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SEOW Code Commit Log


Commit Date  
[r1537] by fourshades

Toward 1-click building

2026-10-19 00:22:22 Tree
[r1536] by fourshades

Extended script emblems for IFA3

2026-10-18 10:58:47 Tree
[r1535] by fourshades

Barrage firing effects: seow_muzzleflash.sqf v0.5 - per-weapon profiles (mortar, light/medium/heavy/super guns, light/heavy rockets, V1, V2) with flash along the barrel, night light and flare, muzzle smoke, blast dust, sparks, rocket backblast, launch cloud and 50 m smoke trail; SEDCS passes each barrage type’s profile

2026-10-18 10:35:02 Tree
[r1534] by fourshades

optimized satellite and mask processing, optimized paths and post-veg processing.

2026-10-18 05:20:43 Tree
[r1533] by fourshades

Removed modIFA3.vb in favour of clsIFA3.vb

2026-10-18 04:38:37 Tree
[r1532] by fourshades

Ordering of verge painting; better approach to bridges; no verge painting on river beds

2026-10-18 04:34:13 Tree
[r1531] by fourshades

Rivercross now handles floating vehicles in deep water; fixed dominants problem for no units present in ResolveCaptures()

2026-10-18 02:37:46 Tree
[r1530] by fourshades

Remove seagulls etc from inland maps

2026-10-18 02:31:41 Tree
[r1529] by fourshades

Dynamic bridges trafficability fixes

2026-10-18 01:44:39 Tree
[r1528] by fourshades

Dynamic bridges trafficability fixes

2026-10-18 01:44:22 Tree
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