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SEOW Code Commit Log


Commit Date  
[r1596] by fourshades

IFA3: wandering refugees - IFA_WanderingRefugees/IFA_WanderingRate/IFA_WanderRadius; each refugee family has a chance to walk a loop of random points near its camp (new seow_refugees.sqf)

2026-10-28 06:06:36 Tree
[r1595] by fourshades

IFA3: wandering refugees - IFA_WanderingRefugees/IFA_WanderingRate/IFA_WanderRadius; each refugee family has a chance to walk a loop of random points near its camp (new seow_refugees.sqf)

2026-10-28 06:02:42 Tree
[r1594] by fourshades

Publish 8.2.0.42

2026-10-27 14:29:45 Tree
[r1593] by fourshades

IFA3: persistent soldier identities - name and face (new seow_identity.sqf) and voice and pitch (GetRandomVoice/Pitch seeded via MD5ToInteger) picked from the unit name, so each soldier keeps them from mission to mission; IFA3 faces preferred; French voices fixed

2026-10-27 08:12:03 Tree
[r1592] by fourshades

IFA3 barrages: shells given their gun and gunner as shot parents (setShotParents) - barrage kills logged as killed by the gun, named by its gunner, not <NULL-object>; off-map guns still credited by ResolveBarrageHits

2026-10-27 06:22:10 Tree
[r1591] by fourshades

IFA3 statics: ground parts of an assembly in progress held by the server (tripod swapped for an action-less look-alike, barrel holder removed) and restored if it fails - IFA3's config "Take Static Weapon Tripod" couldn't be hidden; getout.sqf v0.8 looks up the affiliated vehicle by name (script error for unnamed soldiers)

2026-10-27 05:42:48 Tree
[r1590] by fourshades

SEMP statistics: friendly-fire materiel losses no longer award points to the enemy - charged to the side itself on a new "subtract points for Friendly Fire" row (PGDMfriendly in all .lang files)

2026-10-27 02:19:06 Tree
[r1589] by fourshades

SEMP statistics: friendly-fire materiel losses no longer award points to the enemy - charged to the side itself on a new "subtract points for Friendly Fire" row (PGDMfriendly in all .lang files)

2026-10-27 02:17:57 Tree
[r1588] by fourshades

IFA3: IFA_SEOW_FORCED_TANK_KILL switch (default off) - damaged.sqf handler no longer placed; event.sqf v0.11 - killer vehicle named by who fired (instigator), destroyed vehicle by its commander, type only when empty, no "Error: No unit/vehicle"; Analyzer self-kill by unit id

2026-10-27 01:53:20 Tree
[r1587] by fourshades

IFA3 SEOW Tools: soldier put back on his spot after each work move (RepairingKneel drifted him 0.5 m a time, long jobs broke off as "moved"); RPT line when a job breaks off; Fort_Nest turned 180 like Land_fortified_nest_small

2026-10-26 09:13:05 Tree
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