| Commit | Date | |
|---|---|---|
| 2026-10-19 01:37:50 | Tree | |
| 2026-10-19 01:29:35 | Tree | |
| 2026-10-19 00:23:51 | Tree | |
| 2026-10-19 00:22:56 | Tree | |
| 2026-10-19 00:22:22 | Tree | |
| 2026-10-18 10:58:47 | Tree | |
|
[r1535]
by
fourshades
Barrage firing effects: seow_muzzleflash.sqf v0.5 - per-weapon profiles (mortar, light/medium/heavy/super guns, light/heavy rockets, V1, V2) with flash along the barrel, night light and flare, muzzle smoke, blast dust, sparks, rocket backblast, launch cloud and 50 m smoke trail; SEDCS passes each barrage type’s profile |
2026-10-18 10:35:02 | Tree |
|
[r1534]
by
fourshades
optimized satellite and mask processing, optimized paths and post-veg processing. |
2026-10-18 05:20:43 | Tree |
| 2026-10-18 04:38:37 | Tree | |
|
[r1532]
by
fourshades
Ordering of verge painting; better approach to bridges; no verge painting on river beds |
2026-10-18 04:34:13 | Tree |