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Spies: campaign skill as SEOW_skill in the spy init, read by spydetect.sqf v0.5 for spy and challenger - Arma reports skill 1 for player-controlled soldiers (a player spy was half as likely to be detected)

fourshades 2026-10-11

changed /SEDCS8-N8/SEDCS82/clsIFA3.vb
changed /SEDCS8-N8/SEDCS82/sqf3/spydetect.sqf
/SEDCS8-N8/SEDCS82/clsIFA3.vb Diff Switch to side-by-side view
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/SEDCS8-N8/SEDCS82/sqf3/spydetect.sqf Diff Switch to side-by-side view
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