| Commit | Date | |
|---|---|---|
| 2026-10-29 13:17:20 | Tree | |
| 2026-10-29 13:15:12 | Tree | |
| 2026-10-29 09:31:10 | Tree | |
|
[r1596]
by
fourshades
IFA3: wandering refugees - IFA_WanderingRefugees/IFA_WanderingRate/IFA_WanderRadius; each refugee family has a chance to walk a loop of random points near its camp (new seow_refugees.sqf) |
2026-10-28 06:06:36 | Tree |
|
[r1595]
by
fourshades
IFA3: wandering refugees - IFA_WanderingRefugees/IFA_WanderingRate/IFA_WanderRadius; each refugee family has a chance to walk a loop of random points near its camp (new seow_refugees.sqf) |
2026-10-28 06:02:42 | Tree |
| 2026-10-27 14:29:45 | Tree | |
|
[r1593]
by
fourshades
IFA3: persistent soldier identities - name and face (new seow_identity.sqf) and voice and pitch (GetRandomVoice/Pitch seeded via MD5ToInteger) picked from the unit name, so each soldier keeps them from mission to mission; IFA3 faces preferred; French voices fixed |
2026-10-27 08:12:03 | Tree |
|
[r1592]
by
fourshades
IFA3 barrages: shells given their gun and gunner as shot parents (setShotParents) - barrage kills logged as killed by the gun, named by its gunner, not <NULL-object>; off-map guns still credited by ResolveBarrageHits |
2026-10-27 06:22:10 | Tree |
|
[r1591]
by
fourshades
IFA3 statics: ground parts of an assembly in progress held by the server (tripod swapped for an action-less look-alike, barrel holder removed) and restored if it fails - IFA3's config "Take Static Weapon Tripod" couldn't be hidden; getout.sqf v0.8 looks up the affiliated vehicle by name (script error for unnamed soldiers) |
2026-10-27 05:42:48 | Tree |
|
[r1590]
by
fourshades
SEMP statistics: friendly-fire materiel losses no longer award points to the enemy - charged to the side itself on a new "subtract points for Friendly Fire" row (PGDMfriendly in all .lang files) |
2026-10-27 02:19:06 | Tree |