From: Scott D. <sc...@da...> - 2004-02-14 00:19:16
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On Sat, 14 Feb 2004, Hans-Juergen Dorn wrote: > Hi Scott! > > I've come along the same thoughts when looking at long shifts. > Using multiplies only saves time for a few cases, especially when > left and result are the same and there is no efficient way to use > both result bytes. > The resulting code (mixed shifts and multiplies) might become a > nightmare to support. Yep! > > P.S: > > Your simulator is performing nicely for pic16 and helps us a lot > while debugging changes to the pic16 port. Great - so indirectly I still am helping the SDCC port! Scott |