Menu ▾ ▴

SEOW Code Commit Log


Commit Date  
[r1601] by fourshades

Fixed up deprecation warnings in wz_dragdrop.js and in MP-BrowserDetect.js

2026-10-30 06:13:46 Tree
[r1600] by fourshades

Fixed MODAL confusion for mouseclicks.

2026-10-30 03:02:04 Tree
[r1599] by fourshades

Greek and Russian graffiti. A GD fix for RadarMap and CapitalChart

2026-10-29 13:17:20 Tree
[r1598] by fourshades

Greek and Russian graffiti

2026-10-29 13:15:12 Tree
[r1597] by fourshades

Corrcet rounding for Crew_Supply and Crew_Ammo.

2026-10-29 09:31:10 Tree
[r1596] by fourshades

IFA3: wandering refugees - IFA_WanderingRefugees/IFA_WanderingRate/IFA_WanderRadius; each refugee family has a chance to walk a loop of random points near its camp (new seow_refugees.sqf)

2026-10-28 06:06:36 Tree
[r1595] by fourshades

IFA3: wandering refugees - IFA_WanderingRefugees/IFA_WanderingRate/IFA_WanderRadius; each refugee family has a chance to walk a loop of random points near its camp (new seow_refugees.sqf)

2026-10-28 06:02:42 Tree
[r1594] by fourshades

Publish 8.2.0.42

2026-10-27 14:29:45 Tree
[r1593] by fourshades

IFA3: persistent soldier identities - name and face (new seow_identity.sqf) and voice and pitch (GetRandomVoice/Pitch seeded via MD5ToInteger) picked from the unit name, so each soldier keeps them from mission to mission; IFA3 faces preferred; French voices fixed

2026-10-27 08:12:03 Tree
[r1592] by fourshades

IFA3 barrages: shells given their gun and gunner as shot parents (setShotParents) - barrage kills logged as killed by the gun, named by its gunner, not <NULL-object>; off-map guns still credited by ResolveBarrageHits

2026-10-27 06:22:10 Tree
Older >