Sometime the program (server) hangs when computing a node height.
It seems to happen when the first node of a world has an important height (i.e. 5 or 6 for a max of 7)
take a look at world.c in server
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Fixed in world.c revision 1.2 (CVS) This was a problem of bad parents when changing of line
Oups it doesn't seem to be fixed in fact. I'll take a look on it once again
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Fixed in world.c revision 1.2 (CVS)
This was a problem of bad parents when changing of line
Logged In: YES
user_id=2124
Oups it doesn't seem to be fixed in fact.
I'll take a look on it once again