLog,v retrieving revision 1.1.2.21 retrieving revision 1.1.2.22 diff -u -d -r1.1.2.21 -r1.1.2.22 --- ChangeLog 28 May 2005 01:02:18 -0000 1.1.2.21 +++ ChangeLog 28 May 2005 03:55:20 -0000 1.1.2.22 @@ -3,6 +3,9 @@ purple (05/27/05) --------------------- + Swapped heading and deltaHeading in spawnStruct (thanks Doodman) ++ Strip the # off names before matching to filters to aid in filter writing ++ Strip the # off the strong of filters as well just to make the # irrevelant + to filters (thanks BlueAdept for both these) purple (05/18/05) --------------------- |