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Commit [r1487]  Maximize  Restore  History

SEOW_staticWeapons: MP - default magazine loaded where the assembled weapon is local (the assembling player’s machine; the server’s call did nothing for a client’s weapon); event handlers also added by ensureLocalTrigger, so a weapon assembled in a machine’s first second (e.g. just after a JIP join) still gets them

fourshades 2026-10-12

changed /SEDCS8-N8/SEDCS82/sqf3/seowxeh/SEOW_staticWeapons.sqf
/SEDCS8-N8/SEDCS82/sqf3/seowxeh/SEOW_staticWeapons.sqf Diff Switch to side-by-side view
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